Scotch and Coffee founder, level designer, texture artist, model editor and voice actor. I'm always up for a voice acting job and will gladly do any lines you want to send to me. Also, I enjoy making video reviews for mods for Half-Life and Half-Life 2, so let me know if you want me to review one and I'll fit it in when I can.

Comment History  (150 - 180 of 1,793)
Urby
Urby Dec 11 2014, 10:37am says:

Our little labour of love is up there again. Thanks to all that voted. <3

+4 votes   article: Top 100 Mods of 2014 are here!
Urby
Urby Nov 3 2014, 2:29pm replied:

Why wait? Just open up his model file in half life

+2 votes   media: Friendly
Urby
Urby Jun 15 2014, 6:56am says:

Now add guns and a pipboy. Fallout 4 done.

+6 votes   article: Enjoy the release of Skyrim Wasteland Overhaul
Urby
Urby Apr 23 2014, 10:33am says:

Got yourself a tracker, good sir.

+2 votes   mod: Half-Life: Rebound
Urby
Urby Feb 28 2014, 9:18am says:

I didn't notice the gameplay video either until ShouldBeNew mentioned it. The mapping needs a lot of work but the video is listed as "WIP" anyway so I guess that's a given. :P

+1 vote   mod: SΛMPLE
Urby
Urby Feb 17 2014, 8:31pm replied:

I guess. So as long as the player accepted the G-Man's offer its the same story. :P

If he chose the battle then I guess HL2 would have never happened. Or the G-Man's would have chosen someone else to do his bidding.

+1 vote   media: Mister G.Mann: Administrator
Urby
Urby Oct 9 2013, 4:57am replied:

The video, or life in general? Either way, I agree.

+1 vote   media: The Core Q&A 2
Urby
Urby Oct 4 2013, 4:21pm replied:

If it was for sale, you can find it at 1491 Mill Run Rd, Mill Run, PA 15464. :P

+5 votes   mod: Fallingliquid
Urby
Urby Sep 22 2013, 6:44pm replied:

Since forever?

Dawn rises, dusk settles...

+1 vote   media: Dusk Settles (Early WIP)
Urby
Urby Sep 2 2013, 3:36pm says:

"Daaamn!"

Wait, let me rephrase. Ahem.

"Holy ******* ****."

+3 votes   media: Barney
Urby
Urby Aug 3 2013, 9:22pm replied:

Yeah, we're sorry about that.

+9 votes   media: Official Business
Urby
Urby Jun 19 2013, 11:16am replied:

By all means they're free to do what they like. The truth is most people won't play it because they have Sven Coop, which features maps designed specifically for coop play.

Singleplayer maps and coop tend to result in a clusterfuck and all the ammo gets snatched up by the guy in front.

+4 votes   mod: Green Coop
Urby
Urby May 18 2013, 6:16pm replied:

Ah, ok. Cool.

+2 votes   mod: Black Mesa: Absolute Zero
Urby
Urby May 18 2013, 2:36pm says:

What do you mean when you say you'll offer a choice of HD or original models? Surely you're making your own models right? Don't port Goldsource models into source. It will look terrible...

+1 vote   mod: Black Mesa: Absolute Zero
Urby
Urby May 6 2013, 7:50am replied:

You're gonna have to use it if you wanna play The Core.

+1 vote   article: Half-Life mods are not broken!
Urby
Urby Apr 21 2013, 8:39pm says:

For the record, I'm not saying that there haven't been problems. I'm simply trying to get the message out to those who assume Gold source modding has been totally ruled out.

+2 votes   article: Half-Life mods are not broken!
Urby
Urby Mar 23 2013, 11:46am replied:

True. :P

+2 votes   media: M4A1 + M203
Urby
Urby Mar 23 2013, 10:52am replied:

Why is it stupid? The m4a1 can be chambered in 9mm in reality...

+4 votes   media: M4A1 + M203
Urby
Urby Mar 13 2013, 10:20am replied:

Amen

-1 votes   mod: Somewhere In The Heavens
Urby
Urby Mar 12 2013, 5:21pm replied:

No, progress means "moving forward" and this is a pretty huge step back from the original. :P

+3 votes   media: Progress
Urby
Urby Mar 6 2013, 8:57am says:

You can just release your models in an actual mod folder. That way you override the HD model fuckupery.

+1 vote   article: Gearbox HD pack now mandatory?!
Urby
Urby Mar 2 2013, 10:50am replied:

Those blocks in the ceiling are vents.

Also, this is a busy hallway. Linoleum flooring is much easier to clean than a carpet.

+1 vote   media: Central Dormitories
Urby
Urby Feb 21 2013, 6:15pm says:

Yeah yeah, very funny. A troll mod, how original. Enjoy your down votes. Now **** off and try to do something that's actually productive.

-1 votes   mod: MOST REALISTIC MOD EVAR
Urby
Urby Jan 1 2013, 11:06am replied:

Your absolutely right! If I don't make any money from something then it's certainly not illegal. Hold on a second. I'll just upload all my games somewhere so people can download them and play them for free.

It's fine, I'm not making any money from it! :D

0 votes   download: New Gman HL2 for HL1DM
Urby
Urby Dec 15 2012, 3:24am replied:

Much appreciated. :D

+2 votes   media: Black Mesa's corridors
Urby
Urby Dec 8 2012, 8:01am says:

Calhoun's Arms sounds like a pub. :P

Nice work btw.

+8 votes   media: MOTY update
Urby
Urby Nov 25 2012, 1:34pm replied:

Keep the news posts coming with plenty of images included and keep the mod on the front page of ModDB. Then watch the numbers rise. :D

+2 votes   mod: Black Mesa: Hazard Course
Urby
Urby May 7 2012, 5:44pm says:

Very fair points. :)

Though those lists are 'pros,' not 'cons.' I recall that English is not your first language. :D

+1 vote   media: Updated HUD
Urby
Urby Apr 26 2012, 5:21am says:

From the current screenshots I can already tell you that you need to work on the mapping. You're rooms are far to boxy and are in need of a lot more detail.

+2 votes   mod: Half-Life: Scientist's Adventure
Urby
Urby Mar 27 2012, 8:15am replied:

Pardon me?

+2 votes   mod: Mutagen
Urby
Urby Feb 11 2012, 4:17am says:

Awww, that sucks. Best of luck for the future. :)

+2 votes   article: Half-Toned = Dead
Urby
Urby Feb 7 2012, 3:41pm says:

"To contain this madness, Gordon must destroy it..."

Nah, just pop a cup or a glass over them and wait for them to suffocate. Either than or bring out the hoover.

Also, I think the small screens is meant to be a joke but nobody else got it...

+3 votes   mod: Small-Life
Urby
Urby Sep 15 2011, 7:17am replied:

Heh, it's not a problem.

I just went to it thinking one of our team had drastically changed the mod we're working on. LOL.

+1 vote   mod: THE CORE: Reloaded
Urby
Urby Sep 12 2011, 9:10am says:

There needs to be some kind of system added to moddb to prevent 2 mods having the same name :|

+1 vote   mod: THE CORE: Reloaded
Urby
Urby Jun 25 2011, 10:28am replied:

Bacause that would then mean using the light entity which is horrible and unnatural looking. That blue light texture casts it's own light.

+1 vote   media: Central Admin Building Media Release 3
Urby
Urby Jun 23 2011, 3:45pm says:

Those light beams are still WAY too intense.

+1 vote   media: SP_ship01
Urby
Urby Jun 12 2011, 11:24pm says:

Mapping could use a bit more work. Missing a lot of fine details and the rocks are way to blocky and unnatural.

+2 votes   mod: Half-Life Hazardous Materials
Urby
Urby Jun 9 2011, 1:40pm says:

I think these kinds of images should be limited to dorms and offices. They don't really work in places such as this where you would instead have safety instructions and guides.

+1 vote   media: Texture(propaganda)
Urby
Urby Apr 2 2011, 6:53am says:

Why do you release so much media under the title "Nothing?" Why not just say what the area is?

+2 votes   media: Nothing
Urby
Urby Feb 17 2011, 5:05pm says:

Oh man! This is just what MODDB needs. Another zombie mod.

...oh wait, no it isn't. At least TRY and come up with something more original.

+2 votes   mod: Zombie life
Urby
Urby Dec 14 2010, 3:55am says:

These are great. The skinning is spot on.

+2 votes   media: Some More Cleaning Props
Urby
Urby Nov 13 2010, 3:27pm says:

Interesting concept based on true events. I'll track. :)

+1 vote   mod: Large Hadron Collider: Source
Urby
Urby Oct 31 2010, 2:56pm says:

Good luck with this.

One thing I will say is that the shots of the sewer and maintenance remakes are very brightly lit and look far too clean.

Anyway, keep it up. :D

Tracking.

+1 vote   mod: Uplink: Source
Urby
Urby Oct 29 2010, 7:41pm says:

Yeah, real nice. I especially like the way you credited the authors who you've stolen these from. ¬_¬

Rated 1 and reported.

0 votes   download: Hl2 weapon and hev retexture
Urby
Urby Oct 29 2010, 3:06pm says:

Love it.

+2 votes   media: MP5
Urby
Urby Oct 26 2010, 12:58pm says:

Huh? What do you mean?

+1 vote   mod: Tarnished Silver Episode 1
Urby
Urby Oct 19 2010, 3:11am replied:

Haha, yeah I will do. Thanks for the feedback. ^_^

+1 vote   media: Admin and Female Guards
Urby
Urby Oct 17 2010, 11:46am says:

I love the models and the logo is pretty awesome. Anything Quake2 is good in my book.

The story however is not for me. Allow me to break it down a little:

"Hours after the destruction of Black Mesa, the news is bad. It seems whatever was detonated didn't make it to the underground missile silo complexes, as hoped."

It was a nuclear warhead that was detonated. It would have leveled most of the complex and left a hefty crater. What wasn't demolished would have been massively irradiated.

"If we're to cover this up quietly, we're going to need to get rid of the "evidence", so to speak."

At this point the seven hours war would have been in full swing. Black Mesa had already been covered up by the nuclear blast.

"The silos were sealed off prior to Black Mesa's launch. Back when it was predominantly a military base. Not even the BM officials know about them."

I'm pretty sure everyone in the facility knew that the BMRF was built around a decommissioned missile silo. The officials would definitely know because they would have overseen the construction from day one!

+2 votes   mod: Catalyst
Urby
Urby Oct 9 2010, 10:47am says:

That is one happy Apache. Looks awesome.

+3 votes   media: September Media Release
Urby
Urby Oct 1 2010, 3:49pm replied:

She already did. It's bright pink as well. She loves pink. Apparently...

+1 vote   media: "Oi! Kitty" the mysterious Swindon Pink Cat
Urby
Urby Sep 29 2010, 5:39pm says:

Awww, I miss my cat being this small. ^_^

+1 vote   media: My kittens :3
Urby
Urby Sep 25 2010, 11:18am says:

FAIL TROLL

+7 votes   mod: The Maze Game
Urby
Urby Sep 20 2010, 2:26pm replied:

The hair is tucked behind the helmet strap now. Also, they have MORE clothing around the chest, not less. :P

+2 votes   media: Admin and Female Guards (Removed)
Urby
Urby Aug 19 2010, 2:52pm says:

Reminds me of the Police Cruisers from Syndicate Wars.

But better... Obviously.

+1 vote   media: NNY Police Cruiser
Urby
Urby Jul 30 2010, 9:04pm says:

The Guards and Grunts will have more health. The Grunts will also be faster.

+1 vote   media: Mid-Summer Mini Media Release
Urby
Urby Jul 29 2010, 7:59pm says:

Ahhh APB. Now that is one big pile of **** game.

+2 votes   media: Getting the word out!
Urby
Urby May 18 2010, 6:23pm says:

Awww, it's so sad when people are so hopelessly untalented that they try to grab attention this way.

Reported for stolen content and illegal downloads. Have a nice day. ^_^

+4 votes   mod: Security Day
Urby
Urby Dec 20 2009, 6:58pm says:

tnk's priorities are backwards. Work more on the environment and KEEP the HD models. The mapping isn't too bad here but I think the texturing and the prefabs just feel kind of... standard.

Get some custom stuff in there. :D

+1 vote   media: Chapter "Reinforcement «X»"
Urby
Urby Aug 23 2009, 8:46am replied:

Why would you put a hole in the head you like? :/

+1 vote   media: Energy shotgun
Urby
Urby Aug 17 2009, 5:56pm says:

"this is not a mod it a unofficial doom 3 release"

- 30 new levels
- 9 types of weapons
- a new storyline
- new monsters

Sooo...it IS a mod. :P

+1 vote   mod: Doom III Alpha
Urby
Urby Aug 17 2009, 5:51pm says:

Combine Troops? I assume you will be creating new synth troops seing as the combine footsoldiers and metrocops wouldn't exist yet. :/

+1 vote   mod: Project B.W.O.D
Urby
Urby Jun 12 2009, 4:24pm says:

Hey. I've done a fair bit of voice acting in the past. Not got any samples online but if you want to PM me some lines and scenarios I'd gladly send on some examples.

I'm British, aged 22 and I've been praised for both my Russian and American samples in the past.

+1 vote   mod: Project 8
Urby
Urby Apr 1 2009, 4:56pm says:

Very nice. But yeah, get some posters / commercials up in there.

+1 vote   media: small update - new image
Urby
Urby Jan 1 2009, 7:29pm replied:

Definatly better than ValvE. They suck hard at mapping.

-3 votes   media: Screenshot 09
Urby
Urby Sep 4 2008, 6:26pm says:

Thanks guys. Should be a major media update in a day or so.

+1 vote   mod: The Core
Urby
Urby Jun 4 2007, 1:23pm says:

Thank you very much. Some major coding being done by Daubster at the moment including something never before used in a HL1 mod.

+1 vote   mod: HL : OIFH *Cancelled*
Urby
Urby Apr 22 2014, 7:20am replied:

Certainly does.

+5 votes   media: "You'll never believe who just reappeared.." [WIP]
Urby
Urby Apr 22 2014, 3:44am replied:

That's a secret. :P

+7 votes   media: "You'll never believe who just reappeared.." [WIP]
Urby
Urby Apr 21 2014, 3:50pm says:

This is aboard an alien ship of some kind right? It looks odd.

+1 vote   media: Gina's Adventures
Urby
Urby Apr 21 2014, 2:22pm replied:

The grunts in the 1997 alpha version used the M4.

+1 vote   media: Half Life Fan Art
Urby
Urby Apr 21 2014, 2:20pm replied:

"This wallpaper is awesome, it reminds me of "Surface Tension"

You do know that this IS Surface Tension right? From Black Mesa Source...

+1 vote   media: My Desktop
Urby
Urby Apr 16 2014, 9:40am says:

So it's like Half-Life:Induction or Monorail Quest, basically.

The mapping and texture work could use some improvement but I wish you the best of luck. :)

+1 vote   mod: Life Before The Half
Urby
Urby Apr 14 2014, 8:34am replied:

Well thank you very much.

Neither can we. :P

+2 votes   group: Scotch & Coffee Studios
Urby
Urby Apr 13 2014, 7:43pm says:

Micro update. This weekend was a productive one. Expect some new media soon.

+6 votes   mod: The Core
Urby
Urby Apr 13 2014, 11:03am replied:

Only if you're in North America. In Europe, it should technically be a MegaDrive. :P

+4 votes   media: Kasperg's props for The Citizen Returns
Urby
Urby Apr 12 2014, 3:09am replied:

Sooo... identical to HL1? :/

+5 votes   mod: Brutal Half-Life
Urby
Urby Apr 5 2014, 4:44am says:

Shouldn't that sign be Ukrainian? :P

+9 votes   media: Sleepless demonstration
Urby
Urby Apr 4 2014, 3:15pm says:

Uhm... what the ****?

+6 votes   media: Dr.Dolman 'It seems weird?'
Urby
Urby Apr 3 2014, 7:31pm replied:

Take your time, family comes first. I can't speak from experience when it comes to having a child but losing two attempts can certainly bring your development time crashing down around you as well.

+3 votes   mod: Random Quest
Urby
Urby Apr 2 2014, 9:45am replied:

I believe the HD barney of which you speak is from Sven Coop.

+1 vote   media: common offices
Urby
Urby Apr 1 2014, 8:43am replied:

They should yes.

+1 vote   article: I hate Steam!
Urby
Urby Mar 30 2014, 10:56am replied:

I agree. This is really well done. Really sinister.

+5 votes   media: Wallpaper
Urby
Urby Mar 29 2014, 2:59am replied:

Which you won't be. Wrong mod :P

+17 votes   media: M1A1 Tank
Urby
Urby Mar 28 2014, 8:40pm replied:

It certainly is curious isn't it... ^_^

+2 votes   media: Glimpse [WIP]
Urby
Urby Mar 28 2014, 10:03am says:

The Resonance Cascade has got to be one of the most relived disasters in all videogame history... and we're still not bored with it! :D

Looks amazing as always.

+9 votes   media: Collapse Teaser
Urby
Urby Mar 28 2014, 10:00am replied:

Ahhh, SoHL. What a wonderful little mod you are. :D

+2 votes   media: Collapse - very early WIP
Urby
Urby Mar 28 2014, 2:58am replied:

Hmmm... :P

+2 votes   media: Glimpse [WIP]
Urby
Urby Mar 28 2014, 2:57am replied:

Haha. Nice idea though. I'll get on it.

+1 vote   media: Glimpse [WIP]
Urby
Urby Mar 27 2014, 9:52am replied:

lol, I know. :P

+2 votes   media: Glimpse [WIP]
Urby
Urby Mar 27 2014, 8:05am replied:

...or a modified scratchy? :P

+2 votes   media: Glimpse [WIP]
Urby
Urby Mar 27 2014, 8:04am replied:

This would be the central complex mentioned in the trailer. The area has been left without power and is running on a backup generator, limiting which systems remain in operation.

+2 votes   media: Glimpse [WIP]
Urby
Urby Mar 27 2014, 7:59am replied:

The shadow in the upper window is indeed a model, and although it has a darker skin the model is not completely black. It's just an nice little accidental effect thanks to the lighting in the upper area.

+3 votes   media: Glimpse [WIP]
Urby
Urby Mar 26 2014, 7:11pm replied:

Thanks LTD. Still a work in progress area, but regarding wiring we have recently had some prop models made for this very purpose. :D

+5 votes   media: Glimpse [WIP]
Urby
Urby Mar 26 2014, 7:09pm replied:

The upper floor isn't accessible at the moment, however there are several areas areas in this section for curious players to check out.

+3 votes   media: Glimpse [WIP]
Urby
Urby Mar 26 2014, 7:08pm replied:

But... bullsquid don't have spikes... right? (o_o')

+4 votes   media: Glimpse [WIP]
Urby
Urby Dec 5 2014, 10:30am says:

Have you considered using models for the cacti?

+1 vote   media: Work in progress...
Urby
Urby Aug 19 2014, 10:55am says:

That looks bloody lovely. :D

+1 vote   media: Underground Tension
Urby
Urby Aug 1 2014, 9:38am says:

This image is like, really really old. Almost six years in fact. Yikes.

+1 vote   media: Central Complex Media (Outdated)
Urby
Urby Jun 15 2014, 6:54am says:

Nice

+2 votes   article: Enjoy the release of Skyrim Wasteland Overhaul
Urby
Urby Apr 29 2014, 10:52am replied:

Are you kidding? This craps all over classic HL! :P

+3 votes   media: Descent
Urby
Urby Mar 6 2014, 9:09am replied:

That right there is a war-crab. :P

Moddb.com

+2 votes   media: "Do your damn job..." [WIP]
Urby
Urby Feb 16 2014, 8:26pm replied:

But HL1 and HL2 are the same story... That's about as canon as you can get... :P

Doesn't really matter I suppose since all mods are non-canon at the end of the day.

+1 vote   media: Mister G.Mann: Administrator
Urby
Urby Dec 13 2013, 7:40am replied:

That's not Earth's grass. :P

+1 vote   media: December 2013 WIP shots.
Urby
Urby Oct 21 2013, 9:49pm says:

A lot of the hallways are terribly bare...

+2 votes   mod: Inwards
Urby
Urby Oct 8 2013, 6:40pm says:

You're going to need some skin variations on those prop models if you're going to have so many in the same place. It looks odd that they all have the same damage. :|

+13 votes   media: Hidden areas
Urby
Urby Oct 5 2013, 5:54am replied:

This is just an access tunnel so it wouldn't be ideal to clutter it up too much. There is a maintenance room at the end of it now and that's cluttered to no end.

Thanks for the input though. :)

+1 vote   media: Down, down, down... (WIP)
Urby
Urby Sep 23 2013, 10:40am replied:

I don't think you can.

+1 vote   article: Urby's Tips #4
Urby
Urby Aug 22 2013, 6:37pm says:

Those are some cracking gunshots. :D

Very nice.

+2 votes   article: Sound Effects
Urby
Urby Aug 17 2013, 6:48pm replied:

It certainly would be, yes. -_-'

+4 votes   media: The Core App
Urby
Urby Aug 3 2013, 9:26pm replied:

Many many years of experience and one or two mapping communities. Just joining a forum where mappers share their experiences is a very quick way to learn the tricks of the trade.

By joining the team to work on The Core, Archie has actually taken a step back from Source. Fortunately he has brought his excellent attention to detail with him.

+3 votes   media: Official Business
Urby
Urby Jul 17 2013, 6:44am says:

Very promising media so far. Tracking.

+4 votes   mod: Half Life: Arctic Complex
Urby
Urby Jul 12 2013, 8:08pm replied:

Ah, the modern day gaming approach. Nice.

+5 votes   media: HUD concept
Urby
Urby Jul 7 2013, 11:18am says:

...wat?

+2 votes   mod: BoxSky
Urby
Urby Jun 9 2013, 2:36pm replied:

The texure is based on a photo of an actors face and heavily edited by yours truely to fit the UV

+1 vote   media: Lead Character Wallpapers
Urby
Urby May 12 2013, 8:54am replied:

Well it is a decommissioned missile silo. Consider how it would go if a fire should break out in a storage area and suddenly those blast doors make you feel a whole lot safer.

+9 votes   media: Guard Room 2
Urby
Urby May 9 2013, 2:32pm replied:

You lost me.

+3 votes   media: Central Security - Final Model
Urby
Urby May 6 2013, 4:12am replied:

Bzzt, bzzt, bzzt and bzzt.

+1 vote   media: Central Security - Final Model
Urby
Urby May 1 2013, 9:05pm replied:

Yeah you do. ;)

+1 vote   media: Central Security - Final Model
Urby
Urby Apr 27 2013, 3:08am says:

Definitely improving. Terrific work. :D

+5 votes   media: Leap of Faith
Urby
Urby Apr 23 2013, 3:23pm replied:

Bzzzt and bzzzt. :P

+1 vote   media: Central Security - Final Model
Urby
Urby Apr 21 2013, 8:41pm replied:

Not the first person to guess that and not the first to be wrong about it either. :P

+1 vote   media: Central Security - Final Model
Urby
Urby Apr 21 2013, 12:31pm replied:

Random celebs. You could get yourself a nice prize if you work it out. :P

+1 vote   media: Central Security - Final Model
Urby
Urby Mar 21 2013, 9:58pm replied:

He may be referring to ACTUAL soldier ants. :P

+1 vote   media: Crabby crab
Urby
Urby Mar 13 2013, 10:27am replied:

Though the colony "Tau Ceti" is mentioned in Marathon right? Interesting... or not

0 votes   mod: Somewhere In The Heavens
Urby
Urby Mar 11 2013, 8:58pm says:

Last frame... dear God. My lungs hurt from laughing.

+3 votes   media: Easy way to catch a cat... =S =D =P XD
Urby
Urby Mar 6 2013, 9:02am says:

Thanks for the kind words people. I'll post another update in the next few days. :D

+3 votes   article: Breaking the Silence
Urby
Urby Mar 3 2013, 6:33pm replied:

*Kisses self*

+1 vote   media: 6 months earlier... (Removed)
Urby
Urby Mar 3 2013, 6:26pm replied:

Nope. :)

+1 vote   media: August 2012 Media Update - Part 2
Urby
Urby Feb 12 2013, 8:16pm says:

Looks cold, wet and miserable. Spot on representation of England, especially at the moment. :-)

+2 votes   media: English Weather Progress
Urby
Urby Feb 6 2013, 2:23pm says:

Way too early to release media. 2 of the shots aren't yours and map is pretty damn poor. Get some content together before announcing a mod.

However, based on your development name, you're just looking to annoy people for attention.

+2 votes   mod: Resonance Disaster (Half-Life Decay SOURCE)
Urby
Urby Jan 14 2013, 8:25am says:

One thing I would suggest is removing the rounds from the side of the guns.

One thing that really irritates me with these HD weapons is when you run dry your ammo counter reads 0|00, yet I can SEE 6 rounds right there on the side of my gun that I could use!

Not that I use HD weapons or packs, but it still irritates me.

+3 votes   mod: Half Life: one more HD pack
Urby
Urby Jan 5 2013, 8:00am replied:

Why?

+2 votes   media: WIP - Lab Hub
Urby
Urby Dec 23 2012, 7:43pm says:

Seems to be an awful lot of Russian gear in Vietnam...

+3 votes   mod: Half-Life Custom Mods Edittion
Urby
Urby Dec 15 2012, 3:24am replied:

We were pushing to get it out before Christmas, however there is still more work to be done. Shouldn't be much longer though. :D

+1 vote   media: Cenlab Preview
Urby
Urby Nov 26 2012, 7:51am replied:

Yeah, what he said. I'm awesome.

+3 votes   media: Central Dorms and Leisure Complex WIP
Urby
Urby Nov 24 2012, 6:06am replied:

Sadly, you're right. ALL the **** FPS games of today have them.

+1 vote   mod: Counter-Strike: Source Unreal
Urby
Urby Nov 24 2012, 6:05am replied:

**** off with your iron sights. This isn't some ****** "tactical" shooter.

-2 votes   mod: Counter-Strike: Source Unreal
Urby
Urby Nov 22 2012, 8:11pm says:

Very nice. :D

+2 votes   media: Black Mesa: Uplink ingame screenshot
Urby
Urby Nov 21 2012, 7:42am says:

Tracking!

I know it's early days but if you're going to be looking for some voice acting for the small amount of dialogue in the demo, PM me and I can link you to my demo reel which contains Barney and Scientist dialogue. :)

+3 votes   mod: Black Mesa: Uplink
Urby
Urby Oct 24 2012, 6:20am says:

...aaaand tracking.

+3 votes   mod: The Challenger Deep 2
Urby
Urby Oct 11 2012, 7:58am says:

Needs moar blue tint.

+2 votes   media: Battlefield 3 mode
Urby
Urby Oct 11 2012, 7:57am says:

umod bro?

+3 votes   mod: SMOD:Orange Box
Urby
Urby Sep 27 2012, 7:58am says:

Wow, those screenshots...

You must have the shittiest PC in the world.

+6 votes   mod: Half-Life Remapped Texture Edition
Urby
Urby Sep 8 2012, 1:18pm buried:

(buried)

"Gorden"

GTFO

-11 votes   media: August 2012 Media
Urby
Urby Aug 20 2012, 7:49pm replied:

This isn't Source. It's GoldSource, aka Half-Life 1.

+2 votes   media: The 'these compiles took ages' Update
Urby
Urby Jun 30 2012, 7:05am replied:

That would be us, the Devs. :P

+1 vote   media: Hallway and a Pipe
Urby
Urby May 24 2012, 9:09am says:

Loved your other mods. Tracking. :D

+5 votes   mod: Half-Life : Residual Power
Urby
Urby May 15 2012, 5:41pm replied:

“The first draft of anything is ****” - Ernest Hemingway

+4 votes   media: Cendark 3 Evolution
Urby
Urby Apr 9 2012, 12:07pm says:

FFFFFUUUUUUUUUUUUUUUUU

+1 vote   media: Development Paused
Urby
Urby Mar 8 2012, 5:16pm says:

Pity.

Best of luck in the future. Just don't let your talent go to waste. :D

+1 vote   article: Embermoor development ends.
Urby
Urby Feb 26 2012, 6:42pm says:

When I click "View Original" I get a G36 rifle...

+1 vote   media: new characters
Urby
Urby Jan 2 2012, 9:18am replied:

It says at the top of the pages silly ^_^

+1 vote   media: Central Admin Building - Final
Urby
Urby Dec 24 2011, 3:18pm says:

4 Pictures of a wall and a few models that we've all seen before. Exciting stuff...

+2 votes   mod: Half-Life: Apocalypse Duty
Urby
Urby Nov 23 2011, 7:19am says:

One small criticism if I may.

The large double doors on the right seem a little out of place for the environment. Also, they lead almost entirely into a railing.

Otherwise I love it.

+2 votes   media: Resonance 6
Urby
Urby Jun 30 2011, 7:36am replied:

The Gargantua would not really be suited for the office environments seen here.

They will make an appearance in the bowels of the facility however...

More on that later. ;)

+1 vote   media: Central Admin Building Media Release 3.6
Urby
Urby Jun 27 2011, 7:39am replied:

You know the latest version of Sven Coop comes with full They Hunger coop right?

+1 vote   media: BMRF radio
Urby
Urby Apr 11 2011, 8:44pm says:

I agree that this looks too scratched up. It looks like a couple of grunts have been kicking it around for ***** and giggles.

+6 votes   media: April Media Release
Urby
Urby Dec 9 2010, 6:43pm says:

I hope this is finished and just needs to be textured. Levitating mooncow FTW.

+1 vote   media: A small update
Urby
Urby Dec 5 2010, 7:23pm says:

The mapping and lighting need a lot more work.

+2 votes   mod: Mission to Xen
Urby
Urby Nov 29 2010, 8:03am replied:

thankss

+1 vote   media: Urby V.2 and HECU V.2 (Outdated)
Urby
Urby Oct 26 2010, 3:33am says:

Love it

+8 votes   media: [WIP] Zombie
Urby
Urby Oct 13 2010, 8:53am says:

I don't see an issue with the furniture. I think it looks fine. If you have trouble getting a modeller, you could always put these brush based ones into Propper and turn them into models.

+1 vote   media: Apartment W.I.P
Urby
Urby Sep 19 2010, 4:17pm says:

Yeah. What Joebama said basically. DiamondD's pack really irritates me because of the textures used and the excessive weapon attachments that don't effect the actual game mechanics in any way.

The scientist textures are especially awful.

+2 votes   media: Admin and Female Guards (Removed)
Urby
Urby Sep 18 2010, 12:26pm says:

Jeez! Tone down the blue. Like Paincake said, it looks like its the lighting. Nobody would ever decorate a corridor in these colours. Far too intense. D:

+2 votes   media: engineer Adventures
Urby
Urby Aug 2 2010, 2:21pm replied:

Uhm, I think its dead. Just maybe... ¬_¬

+3 votes   mod: Half Life Distortion
Urby
Urby Jul 15 2010, 12:13pm says:

Just so you know, porting content such as models and textures straight from CS:S and releasing it is pretty illegal. :|

+2 votes   mod: Counter-Strike: Gold Source
Urby
Urby Jul 13 2010, 7:53am says:

Alpha Protocol? :P

+1 vote   mod: GG-3883
Urby
Urby Jul 13 2010, 7:44am replied:

Too late for that I'm afraid.

+1 vote   media: Cencom Security (Outdated)
Urby
Urby Jun 7 2010, 7:57am says:

Another talentless kid after attention. :|

Shame really. There's so much else you could do with your time.

+2 votes   mod: Black Mesa:Duty Calls
Urby
Urby May 31 2010, 4:37am replied:

That's not theres. Its taken from the PS2 version. Arrange Mode (Arrangement is mostly stolen content, at least these guys made an effort)

This is damn nice BTW. :)

+2 votes   media: Half-Life 1 HEV recharger REBUILD
Urby
Urby Apr 7 2010, 3:39pm says:

Already possible with HL:Source.

Looking at the pictures it just looks as though that's all you did. Loaded it up and took screenshots. :/

+1 vote   mod: Half-life Coop
Urby
Urby Aug 23 2009, 8:45am replied:

Why would you put a hole in the head you like?

+1 vote   media: Energy shotgun
Urby
Urby Aug 14 2009, 5:57pm says:

"All players are made invisible, but have a tracking device and an upgraded weapon to track other players down. When firing a weapon, players become visible based on how powerful the weapon is."

Sooo, keep moving and always use the crossbow? :/

+1 vote   mod: Stealth Deathmatch
Urby
Urby Aug 13 2009, 7:15pm says:

I gotta say from a graphic design aspect that this cover would look pretty weak when placed on a shelf among other titles. The key to decent cover art is to keep things moderatly simple while having a title and design that screams "YOU NEED THIS GAME RIGHT NOW! PURCHASE PURCHASE PURCHASE!!!"

Still, this isn't going retail so I guess none of that matters. :P

+1 vote   media: Crypt Commercial Cover
Urby
Urby Jul 19 2009, 7:03am says:

Texturing on that Warehouse is b0rked. The windows at the top are cut off at the roof and it just looks awful.

+1 vote   media: Combine Complex
Urby
Urby Jun 12 2009, 2:28pm replied:

Same here. :(

Had to cancel 2 mods and can't enter this competition or any of the others on TWHL :(

+3 votes   article: Official Sven Co-op Mapping Contest!
Urby
Urby Jun 11 2009, 5:12am says:

The mapping needs a lot of work.

The cliffs look pretty bad and you tend not to find doors set directly into walls and rock. Add some trims and supports. It's all in the finer details.

+2 votes   mod: To delete
Urby
Urby Apr 5 2009, 5:12pm says:

It all looks very nice but as mentioned by PytoX the brick texture is noticably tiled. I suggest either scaling it up or breaking up the wall with some different colours or details.

0 votes   media: subway station final update
Urby
Urby Apr 1 2009, 4:54pm says:

Uhm...nice Opposing Force wrench?

+1 vote   media: Continued Progress
Urby
Urby Feb 20 2009, 3:22pm says:

Yeah, so this is stolen.

+4 votes   mod: Life's End
Urby
Urby Feb 1 2009, 6:14pm says:

Unfortunatly, ridiculously long fingers are part of the alien's maturing process.

+2 votes   media: Panic Time
Urby
Urby Jan 15 2009, 4:38pm says:

Fantastic work as usual. In my opinion you are single handedly keeping the quality of modelling and skinning work on the level with the Black Mesa team. Can't wait for release.

+2 votes   media: Bullsquid
Urby
Urby Dec 31 2008, 3:30am replied:

Yes it is. Well done you.

...what's your point?

+1 vote   media: Inbound Warehouse
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