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VerdunLeo
VerdunLeo Jul 30 2014, 9:01am replied:

We hope to add more. Canada and Britain are up first

+4 votes   game: Verdun
VerdunLeo
VerdunLeo Jul 13 2014, 12:17pm replied:

Dunno, he sort of looks like my dad (German / Dutch) and more senior officers like this historical photo without posed retouching:

Farm7.staticflickr.com

There will be more heads included tho ^^

+1 vote   article: German Officer 1914
VerdunLeo
VerdunLeo Apr 9 2014, 10:12am replied:

To quote from the news post above:

"This month we launched an exciting new update containing the long-awaited new map "Picardie". Picardie is our biggest map and will offer countless hours of gameplay fun. Picardie is the region in which many battles of the war were fought out; the infamous 1916 anglo-french offensive on the Somme, the German spring offensive in march 1918 and finally the start of the allied 100-day offensive in august of 1918. Picardie is set to reflect the battles fought in these rolling hills between Amiens and St. Quentin."

We have levels designed to mimic all of the sectors of the western front, as can be see on our interactive map of the western front. The next sector up will be Flanders (known for passchendaele/ypres)

+6 votes   game: Verdun
VerdunLeo
VerdunLeo Apr 9 2014, 10:10am replied:

We're working to tweak that for sure, as there are some bugs that make it super hard to be good at. However sniping shouldn't be something that is casually done by any player, it is designed to be a specialist role.

+2 votes   game: Verdun
VerdunLeo
VerdunLeo Feb 16 2014, 6:38pm says:

The maps are actually pretty big aside from the vauquois map, which is designed especially for the rifle deathmatch gametype. I understand that some people who played the alpha, especially people from this mod community are sceptical, but the game has changed quite a lot since April last year. Also the game is in full development still, hence early access beta.

Both "Picardie" and the upcoming map in "Flanders" are roughly 2KM in depth, with 8 trench defensive lines.

In addition the game brings to the table:
> A unique setting never done before in a full commercial FPS (I did participate myself in battlefield 1918)
> Unique frontline gameplay based on trench warfare, take lines, hold of a counter attack and proceed.
> Unique squadtypes that can be choosen with 4 fixed roles within, which change the composition of each match (3 chasseurs VS 1 landser + 2 stosstruppen gives a different game from 2 poilus + 1 Canadian VS 3 landsers)
> Squads can be leveled, using a never done before co-op xp system
> Weapons and rifles which have never been used in other games.
> An interactive 3D frontline map of the western front in which all of the deployed squads are shown, allowing to quickly join friends in squads
> Levels designed to mimic all of the sectors of the western front
> Gas warfare (We will feature different types of gas as well as a unique mechanic for mask to increase immersion)

Ps. vulgar posts are not tolerated

+1 vote   game: Verdun
VerdunLeo
VerdunLeo Dec 4 2013, 11:25am replied:

Thanks for the support! A free weekend will certainly be an option, it is what revived Red Orchestra 2 from oblivion. However we have not yet launched, this is just and early access beta. We have a lot more in store for when the game is getting near the launch :) A free weekend is something to be done several months after the launch to revitalize the playerbase.

+4 votes   game: Verdun
VerdunLeo
VerdunLeo Dec 2 2013, 4:22pm replied:

Oh forgot to mention; February will also add a map set in muddy Flanders (Passchendaele)

+5 votes   article: Verdun Status
VerdunLeo
VerdunLeo Dec 2 2013, 2:03pm says:

old video early beta

+1 vote   media: Verdun Beta August 2013
VerdunLeo
VerdunLeo Dec 2 2013, 11:50am replied:

Cool, ive been keeping an eye on all the other projects. My intention was to get into contact earlier but i've been super busy with the game.

We're getting there, every iteration is another major improvement. :)

+1 vote   game: Verdun
VerdunLeo
VerdunLeo Nov 17 2013, 1:40pm replied:

battlefield 1918 actually ^^

+2 votes   member: VerdunLeo
VerdunLeo
VerdunLeo Nov 11 2013, 6:32pm replied:

We're working hard on all of the aspects, movement of the characters is one of the major things we will be working on in the next months. The netcode is stable, the base is there, now its just all fun and adding features, maps, factions etc. :)

+2 votes   game: Verdun
VerdunLeo
VerdunLeo Aug 27 2013, 2:51pm replied:

jep, we are working on it. Especially the terrain/levels.

+1 vote   game: Verdun
VerdunLeo
VerdunLeo Aug 26 2013, 7:12pm replied:

The mg08/15 had belt for carrying, unlike the mg08. Ir63.org

+1 vote   game: Verdun
VerdunLeo
VerdunLeo Aug 26 2013, 11:49am replied:

Cavalry is not something we have planned for the game.

+1 vote   game: Verdun
VerdunLeo
VerdunLeo Aug 26 2013, 11:48am replied:

yes, we are working on manual bolting. Damage of the weapons is already pretty hardcore in that everything (minus arms and legs) is lethal most of the time. The sight/breathing system will be tweaked as well as to allow for more tactical/realism gameplay we envisage. Also crosshairs can be disabled and are already off for some weapons.

+2 votes   game: Verdun
VerdunLeo
VerdunLeo Aug 25 2013, 3:46pm replied:

Gas warfare will be in for sure. We are working on the gameplay mechanics.

+3 votes   game: Verdun
VerdunLeo
VerdunLeo Jun 17 2013, 8:37am replied:

very soon :) Doing map overhaul at the moment. French weapons (chauchat, lebel) and the others will follow after that.

+1 vote   game: Verdun
VerdunLeo
VerdunLeo May 31 2013, 8:45pm replied:

Play the game at: Beta.verdungame.com

+2 votes   game: Verdun
VerdunLeo
VerdunLeo May 31 2013, 7:52am replied:

we had some poorly timed server maintenance by our provider. Should be operational by now. Thanks for your patience.

+1 vote   game: Verdun
VerdunLeo
VerdunLeo May 30 2013, 6:43pm replied:

In verdun your squad will level from the appearance and equipment of 1914 to the a squad resembling a 1918 formation. Since there were all low level french squads (which change their red /blue uniform already in lvl2) in this image they have their 1914 uniform.

+1 vote   media: Verdun Beta Ingame
VerdunLeo
VerdunLeo May 23 2013, 5:20pm replied:

Update: we have found the game exit issue. Fixed in next version.

+1 vote   game: Verdun
VerdunLeo
VerdunLeo May 23 2013, 4:42pm replied:

Hey, thanks for the feedback.

1] Known Bug, hopefully solved in the near future. Doesn't cause any major problems.
2] As this is a beta we are testing different kinds of weapons and attachments. Therefore in free for all mode the german rifleman has a scope.

+1 vote   game: Verdun
VerdunLeo
VerdunLeo May 21 2013, 8:08am replied:

I assume you are on linux? Please download the full client again (just 250mb)

+2 votes   game: Verdun
VerdunLeo
VerdunLeo May 15 2013, 3:32pm replied:

Hey,

At the moment the patcher for the Linux version is not working. Not sure if we will be able to fix that anytime soon. Solution is to download the full version again. (Luckily these are not that big).

Regards

+1 vote   article: Standalone, Forum, Bugfixes, Updates and more!
VerdunLeo
VerdunLeo May 14 2013, 12:27pm replied:

Please do give us more feedback after playing the game.

+1 vote   article: Standalone, Forum, Bugfixes, Updates and more!
VerdunLeo
VerdunLeo May 14 2013, 12:26pm replied:

Hi thanks for reporting this. This is a known problem. Try downloading the full client. We had a major update of the patcher as well.

+2 votes   article: Standalone, Forum, Bugfixes, Updates and more!
VerdunLeo
VerdunLeo May 13 2013, 8:21pm replied:

we have a whole bunch of weapons ready including the berthier, chauchat etc, we want to polish the weapon mechanics and gameplay first which has come a long way thanks to the webplayer alpha/beta. This game is growing every day so please do help us with feedback and your ideas on how to make the game better. Tell us what you would like to see.

+7 votes   article: Standalone, Forum, Bugfixes, Updates and more!
VerdunLeo
VerdunLeo May 2 2013, 12:15pm replied:

Yea we are aware of the limitations and quirks of the unity webplayer. We will be launching standalone versions soon with autopatching. This should solve most, if not all of the performance issues people are experiencing as well as making sure the playerstyle of people will be more active. Stay tuned!

+4 votes   game: Verdun
VerdunLeo
VerdunLeo Apr 29 2013, 1:24pm replied:

If you are from europe, it may be laggy at the moment. We switched to our U.S servers at the moment because 80% of the beta players is from north america. Once we have more players, we will activate both again. On performance, the web player works best when all other tabs/bg programs are closed as it is quite heavy still. Thank you for tracking and be sure to join the game every once in a while as we update ± one time per day.

+3 votes   game: Verdun
VerdunLeo
VerdunLeo Apr 28 2013, 5:58pm says:

yes we are improving every aspect of the game step by step. This is just the beginning in terms of graphics :) Our main focus is getting to a game that is fun to play first :)

+2 votes   media: Verdun Beta Ingame
VerdunLeo
VerdunLeo Jun 1 2007, 7:13pm says:

Very usefull for the equipment to come, thank you :)
I mainly forgot about the kaiserbunker i guess because of the annoying java anti-rightclick :P

+1 vote   media: German Playermodel
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