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Hey, thanks for the offer :-) I've sent you an email.
Currently we are working on translation of texts for the open beta version. Due to lack of translators, it's going quite slowly. Thus, I am not able to tell you how long it will take us. I am sure about one thing, we won't release it, until the translation is done.
Hey, 1794 is fully compatible with version 1.158.
Happy new year to you too! :-)
I also hope, that you will get the modification soon. We are going to release solid beta version in a few weeks, and in both languages, polish and english. So please, keep your fingers crossed. ;-)
First of all, I am very sorry for the late reply.
It's not possible. Due to the quite long storyline, player is able to support insurgents from territories of Commonwealth and Hungary.
As I have already said, that's a great idea, but it can be recorded no sooner than release of the final version. Also, we are going to provide final version in both languages, polish and english ;-)
Probably in the first quarter of the next year. But that is just prediction, we will announce final release date in due time.
It's a bit different, but more specific information about this system, we are going to present in the upcoming series of updates :-)
Thanks, I am glad you like it :-)
I would like to add as much as possible, as you pointed out, variety is important. However, there are several types of scenes in modification and each of them takes, at least,
a few hours. In the case of towns it can be 20 hours or even more. Thus, most of the scenes will be unique, but not all. Unless, we find more level designers, because for the time being I am the one in charge of locations.
It was the old and unplayable alpha. Please, wait for the final version :-)
Hey, thank you for your offer and sorry for the late response.
I will certainly send you a message, when we are ready to start translation.
No, it's definitely alive.
Thanks, feedback is always welcome :-)
Honestly, there is no particular reason, however while I was working on it, I thought that vertically set planks give the impression of height. ;-)
Thanks, I'm glad you like it :-)
Unfortunately I cannot say anything new. We are pushing forward with work, however it will take us more time than we expected. The reasons are obvious, firstly, our team consists of only me and Thaess, secondly, we are creating something exceptional and complex.
Release date cannot be revealed now, since I am not sure if it is possible to meet.
I will announce it in due time. Bear in mind, that we are not going to give up after this two years of hard, everyday work :-)
English translation of this post, you can find in the third post below this one.
Bardzo dziękuję :-)
Cały czas pracujemy, ale to niestety jeszcze potrwa, z dwóch powodów. Po pierwsze, od ponad roku pracują tylko dwie osoby, a po drugie, mierzymy bardzo wysoko. W każdym razie, jeżeli nic się złego nie wydarzy, projekt skończymy na pewno.
Nie byłoby łatwo się z nim rozstać, nieskończonym, po dwóch czy trzech latach pracy, praktycznie codziennie. ;-)
Data wydania na razie nie jest możliwa do określenia. Gdy będę wiedział, że jesteśmy w stanie jej dotrzymać na pewno zostanie ujawniona.
(Będzie też możliwość zagrania wcześniej w wersję testową, zapraszam do pisania na nasz adres mailowy - email@example.com . Krytyczne spojrzenie i sugestie, będą na pewno bardzo nam potrzebne. :-) )
Please, wait for the final version, last version is not worth your time, it was just test version ;-)
Sorry, but for now I don't want to estimate how much time it will take. In due time I am going to announce the release date.
Thanks. In fact, it's right and necessary decision. However, majority of players is kinda impatient, that's why I called it "bad news" ;-)
A few pages back Rowan wrote:
To get it to work (or at least this is how I did it) you need to install the main polish file to anywhere other than your modules folder, that could be your documents or the dekstop or something similar, Then get the next polish patch and install it to where ever you save that so for me it was 'Libraries /documents /1794..'
That will overwrite then do the same for the English patch just overwrite the old one. When you have finished cut the entire document of 1794.. and paste it in the modules folder for where your Mount and Blade Warband is so for me (on steam) it is 'OS(C:)/Program Files(x86)/Steam /Steamapps /Common /MountBladeWarband /Modules' save it in there and then you should be good to go.
I am sorry for the inconvenience. Until new version, we will find better way to prepare installer.
Soon I am going to post a short update about progress and our further plans.
Hey! Now we are focused on the work, updates will come in due time, please be patient and track us :-)
It's already possible. In the suburbs of town, you should find a brawler, who offers that option.
Thanks! Firstly, I am sorry for the late response.
At the beggining of the game, you can recruit troops only in taverns, later you can also recruit regular troops in the camp of uprisers. However, the new system of recrutation doesn't work properly in the current version. In the stable test version it will work as expected, it has been already fixed.
You can take quests from citizens in a towns, there are also brawlers in towns, who offer an opportunity to fight a duel.
Villages hadn't matched up to our conception, thus we decided to remove them. Truth be told, it's too much needless work, instead of creating hundred of scenes and dialogues, we want to focus on other, much more important features, like story or battle formations.
In the case of renown, you can increase it by winning duels, battles and completing quests. The final version, certainly, will give you more opportunities.
Thank you very much :-)
Sorry for the lack of information lately, I am quite busy these days, so please be patient a bit longer.
Within a week I will post the information about our plans and schedule.
Please, be patient.