Scotch and Coffee founder, level designer, texture artist, model editor and voice actor. I'm always up for a voice acting job and will gladly do any lines you want to send to me. Also, I enjoy making video reviews for mods for Half-Life and Half-Life 2, so let me know if you want me to review one and I'll fit it in when I can.

Comment History  (210 - 240 of 1,725)
Urby
Urby Dec 26 2013, 12:28pm says:

The textures on the mechanic zombie aren't final right? They look like an MSPaint job is all...

+1 vote     media: Holdiay Update (I'm baaaaack)
Urby
Urby Dec 23 2013, 7:47am says:

Anyone else think of Bohemian Rhapsody when they saw this?

+5 votes     media: face
Urby
Urby Dec 23 2013, 7:45am says:

Congrats to all the OBM devs.

+9 votes     article: Best Upcoming Mod of 2013 Players Choice
Urby
Urby Dec 22 2013, 1:28pm says:

No updates in 3 months... I'm sad now. :(

+2 votes     mod: Brutal Half-Life
Urby
Urby Dec 22 2013, 1:25pm says:

Sooo, when can we expect Brutal Quake? :P

+2 votes     mod: Brutal Doom
Urby
Urby Dec 20 2013, 2:21am says:

A lot of the time you can see why most of this stuff was amended for the final release. GMan was incredibly herpa-de-derpy.

0 votes     media: Old "Gman"
Urby
Urby Dec 19 2013, 7:38am replied:

Well, we're not mentioning any dates but we are hoping to start wrapping things up soon. As soon as we know, we'll be shouting from the rooftops. :)

+1 vote     media: The Core [OFFICIAL TRAILER]
Urby
Urby Dec 19 2013, 7:35am replied:

So far so good. We've been working on and testing the mod on a number of different machines with varying specs and nothing game breaking has been encountered.

+2 votes     mod: The Core
Urby
Urby Dec 19 2013, 7:32am replied:

Yup, Archie is right here. What you're looking at is GoldSource through and through with a little help from some advanced compile tools.

+2 votes     mod: The Core
Urby
Urby Dec 18 2013, 7:31pm says:

I'm ok with the more stocky design. Remember these were initially primarily for use by scientists, not muscle-bound action heroes. Freeman was an exception.

I love this and the more weathered look is a welcome change. :D

+20 votes     media: HEV SUIT
Urby
Urby Dec 17 2013, 1:41pm says:

Very very nice. :D

+1 vote     media: Storage Room
Urby
Urby Dec 15 2013, 8:27am replied:

It's a year from now. That's nothing in development terms.

+4 votes     mod: Lost Squad
Urby
Urby Dec 14 2013, 1:19pm replied:

I'm afraid that you will need to own Half-Life on steam to play the mod.

+1 vote     mod: The Core
Urby
Urby Dec 14 2013, 1:35am replied:

That would also mean that it wouldn't be out until around 2019 since we'd need to start from scratch. Black Mesa was a dot on the horizon when this project started.

If it was as simple as flicking a switch we would have done so by now, trust me. :P

+5 votes     mod: The Core
Urby
Urby Dec 13 2013, 7:56am replied:

First off, your English is better than mine. :P

Second, many thanks for the comment. :D

+2 votes     media: The Core [OFFICIAL TRAILER]
Urby
Urby Dec 13 2013, 7:40am replied:

That's not Earth's grass. :P

+1 vote     media: December 2013 WIP shots.
Urby
Urby Dec 10 2013, 4:44pm replied:

Yeah, it's a heavy WIP. They're not actually staying in this area but thanks for the comment. :D

+1 vote     media: December 2013 WIP shots.
Urby
Urby Dec 10 2013, 2:13pm replied:

Much appreciated. :D

+4 votes     mod: The Core
Urby
Urby Dec 10 2013, 1:37pm says:

Doesn't LOOK like a Fallout 4 developer...

+5 votes     media: This is who is making the best game ever.
Urby
Urby Dec 10 2013, 7:48am says:

I know this is WIP but you should use texture lighting in Goldsource rather than light entities.

+2 votes     media: Tunnels v2.0
Urby
Urby Dec 8 2013, 2:44pm says:

Tracking. This looks hilarious. I wish you the best of luck.

Will there be any functionality to let you customize your gang? Colours, outfits, hats, glasses, anything?

+3 votes     game: Gang Beasts
Urby
Urby Dec 7 2013, 7:39am says:

Incredible. Even better than a lot of triple A titles out there at the moment.

+3 votes     media: Nox Aeterna: Weapon Distance Effect
Urby
Urby Dec 6 2013, 6:38am replied:

The original models can certainly be used but wouldn't tie in with the plot and the HD approach we've taken with the mapping.

At the moment, there are no plans to create an LD model set for the mod, but other people are more than welcome to.

+1 vote     mod: The Core
Urby
Urby Dec 5 2013, 3:39am replied:

Sadly I don't have access to the WON version of Half-Life but I'll see what I can do regarding Xash 3D. They are indeed classic mods and I would gladly do a review of each. I don't have a lot of time at them moment what with The Core in development and life in general, but I'll certainly try. :)

+2 votes     member: Urby
Urby
Urby Dec 3 2013, 8:06am replied:

You're a good man. :D

+3 votes     poll: 2013 Mod of the Year KICKOFF!
Urby
Urby Nov 30 2013, 3:29pm says:

Jesus Christ people! If you're going to lay into each other do it via private messaging! Reporting you both.

@Marvin_hun: These models look great. I hope the idea takes off and more people can contribute. :D

+1 vote     mod: ...with some Star Wars
Urby
Urby Nov 29 2013, 1:30pm replied:

Well, Gulf of Oman is originally from BF2 so go back to that.

The BF4 versions of these maps fix a lot of issues that the BF3 versions had.

+2 votes     media: BF4 Second Assault
Urby
Urby Nov 28 2013, 8:10am replied:

Well, it was MY concept. Ha.

+3 votes     media: New Icon
Urby
Urby Nov 28 2013, 8:07am replied:

Go right ahead. Saves me taking time out of my day to feed it. :P

+2 votes     media: Entering the lair... WIP
Urby
Urby Nov 28 2013, 8:06am says:

Badass.

+3 votes     media: making dungeon-style minigame
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