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Mod Review on Jan 28th, 2012
Decided to write a review.
I have only played using the artifacts, BnC and the Plague.
Saying this, im going to describe my first play. I started playing as the Colonial forces, against Cylon and Plague in a multi star map. I started off exploring, finding a few alien ships for capture, which was awesome. After a hour, i had finnaly secured my own system, minus the pirate base, who i was raging a war with.
During this hour, i noticed that in the worm holes, that my ships would go missing in action. The Ships missing were small gunstars and flatops.
So after the fifth group went MIA, i deployed a few Battlestars, and berserker.
We waited there for about 10 minuets, when suddenly two plague ships appear, with four basestars in tow. While we were all at war, i assumed the cylons were chasing the plague ships. They launched raiders, and i launched vipers. A fight occurred, my ships quickly winning the fight. But this left me wondering. WTH? Why didn't the basestars attack the plauge?
I switched out the battlestars for another "standard patrol", as the pirates were raiding my planets again, and my fleet supplies were going to capitals and the poor man battlestar.
This time, instead of relying on the ships i commanded strength in fire, i watched the patrol. Then again, the plague and cylon appeared again. This time, i saw what was happening. The two fleets closed the range, and i watched as one by one, the plague took my ships.
I thought that, was just cool. This mod is neat, with the fact that, from the three races i seen, rely on different tactics. The Plauge gets up close and takes what it needs, wreaking your forces and gaining a advantage. The Colonials are heavy hitters, and the cylons rely on range and mass fighters and bombers.