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would be cool if zombiemaster had a viewmode like that (but ofc keeping the top view)
myeah but I think most of the people can't meet the hardware requirements to play decent quality and lagless
lol thats one ugly girl!
and the glasses make it even worse, wtf :D
in the video you show a effect caused by your eyes adapting to light. but in real life the effects are much harder to notice even when you from a completely dark room to a really sunny room. (they are present though)
... damn I have to get a new pc, quick! :D
i want to help out, but i need to learn everything about modding in l4d before i can help
you could make a character that is the rebel leader. :)
now make his hand move in front of his eyes...
"Aaah put that damn light out of my face!"
the face looks too big for the mask.
good mod though
wait, is this a program or a website? (or both)? sounds interesting, if i read correctly it is a community based mod release platform?
the only thing needed is a dog and it is I Am Legend xD
lol 1Gb.. have to wait until next month :P (limited downloading (30gb) by all providers in my country)
I hope this mod is more fun than project reality, that mod is just overkill
looks like a well made map :)
woot that team dm or dm map was de_aztec from css
how did you make the sounds in this video?
lol my pc isnt even good enough for this game :( (kinda laggy)
better lighting and things flying around but the physics look worse. and the walking of the zombies looks like they are gliding over the ground (needs a little improvement, that's probably just the mod) the zombies look really good!
how much % would it be at Jan 1st 2010? and how much % now?
positive: More time to buy a new pc
negative: not being able to play in the Christmas holidays
I have a question: Is it possible to make a NPC drive a car? (if you could do this in a mod the player wouldn't have to do everything in a mission)
will this also be sold in a shop? (not online I mean)
too bad that this mod is so intensive for my pc :(, I really like some maps
If I remember correctly, ravenholm was just a simple village before the combine decided to attack. So if you want the story of Grigory you shouldn't stick with the horror style ravenholm, you should gradually make it more like the ravenholm in hl2. Sorry if I misunderstood that you guys were only planning to make the mod when it's already attacked.
its riding in dirt, why is it so clean?? it's way to shiny :P
lol the accent sounded familiar :P
hmm and the tile wall, I don't think you can fix that with the particles but wouldn't there be some tiles falling off? (or pieces of tiles); But I guess that's not possible with source engine..; :)
lol same sounds in css zombiemod (original)