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S(c)avenger
S(c)avenger Jun 1 2013, 7:04am replied:

Well,it happens from time to time but not so often...

+1 vote     mod: Paradise Lost Modification
S(c)avenger
S(c)avenger May 27 2013, 6:43am replied:

Arena fix is almost ready =)

+1 vote     mod: Paradise Lost Modification
S(c)avenger
S(c)avenger May 15 2013, 9:59pm replied:

You need to change your current graphics preset to another. Then change it one more time to the preferable one and save. That's for the game could use special settings of the mod.

+2 votes     mod: Paradise Lost Modification
S(c)avenger
S(c)avenger May 15 2013, 10:04am replied:

Yep, that guy. He gives you the info and then shots himself dead to stop his suffering.

+2 votes     mod: Paradise Lost Modification
S(c)avenger
S(c)avenger May 15 2013, 2:08am replied:

Yes, you have to read your PDA diary. After X16 Barkeep asks you to help him with the psycho catched somewhere near the Brainscorcher by Duty stalkers. And that psycho gives you a secret info about two time periods, when the Scorcher's switching on its cooling systems and weakening psy level.

+2 votes     mod: Paradise Lost Modification
S(c)avenger
S(c)avenger Jan 26 2013, 5:49pm replied:

Sad but no... I've waitin for the guy who's preparing a bunch of old locations. Then I could work on the spawn-file to re-******-make all of the spawn.

+1 vote     mod: Paradise Lost Modification
S(c)avenger
S(c)avenger Dec 24 2012, 7:26am replied:

Это можно сделать, но я сейчас в тысячу первый раз повторю то, что уже тысячу раз говорил: я гонюсь не за реализмом, а за билдоподобностью. Можно, конечно, долго и яростно спорить о том, что лучше - реализм или билдота, но это то же самое, что спорить о котлетах и салатах: кому что нравится, тот то и хавает. Я предпочел билдоту.

+2 votes     media: New graphic patch
S(c)avenger
S(c)avenger Sep 21 2012, 12:29pm replied:

Not much more than alive ones =)

+2 votes     media: Switched-on flashlight on dead npc
S(c)avenger
S(c)avenger Apr 27 2012, 6:20am replied:

Кстати, [Partisan] записал озвучку =)

+4 votes     mod: Paradise Lost Modification
S(c)avenger
S(c)avenger Apr 27 2012, 6:17am replied:

LA упомянуто просто потому, что наличие там карлика - это факт. Можно соврать, что "бла-бла-бла, в PL будет карлик, которого ещё нигде не было", а можно сказать правду - что карлик не был полноценно реализован почти нигде, кроме LA. Хотя бы для того, чтобы у публики не было такого заблуждения, что PL этакий первооткрыватель в плане вырезанного монстрятника. Вот и всё. Тут совершенно не идёт речь о том, что мы ориентируемся на LA - мне лично совершенно похер, что там себе мутят Дезовейв (похер как моддеру, разумеется, а не как геймеру )))
Видео пока некогда записывать: буквально только что переехал, помалу перевожу оставшиеся вещи, распаковываюсь, так что пока никак...

+2 votes     mod: Paradise Lost Modification
S(c)avenger
S(c)avenger Apr 22 2012, 3:33am replied:

That's just decals =) The flesh on the right is static, it has default material so decals are default too. The left one is the dynamic entity with dead monster material so it's bloodstained ))

+1 vote     media: Old test version of Bar
S(c)avenger
S(c)avenger Mar 25 2012, 5:15am replied:

Please, can you check out the log-file?

+2 votes     mod: Paradise Lost Modification
S(c)avenger
S(c)avenger Mar 24 2012, 2:19pm replied:

Yes we are, but... We're not sure if we can =)

+3 votes     mod: Paradise Lost Modification
S(c)avenger
S(c)avenger Mar 24 2012, 9:09am says:

Here I come!! I forgot that I'm already registered here )))

+3 votes     mod: Paradise Lost Modification
S(c)avenger
S(c)avenger Jan 5 2010, 7:27pm says:

Dez, will npc's throw bolts into anomalies? There is such script in SoC, but it's off and needs to be fixed (some conflicts with another schemes). Anyway this action looks freakin' great, when a stalker walks close to anomaly, throws some bolts into it then walks around and goes on his way.

+4 votes     article: Lost Alpha FAQ
S(c)avenger
S(c)avenger Jan 5 2010, 7:16pm says:

And don't forget to make the MOVING clouds such as in 2215 (texture and so on...). Or you have done already?

+2 votes     article: Lost Alpha FAQ
S(c)avenger
S(c)avenger Jan 5 2010, 7:05pm says:

Dez, I think the HUD (armor- and lifebars) must be like in 1935.
P.S.: Soviet people, wr ur ya? We are waiting THIS S.T.A.L.K.E.R. for eight ears!

+3 votes     article: Lost Alpha FAQ
S(c)avenger
S(c)avenger Jan 5 2010, 6:49pm says:

Motherf...!!! When I'm watching the videos my eyes are bleeding! Make GSC your slaves )))! Locations in the Priboy Story mod i think were not quite good [nothn' personal :], but these ones... Make ME your slave too, please ))))))

+4 votes     media: Cordon
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