Scotch and Coffee founder, level designer, texture artist, model editor and voice actor. I'm always up for a voice acting job and will gladly do any lines you want to send to me. Also, I enjoy making video reviews for mods for Half-Life and Half-Life 2, so let me know if you want me to review one and I'll fit it in when I can.

Comment History  (30 - 60 of 1,337)
Urby
Urby May 12 2013, 8:57am replied:

Already been done mate: Moddb.com

+1 vote     mod: Zombie life
Urby
Urby May 12 2013, 8:54am replied:

Well it is a decommissioned missile silo. Consider how it would go if a fire should break out in a storage area and suddenly those blast doors make you feel a whole lot safer.

+7 votes     media: Guard Room 2
Urby
Urby May 11 2013, 6:17pm says:

A re-colour isn't a re-skin... just saying. ¬_¬

+2 votes     mod: Biohazard (Half-Life Mod)
Urby
Urby May 11 2013, 5:07pm says:

That is one damn tiny road.

+3 votes     media: Levels
Urby
Urby May 10 2013, 4:31pm says:

Sounds like a good Friday night.

+2 votes     media: Drink, Drug, Gamble, Game
Urby
Urby May 9 2013, 6:48pm replied:

Doesn't really mean anything. Minecraft was inspired by Infiniminer. Which one do you hear about more often? Which one is better. :P

+4 votes     mod: JBMod
Urby
Urby May 9 2013, 2:39pm says:

As cool as this is, I think the player should be forced to move a little more. Perhaps the forward pillars could crumble under such intense fire and eventually force the player to fall back further each time the chopper gun winds up.

Just a thought. I don't know ****. Ignore me.

+1 vote     media: WIP Helicopter Fight
Urby
Urby May 9 2013, 2:36pm replied:

Broke my mouse. :(

+1 vote     mod: Reversion
Urby
Urby May 9 2013, 2:33pm says:

I think you need to tone down the blue in this area.

+3 votes     media: Clockwork Orange (WIP)
Urby
Urby May 9 2013, 2:32pm replied:

You lost me.

+2 votes     media: Central Security - Final Model
Urby
Urby May 6 2013, 7:50am replied:

You're gonna have to use it if you wanna play The Core.

+1 vote     article: Half-Life mods are not broken!
Urby
Urby May 6 2013, 4:27am says:

That font is way too uniform to look hand written. You should try warping it a little.

Also, that last sentence is odd. The hesitation (it.. it..) is as if he is speaking, whereas if he was writing he would know in his head what he was going to say: e.g. "Ink just doesn't suit my personality very well."

If he was writing quickly or hesitantly, he would probably blot / cross out the mistakes.

+4 votes     media: Another Note
Urby
Urby May 6 2013, 4:12am replied:

Bzzt, bzzt, bzzt and bzzt.

+1 vote     media: Central Security - Final Model
Urby
Urby May 5 2013, 1:18pm replied:

Its from HL2:Ep1, in the hospital. I forget the name.

+1 vote     media: Evolution of a Map - The Lab Hub (video)
Urby
Urby May 5 2013, 11:22am says:

Yikes. I thought they had carried on with this for a second.

So happy they haven't.

+1 vote     mod: Mercenaries
Urby
Urby May 5 2013, 11:16am replied:

Playing with friends makes anything fun. Even the buggiest most monotonous games are entertaining when you add more people. That's not really an arguments FOR zombies.

+1 vote     media: Tips for modders everywhere.
Urby
Urby May 2 2013, 3:09pm replied:

Ah, well then that's awesome. :P

+3 votes     mod: Left 4 Life
Urby
Urby May 1 2013, 9:05pm replied:

Yeah you do. ;)

+1 vote     media: Central Security - Final Model
Urby
Urby May 1 2013, 9:03pm replied:

Never used Source.

+1 vote     member: Urby
Urby
Urby May 1 2013, 4:16pm says:

I'm going to be honest, I am guilty of thinking this may have been a hoax, but now. Man, I have had more fun in the first 2 levels than I ever had in Duke Nukem Forever.

Really well done guys. I raise my coffee mug in your honor.

+5 votes     mod: Duke Nukem Forever 2013
Urby
Urby Apr 30 2013, 4:45pm says:

Have you "created" the Witch model or have you "ported" it.

Word to the wise, don't port Valve's models from Source to GoldSource. You'll stir up a hornet's nest.

+2 votes     mod: Left 4 Life
Urby
Urby Apr 30 2013, 4:40pm says:

All I can say is you're playing with fire, mapping a school...

+1 vote     mod: Realistic mapping
Urby
Urby Apr 30 2013, 4:36pm says:

Hey, it actually looks like a USP now! :P

Will you be replacing all the weapon models?

+2 votes     media: Did you noticed something? :)
Urby
Urby Apr 30 2013, 4:00pm says:

That is some very nice lighting.

+2 votes     media: Sooo... i think we can start with some scary stuff
Urby
Urby Apr 30 2013, 3:59pm replied:

You were so close to getting an up vote. Shame about that "First comment" part. Better luck next time.

+3 votes     media: Sooo... i think we can start with some scary stuff
Urby
Urby Apr 27 2013, 3:08am says:

Definitely improving. Terrific work. :D

+4 votes     media: Leap of Faith
Urby
Urby Apr 26 2013, 4:42pm replied:

High Dynamic Range. All source games feature it now and it's basically a system that makes the screen brightness adjust depending on your surroundings like your eyes do.

+1 vote     mod: Mesa - Fallback
Urby
Urby Apr 26 2013, 7:53am says:

I'm not Spanish

+1 vote     mod: Apocalypse
Urby
Urby Apr 25 2013, 7:10pm says:

Couldn't hit the tracking button hard enough.

+1 vote     mod: Reversion
Urby
Urby Apr 23 2013, 3:23pm replied:

Bzzzt and bzzzt. :P

+1 vote     media: Central Security - Final Model
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