Scotch and Coffee founder, level designer, texture artist, model editor and voice actor. I'm always up for a voice acting job and will gladly do any lines you want to send to me. Also, I enjoy making video reviews for mods for Half-Life and Half-Life 2, so let me know if you want me to review one and I'll fit it in when I can.

Comment History  (90 - 120 of 1,770)
Urby
Urby May 24 2014, 5:23pm replied:

Well sure, who doesn't? ^_^

+4 votes     member: Urby
Urby
Urby May 21 2014, 10:51am replied:

Hey, thanks for the comment. We are still chipping away at it so technically we are always getting closer toward a release. :)

+1 vote     article: OFFICIAL TRAILER RELEASE
Urby
Urby May 21 2014, 10:46am says:

Pipes! Mario would pop a million boners right here.

+4 votes     media: Pipes
Urby
Urby May 19 2014, 3:50pm says:

Yikes. I'd get rid of those terrible light shafts.

+3 votes     media: Welcome back to CenCom (3).
Urby
Urby May 18 2014, 12:18pm says:

Yeah ok... this looks amazing :D

+3 votes     game: Snot
Urby
Urby May 15 2014, 4:17pm says:

If I had one complaint, I'd write it here...

+5 votes     media: Impasse
Urby
Urby May 14 2014, 9:50am replied:

Our zombies don't even have mouths so I guess we're ahead of the curve there. :D

+5 votes     mod: The Core
Urby
Urby May 14 2014, 9:38am says:

Refreshing to see some well lit areas in a horror mod...

You got yourself a tracker

+5 votes     mod: Inherently Evil
Urby
Urby May 14 2014, 9:36am says:

My good friend Archie has a few thoughts concerning entity limits in Goldsource.

They're not very nice thoughts...

+4 votes     media: Separation Anxiety
Urby
Urby May 11 2014, 7:21pm replied:

"The city centers and areas once called home and work are now populated by grotesque mutated humans, minds rotten from radiation and sickness."

+3 votes     media: Miscreated Teaser Video - Steam Greenlight - Vote
Urby
Urby May 11 2014, 7:13pm replied:

Sounds like a sure fire way to break your screen. :P

+2 votes     game: Deep Space Settlement
Urby
Urby May 11 2014, 5:25pm replied:

Also, the Internet. It's like 90% cats.

+2 votes     mod: Cat Life: GS
Urby
Urby May 11 2014, 11:59am says:

Regarding your cliffs, this is a really good terrain technique you can use in GoldSource: Twhl.info

+2 votes     media: Omega4
Urby
Urby May 10 2014, 6:56am replied:

@MrGnang: Yeah... no. That's just incorrect. :P

+2 votes     mod: The Core
Urby
Urby May 7 2014, 8:54pm says:

CAUTION: POO

Love it. :D

+3 votes     media: Safety in numbers
Urby
Urby May 7 2014, 8:49pm replied:

No worries man. Keep it up. :-)

+1 vote     media: Antarctica Research Station
Urby
Urby May 6 2014, 3:59pm says:

Severe weather conitions...

+2 votes     media: Antarctica Research Station
Urby
Urby May 6 2014, 9:12am says:

Yeah, compared to your other shots this one is a bit lacking and the cliffs really need work. But like you say, it's WIP, so take that with a pinch of salt. :D

+1 vote     media: Omega1
Urby
Urby May 6 2014, 9:10am says:

Protocol*

+3 votes     mod: Omega Protocol
Urby
Urby May 5 2014, 11:38am replied:

So refreshing to hear that from somebody else. :D

+2 votes     mod: Half-Life: Rebound
Urby
Urby May 4 2014, 12:25pm replied:

You never know...

+3 votes     mod: The Core
Urby
Urby May 4 2014, 12:24pm replied:

You too are most welcome sir...

+2 votes     member: Urby
Urby
Urby May 4 2014, 12:23pm replied:

Jokes should be funny.

+1 vote     mod: CrimeWars
Urby
Urby Apr 29 2014, 11:23am says:

Hey guys. I've added some feedback to a couple of your screen shots. Since this is your first mod / map pack you might want to consider adding more detail to your rooms, as well as applying a little more real world logic? E.g. areas that would be more convenient for people to work in and such?

+2 votes     mod: Life Before The Half
Urby
Urby Apr 29 2014, 11:21am says:

I assume this is a visitor entrance of some sort? I'd maybe tweak it a little.

- That ladder should be locked away, maybe with the cleaning trolleys in your earlier shot? Someone might hurt themselves.
- The stairs could use a railing. Safety first. :P
- Maybe another seating area this side of the concrete divider? There's a lot of unused space.
- Maybe add some posters or information on the walls. It's a little drab and depressing at the moment.

+5 votes     media: Screenshots
Urby
Urby Apr 29 2014, 11:17am says:

My thoughts:
- What is this room used for?
- The stairs are a safety hazard. Add a railing or some form of barrier.
- Those tables are enormous. How did they get them up that tiny stair case? Maybe add smaller tables / desks.
- Those 3 screens on the wall look a little lost. What are they there for and what are they connected to?
- Those cleaning trolleys should really be locked away in a cupboard shouldn't they?
- Those computers are all clustered into one corner, meaning you have to walk all the way to the far end of the room in order to work on them. Why not move some to the other wall and spread them out to fill a little more space.
- Overall, it just looks way too empty. You could maybe break the floor up into separate labs.

+3 votes     media: Screenshots
Urby
Urby Apr 29 2014, 10:54am says:

This area looks... pungent. Nice work. :D

+3 votes     media: Descent
Urby
Urby Apr 29 2014, 10:52am replied:

Are you kidding? This craps all over classic HL! :P

+3 votes     media: Descent
Urby
Urby Apr 25 2014, 9:14am replied:

Heh, that simple huh? Shoulda tried that first.

Thanks. Keep up the awesome work. :D

+1 vote     mod: Brutal Doom
Urby
Urby Apr 25 2014, 9:11am replied:

Here's hoping.

Definitely still looking forward to it. :D

+2 votes     mod: Office Complex
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