A Modder Currently developing Freespace: Sins of a BluePlanet. If theres anything you peps might need help with, don't be afraid to send me a pm.
already trying that they seem to be ignoring the question
well not only us but basically every eve online total conversion mod has written permission to us eve online assets, they just come out start and said not to use it three days ago.
Why now is unknown and does this affects every other eve online total conversion mod too.
no need i spent lots of early morning making a blender plugin to create and bake diffuse textures from the PBR textures, but yeah that was a waste of time :(
Because eve mods are a time consuming process, and with the introduction of the PBR texture system from the Rhea Expansion. This in turn completely ****** up the modding community for eve mods, as well as the consent changing of file structures which makes gaining access to the files and models harder. This in turn makes modders have to make new tools to access these which can be stopped again at any moment by CCP.
you can't CCP Games has shut us down, Sorry
Its on hold at the moment until stardock gets a few more patches out with extra modding features
yeah mate still working on it
the way i'm doing it is very similar to that
yeah slowly, just taking a bit of a break at the moment
no rip yet its still in my list to do
no the mods still going, slowly but surely
its getting there, i have to now fix up the mod thanks to stardock releasing two patches.
well the latest patch for soge broke it, and now the latest patch for sins has broke it even more so yeah, i might one day get around to fixing it, but i can not be certain at any stage yet
no eta at the moment
you mean the hammerhead, its ingame just have a look
download the same main mod and the fix off moddb not google drive
cheers for that
not known yet, as she is not in game.
no eta at this point
this mod will be based off the fanmade blueplanet mod for freespace 2
sort of just waiting for stardock to fully release the 1.83 patch
I'm quite certain you don't want me to do that, unless you want a very buggy, unfinished mod. If i do a demo then that takes time away from me to work on the main mod.
Your very right i will see if i can get either a video or a heap of pics up
not edited yet its just a copy of the executor code from soge, it will all get changed in due time
yeah the ship hud icons are not finished yet, at the moment theres just a wip icon to show what are the new ships and stations
yeah all of the new ships and stations will have a wip icon for them as we haven't created the new icons yet
yeah thanks for showing that to me just looked in the code and noticed it the sith don't have a colonizer i will see if i can get a fix out.
Ok edit.... The sith harrower has a colonize ability
well me and seymour are taking it easy for the holidays so some time after the holidays