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10 Review

Mod Review on Sep 16th, 2015

No review provided

Modern Warfare
10 Review

Mod Review on Dec 29th, 2014 - 1 person agrees

One of the first mods I ever got way back when it started
It has its flaws, but those are minor compared to the rest of the game. The AI is decent, not the best but not overwhelming, nor underwhelming.
The Wide range of things to play with is astounding.

Naval Gameplay is fun (I had the Previous Version with functional navy)

All in all, I have always enjoyed this game, and love seeing how far zero hour can go when you put work into it.

I recommend if your able to over look flaws in certain textures and etc...

Enemy Territory: Quake Wars
10 Review

Game Review on Dec 16th, 2012

No review provided

Sins of the Fallen
10 Review

Mod Review on Jan 28th, 2012 - 1 person agrees

Decided to write a review.
I have only played using the artifacts, BnC and the Plague.

Saying this, im going to describe my first play. I started playing as the Colonial forces, against Cylon and Plague in a multi star map. I started off exploring, finding a few alien ships for capture, which was awesome. After a hour, i had finnaly secured my own system, minus the pirate base, who i was raging a war with.

During this hour, i noticed that in the worm holes, that my ships would go missing in action. The Ships missing were small gunstars and flatops.

So after the fifth group went MIA, i deployed a few Battlestars, and berserker.

We waited there for about 10 minuets, when suddenly two plague ships appear, with four basestars in tow. While we were all at war, i assumed the cylons were chasing the plague ships. They launched raiders, and i launched vipers. A fight occurred, my ships quickly winning the fight. But this left me wondering. WTH? Why didn't the basestars attack the plauge?

I switched out the battlestars for another "standard patrol", as the pirates were raiding my planets again, and my fleet supplies were going to capitals and the poor man battlestar.

This time, instead of relying on the ships i commanded strength in fire, i watched the patrol. Then again, the plague and cylon appeared again. This time, i saw what was happening. The two fleets closed the range, and i watched as one by one, the plague took my ships.

I thought that, was just cool. This mod is neat, with the fact that, from the three races i seen, rely on different tactics. The Plauge gets up close and takes what it needs, wreaking your forces and gaining a advantage. The Colonials are heavy hitters, and the cylons rely on range and mass fighters and bombers.

Alternate Warfare
10 Review

Mod Review on Sep 12th, 2011

No review provided

Iron Grip: Marauders
10 Review

Game Review on Jan 19th, 2011

No review provided

Blitzkrieg II: The Finest Hour
10 Review

Mod Review on Nov 17th, 2010

No review provided

10 Review

Game Review on Nov 9th, 2010

No review provided

10 Review

Game Review on Oct 22nd, 2010

No review provided

Galaxies At War
10 Review

Mod Review on Sep 21st, 2010

No review provided

Last Online
Nov 17 2015
United States United States
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