Scotch and Coffee founder, level designer, texture artist, model editor and voice actor. I'm always up for a voice acting job and will gladly do any lines you want to send to me. Also, I enjoy making video reviews for mods for Half-Life and Half-Life 2, so let me know if you want me to review one and I'll fit it in when I can.

Comment History  (30 - 60 of 1,800)
Urby
Urby Nov 3 2014, 10:18am replied:

MODDB is the best place to go for updates on The Core. Our YouTube channel is rarely used for The Core unless we are releasing a trailer or doing a Q&A but these are usually announced on MODDB first.

The YouTube channel is a good place to go if you're looking for footage of grown men acting like utter morons in various online games.

+5 votes   mod: The Core
Urby
Urby Oct 22 2014, 7:15pm says:

So much better. Very well done. :D

+2 votes   media: Zenaida Liu
Urby
Urby Oct 15 2014, 10:48am says:

So much better. The slight impact effect when he lands gives him some weight. :D

+2 votes   media: New jump animation
Urby
Urby Oct 13 2014, 8:46am says:

You know you can increase the gib count with the console right? And it looks a lot better that way. This just looks odd...

+1 vote   mod: BRUTAL GIBS
Urby
Urby Oct 7 2014, 9:04am replied:

Sshhhh! We don't talk about the secret crowbars!

Or the voice acting by Ron Perlman.

+5 votes   mod: The Core
Urby
Urby Oct 5 2014, 2:14pm replied:

Thank you for your support. :D

+3 votes   mod: The Core
Urby
Urby Oct 4 2014, 6:55pm replied:

We've considered it but upping the scale requires development work. We'll probably just use 3d skyboxes.

+1 vote   media: The Empire Strikes Back
Urby
Urby Oct 2 2014, 12:52pm replied:

The Bullsquid is a little distracted. I'm working on something for Archie to help complete this scene

+4 votes   media: The Empire Strikes Back
Urby
Urby Oct 2 2014, 12:40pm says:

Love it!

+2 votes   media: Soundtrack Preview - Calamari Cove
Urby
Urby Sep 30 2014, 10:42am says:

I'm going to go out on a limb and guess that this mod isn't about balls of minced pork wrapped in bacon?

+3 votes   mod: The Faggot
Urby
Urby Sep 29 2014, 9:47am replied:

Adding detail really comes down to what the area would be used for.

If it's a storage area for example, then crates are the obvious choice but try not to go nuts. You could also add trash and stuff lying around.

Also, it's open to the elements so you're going to need drainage as well. :P

+1 vote   media: Overdue
Urby
Urby Sep 29 2014, 9:37am says:

Yeah, I'm gonna say no. :P

+2 votes   media: Snot and ... a friend?
Urby
Urby Sep 27 2014, 6:06pm replied:

*sniffs* Oh... sorry, that was me...

+6 votes   media: The Empire Strikes Back
Urby
Urby Sep 23 2014, 8:20pm replied:

Much appreciated. Also, no more tips for the time being. Maybe at some point in the future. :D

+2 votes   member: Urby
Urby
Urby Sep 20 2014, 10:22am says:

Love it!

+6 votes   media: Ascent
Urby
Urby Sep 18 2014, 9:27am replied:

True, this should now be called "Old old vs old"

+1 vote   media: Old vs. New (Outdated)
Urby
Urby Sep 18 2014, 9:19am replied:

Just basic HTML coding. :)

W3schools.com

(and there's no need to shout :P )

+4 votes   mod: The Core
Urby
Urby Sep 16 2014, 9:22am says:

HEV!

I know it's a placeholder, but it made me chuckle.

+3 votes   media: Briefing Room
Urby
Urby Sep 16 2014, 9:06am replied:

We are currently putting a lot of work into story, programming and voice acting so there isn't a lot we can really "show" for the time being.

We will be posting updates as soon as we have something media worthy. :)

Patience is a virtue.

+4 votes   mod: The Core
Urby
Urby Sep 13 2014, 9:03am replied:

IZ DED DEVS SED SO I NO HAZ LINK BUT TURST MEH

+3 votes   mod: The Core
Urby
Urby Sep 13 2014, 9:01am replied:

I we're reviewing maps, we're not working on The Core. :P

+2 votes   mod: The Core
Urby
Urby Sep 10 2014, 8:35am replied:

Monorail Quest is the BIG one.

+1 vote   mod: Life Before The Half
Urby
Urby Aug 28 2014, 9:03am replied:

Yes

+2 votes   mod: The Core
Urby
Urby Aug 28 2014, 9:01am replied:

...wat

+1 vote   group: United Kingdom
Urby
Urby Aug 26 2014, 9:48am replied:

By "moddb" did you mean "The Internet" ??

+5 votes   group: Cat lovers
Urby
Urby Aug 22 2014, 9:28am replied:

Monstercat also helped a great deal in making said mod. :D

+2 votes   mod: The Core
Urby
Urby Aug 21 2014, 3:17pm says:

If you're hitting the map limits you're probably using outdated tools or you're not doing enough to optimise it.

Consider using vluzacn's tools if you're not already: Twhl.info

Sadly, this still needs a lot of work. The height of the rocks are way to uniform and especially the texturing. They repeat far too often and it's not natural looking at all.

+1 vote   media: Canyon
Urby
Urby Aug 19 2014, 11:01am replied:

Nothing we're ready to announce yet, but work is ongoing. :)

+5 votes   mod: The Core
Urby
Urby Aug 19 2014, 10:55am says:

That looks bloody lovely. :D

+1 vote   media: Underground Tension
Urby
Urby Aug 7 2014, 8:36am says:

I'm never all that fussed about model packs but m3Luckeycharms always manages to impress.

I only hope the weapon models will eventually account for goldsource's fisheye lens effect. I'm tired of seeing awesome weapon models that look pencil thin in game because they haven't been properly adjusted to work with the warping.

+3 votes   mod: Half-Life: Revisioned
Urby
Urby Apr 12 2014, 3:09am replied:

Sooo... identical to HL1? :/

+5 votes   mod: Brutal Half-Life
Urby
Urby Mar 3 2013, 8:01pm replied:

Quarter 4 - October / November / December

+2 votes   game: Lost Squad
Urby
Urby Oct 4 2011, 7:34pm replied:

"It is a multiplayer game for up to 16 players"

You know, reading is a wonderful thing if you embrace it... Just saying. ¬_¬

+4 votes   mod: Frontiers
Level
Avatar
Avatar
Offline Since
Dec 27, 2014
Country
United Kingdom United Kingdom
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.6
Members
58
Games
27
Mods
774
Articles
97
Polls
4
Media
962
Downloads
24
Groups
11