Scotch and Coffee founder, level designer, texture artist, model editor and voice actor. I'm always up for a voice acting job and will gladly do any lines you want to send to me. Also, I enjoy making video reviews for mods for Half-Life and Half-Life 2, so let me know if you want me to review one and I'll fit it in when I can.

Comment History  (1110 - 1140 of 1,950)
Urby
Urby Aug 12 2012, 12:33pm says:

Always good to see another mapper using the GoldSource engine. One thing I will say though is that taking on a mod so early on may be a little over ambitious. You're maps don't really present any sense of place or logic with regards to the design. Try to look on Google for modern style offices or facilities for inspiration, and it never hurts to join a community to learn tips and tricks and improve your skills.

I link to this one a lot, but Twhl.info is an active community of both Source and GoldSource developers and one of the nicest communities to be a part of.

+3 votes   mod: Sky Mesa
Urby
Urby Aug 12 2012, 6:57am replied:

Bye then. ^_^

+7 votes   mod: Half-Life : Residual Power
Urby
Urby Aug 12 2012, 6:52am says:

Horrible horrible mapping for 2006! No plot at all, just a bunch of kill boxes and jumping puzzles, a lot of which are broken and require you to use noclip to progress.

2/10 simply because it's a good endurance test when playing on Hard mode.

+5 votes   mod: Kill all Greenpeace
Urby
Urby Aug 10 2012, 9:21am replied:

Pineapple.

+1 vote   media: August 2012 Media Update - Part 2
Urby
Urby Aug 10 2012, 9:19am replied:

No no, it's cool Archie. I don't mind him praising me for your work.

+6 votes   news: The Core - August Update
Urby
Urby Aug 10 2012, 9:13am replied:

Quite the unusual mouth problem you have there sir... I love it.

+2 votes   media: August 2012 Media Update
Urby
Urby Aug 10 2012, 9:12am replied:

That and the fact that it's WIP and will likely contain a large amount of combat? :P

+1 vote   media: August 2012 Media Update - Part 2
Urby
Urby Aug 2 2012, 8:06am says:

This NEEDS to be developed as a full standalone title on it's own engine!

It would make a killing.

+5 votes   mod: DayZ
Urby
Urby Aug 1 2012, 7:50am replied:

One player could hang back at the control room while 2 others deal with the power, fuel and oxygen, and complete the chapter in record time. :D

+2 votes   mod: Unity - Half-Life Co-op
Urby
Urby Jul 25 2012, 7:50am says:

Haha. I forgot Yahtzee made a DN3D mod. I wonder if he'll ever finish episode 3 between doing ZP and releasing novels. ¬_¬

+1 vote   mod: Age of Evil
Urby
Urby Jul 17 2012, 2:25pm says:

The map will look better when it's finished right? :P

+1 vote   media: New weapon models and improved innsmouth
Urby
Urby Jul 11 2012, 12:16pm says:

Congratulations on getting banned from ANOTHER modding community goldsrcforever/twoandahalflife. Makes me realise how sincere all your apologetic emails are. Please stop sending them by the way. We don't care.

The models look awesome guys. I replayed EoD not too long ago and it has aged very well. These models might just give back the edge that it had when it came out.

+6 votes   mod: [Mini-Redux] Edge of Darkness
Urby
Urby Jul 3 2012, 5:51am replied:

Much appreciated.

+2 votes   mod: The Core
Urby
Urby Jul 3 2012, 4:30am says:

Death animations? ...interesting.

+2 votes   media: Soldier Animations
Urby
Urby Jul 3 2012, 4:25am replied:

Not to mention the ability to modify enemies on the fly and the wonderful env_model entity.

+2 votes   mod: The Core
Urby
Urby Jul 1 2012, 1:53pm says:

This looks pretty awesome.

+1 vote   media: NEW!CHANGE
Urby
Urby Jul 1 2012, 12:15pm says:

Want! What is this for? Also, did you skin it? :O

+1 vote   media: Low-poly London Double-decker
Urby
Urby Jun 30 2012, 7:05am replied:

That would be us, the Devs. :P

+1 vote   media: Hallway and a Pipe
Urby
Urby Jun 30 2012, 7:02am says:

Dragonball Z did it first. This is based on neither. :P

+1 vote   media: Cencom Security (Outdated)
Urby
Urby Jun 30 2012, 7:00am replied:

Replaced.

+1 vote   media: Logos & Champions (Outdated)
Urby
Urby Jun 30 2012, 6:55am replied:

Many thanks. :D

+2 votes   mod: The Core
Urby
Urby Jun 30 2012, 6:32am replied:

If you're talking about building a box around the entire map with the sky texture, then just NO! Don't ever do that.

+2 votes   media: It's not the destination...
Urby
Urby Jun 29 2012, 6:49pm says:

"Guys, we are gonna stop developing this mod until we get some mappers,coders, and modelers. So if any of you want to apply PM me. Thank you."

Sooo... what do YOU do? :P

+2 votes   mod: Infection: Source
Urby
Urby Jun 24 2012, 6:41pm replied:

Sweet Jesus, I need to work both of those lines into my mod.

+1 vote   media: Dormitores hall with real xashmod(tm) TV
Urby
Urby Jun 24 2012, 6:33pm says:

Hmmm, I dunno about this. In my opinion it looks too bulky, much LESS advanced than the original.

+1 vote   media: Mecha Gun - New Proto.
Urby
Urby Jun 22 2012, 9:25pm says:

Not a bad model so far. It'll be good to see it finished. :)

+2 votes   media: [OLD STUFF] Snack machine
Urby
Urby Jun 14 2012, 5:14pm says:

The lighting in these last 3 shots are hideously yellow. Torch light should be more orange and toned down.

+2 votes   media: Church Council
Urby
Urby Jun 14 2012, 5:04pm says:

Get some more media out based on what you can do. Level design for instance. Then people might be more interested in helping out with the mod.

Good luck with it. :)

+1 vote   mod: Black Hawk Down Conflict Mogadishu
Urby
Urby Jun 11 2012, 8:19pm says:

I wish I knew enough about the engine to help make the original idea a reality. :(

+1 vote   media: The good ol' days
Urby
Urby Jun 3 2012, 9:05pm replied:

Full mod is here.

Sourceforge.net

+3 votes   mod: Mobile Infantry
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