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S(c)avenger
S(c)avenger @ April 2017 WIP

Actually they are there. You can see those particles right in this screenshot ))

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S(c)avenger
S(c)avenger @ November 2016 WIP

It's a physic object which is made special for PL. Two original gasmasks now have physics too. They're basically scattered around the labs and industrial buildings.

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S(c)avenger
S(c)avenger @ April 2017 WIP

Yep, they don't fit to each other. But we've got a great level maker who is really understanding what is expected from his work. And sometimes he comes out with such nice ideas as this crane and pipe.

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S(c)avenger
S(c)avenger @ April 2017 WIP

Sooner or later... ))

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S(c)avenger
S(c)avenger @ April 2017 WIP

I'm actually thinking of taking them off )) They're not good, not realistic, and there weren't any particles except some distortion in 1833, so...

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S(c)avenger
S(c)avenger @ April 2017 WIP

What particles?

Reply Good karma+2 votes
S(c)avenger
S(c)avenger @ Paradise Lost Modification

Well,it happens from time to time but not so often...

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S(c)avenger
S(c)avenger @ Paradise Lost Modification

Arena fix is almost ready =)

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S(c)avenger
S(c)avenger @ Paradise Lost Modification

You need to change your current graphics preset to another. Then change it one more time to the preferable one and save. That's for the game could use special settings of the mod.

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S(c)avenger
S(c)avenger @ Paradise Lost Modification

Yep, that guy. He gives you the info and then shots himself dead to stop his suffering.

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S(c)avenger
S(c)avenger @ Paradise Lost Modification

Yes, you have to read your PDA diary. After X16 Barkeep asks you to help him with the psycho catched somewhere near the Brainscorcher by Duty stalkers. And that psycho gives you a secret info about two time periods, when the Scorcher's switching on its cooling systems and weakening psy level.

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S(c)avenger
S(c)avenger @ Paradise Lost Modification

Sad but no... I've waitin for the guy who's preparing a bunch of old locations. Then I could work on the spawn-file to re-******-make all of the spawn.

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S(c)avenger
S(c)avenger @ New graphic patch

Это можно сделать, но я сейчас в тысячу первый раз повторю то, что уже тысячу раз говорил: я гонюсь не за реализмом, а за билдоподобностью. Можно, конечно, долго и яростно спорить о том, что лучше - реализм или билдота, но это то же самое, что спорить о котлетах и салатах: кому что нравится, тот то и хавает. Я предпочел билдоту.

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S(c)avenger
S(c)avenger @ Switched-on flashlight on dead npc

Not much more than alive ones =)

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S(c)avenger
S(c)avenger @ Paradise Lost Modification

Кстати, [Partisan] записал озвучку =)

Reply Good karma+4 votes
S(c)avenger
S(c)avenger @ Paradise Lost Modification

LA упомянуто просто потому, что наличие там карлика - это факт. Можно соврать, что "бла-бла-бла, в PL будет карлик, которого ещё нигде не было", а можно сказать правду - что карлик не был полноценно реализован почти нигде, кроме LA. Хотя бы для того, чтобы у публики не было такого заблуждения, что PL этакий первооткрыватель в плане вырезанного монстрятника. Вот и всё. Тут совершенно не идёт речь о том, что мы ориентируемся на LA - мне лично совершенно похер, что там себе мутят Дезовейв (похер как моддеру, разумеется, а не как геймеру )))
Видео пока некогда записывать: буквально только что переехал, помалу перевожу оставшиеся вещи, распаковываюсь, так что пока никак...

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S(c)avenger
S(c)avenger @ Old test version of Bar

That's just decals =) The flesh on the right is static, it has default material so decals are default too. The left one is the dynamic entity with dead monster material so it's bloodstained ))

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S(c)avenger
S(c)avenger @ Paradise Lost Modification

Please, can you check out the log-file?

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S(c)avenger
S(c)avenger @ Paradise Lost Modification

Yes we are, but... We're not sure if we can =)

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S(c)avenger
S(c)avenger @ Paradise Lost Modification

Here I come!! I forgot that I'm already registered here )))

Reply Good karma+3 votes
S(c)avenger
S(c)avenger @ Lost Alpha FAQ

Dez, will npc's throw bolts into anomalies? There is such script in SoC, but it's off and needs to be fixed (some conflicts with another schemes). Anyway this action looks freakin' great, when a stalker walks close to anomaly, throws some bolts into it then walks around and goes on his way.

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S(c)avenger
S(c)avenger @ Lost Alpha FAQ

And don't forget to make the MOVING clouds such as in 2215 (texture and so on...). Or you have done already?

Reply Good karma+2 votes
S(c)avenger
S(c)avenger @ Lost Alpha FAQ

Dez, I think the HUD (armor- and lifebars) must be like in 1935.
P.S.: Soviet people, wr ur ya? We are waiting THIS S.T.A.L.K.E.R. for eight ears!

Reply Good karma+3 votes
S(c)avenger
S(c)avenger @ Cordon

Motherf...!!! When I'm watching the videos my eyes are bleeding! Make GSC your slaves )))! Locations in the Priboy Story mod i think were not quite good [nothn' personal :], but these ones... Make ME your slave too, please ))))))

Reply Good karma+4 votes
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