This member has provided no bio about themself...
"i fixed it"
It's technically better at least.
I'd have to say this one is still my personal favorite.
I don't have huge high hopes at all either, but I feel that if they were going just for money they would have bought it a few years ago.
I honestly like the first one better, but I have to admit this one is kind of cute. But the first one really sells the Pikmin feel.
Nice work on it anyhow, though. Others might like this one more, but personally I think the first one just fits the most.
Under the hypothetical that you wanted to improve this, honestly the background picture would definitely be the main problem. I like the floating on water idea, but I think it wouldn't be too hard to find something more 'foresty' with a hint of mysticality with a little pond.
Otherwise I don't really give a **** anyways.
Well honestly,I like the subtle ones a lot more than the one with thick edges, I think it looks a lot better. Personally I would prefer the frames that aren't edited, honestly.
I think it looks great too, though the first/final frame when it looks is a bit odd, why is it different from the rest of the frames with the thick outlines?
Either way I think you did a great job for sure! Keep it up!
Hate to say it but Meatbox stole these tiles too.
If you've removed the other tiles because of blatant art theft then it'd probably best to remove this too.
Sorry man, hope you can get back up on your feet with art content soon. If you're lucky the artist might give you the consent to use his work. Good luck!
Personally, I think you should just hold on and see what the artist says, you should message him directly yourself too, as the team leader. It will help you represent yourself.
If he's alright with it and you'd still like to use the art then you can do it just fine. But if he's not okay with it, of course you should remove all of his work and start from scratch with your own style separate from his.
I think for now you should emphasize that this is his work and that you do not have the rights to use it. It's obvious you mean well and I appreciate that.
Overall you're best off making the art from scratch and scrapping the stolen art, but if you get direct permission from him fantastic.
It's obvious that you should have his permission before making a public announcement about you using all the art he did.
And don't pretend like making the numbers are of the same artistic caliber and ability of the guy who made the rest of the art, let alone the fact that you wouldn't be making those numbers had you been able to get more than the '3' from the original picture. You just needed to finish the set.
Every single thing that you made that wasn't from the picture was a product of the work that was already stolen. There's no pride or integrity in theft.
Further, you went ahead and slapped your name on the whole sprite sheet which directly implies it was all done by you. No credit to the actual artist who made the majority of it. I'm not at all impressed and I find it shameful.
Jesus, man, that's way far from cool. It would be one thing if the majority of important things were done from scratch, but so many things I just blatantly stolen from someone elses project, and everything that isn't just stolen is a modified version of something that was stolen.
I mean,I'm all for you enlisting some help from Meatbox, I'm all for you going 2D, and I'm glad you've got a base of art to work from for your new version of the project..but all the art is stolen. It's all directly from that picture you showed in the news article, all of it.
I made the pictures larger so you can see better.
That's the picture in the article, and here's the art Meatbox 'made':
If you get permission from the person who created it to use in your project, fantastic, but don't credit Meatbox as your spriter if he's just giving you stolen material. Please consider reviewing the art you've been given so far and decide what you should do about it.
"No more updates until REAL progress."
Then posts this video with no progress at all, in fact, shows a picture of a Unity project that's irrelevant to BTL completely.
This is actually one of my favorite things I've seen so far, which actually says quite a bit! Great work, keep it up! I can't wait to see more and eventually try it out!
The English is a little poor, but it's certainly way better than no English and I definitely appreciate the effort! I think it would be fairly easy for someone who is fluent in English to go over the lines of dialogue and correct it, though they may to communicate with others to understand the full intentions and meanings behind the words.
Anyhow, glad to see the update! Seeing some English translation for the dialogue makes me happy!
You know, it's funny, at first it hurt looking at the third one, I feel the new curvature changed the personality of the sword, possibly the one that you felt best about. It seemed wrong to have suggested such a thing, but looking back, it just makes the sword look more natural, more real. Number two has character, and it's got a nice fantasy style, while number three is just a nice sword that could be used. It's hard to pick a favorite. I really do like them both. It's kinda funny, I think you did a great job and both are really nice swords!
I do hope to see your future work as well! Nice edits and nice work so far! You've gotten much better since you began, I'd love to see where it takes you. Great work!
Hey, you should make some nice renders for presentation and show some work here on your own page. I think it would be nice, I'm gonna follow you on here in case you decide to, then I'll get updated with pictures you post if you do.
Good luck with your future projects! Hope to see your work.
Eh, that's the fun of criticism! You don't have to agree with it. I just hope to see more models in the future! Good luck, hope the go well.
It's impossible to deny how adorable this is. I've always had quite a fondness for it.
This sword design is actually pretty cool! I like it, if I had any complaints, I'd say the handle is a bit thin for the size, though it doesn't bother me, but I'd say the point needs to be a bit sharper. I like the design though, it's creative and creativity isn't always easy.
The new guns look brilliant! Fit so well!
It might help to make the 'box room' less evenly spaced. If you've played a game with crates everywhere, think about how they do it. It's neatly placed, but not really like this. Try having them sorted together in groups, some stacked, maybe even put a few angled off, and maybe lessen the amount, or at least order it so there's a path through, it would make it a much more interesting room. Good luck!
Have you considered trying to make the stair case a flat slope with a texture that makes it appear like steps?
It might not look as good as full brush stairs, but it will cut down on the amount of brush required, but if this is for AT6 PC then I guess it really wouldn't be a issue.
That's a good idea, you might be able to find someone with a lot of talent who's easy to work with, at the very least someone who might be able to match your 'vision' or style. Good luck, Scatter
I really love the look of the gun. It looks so nice in this.
The hands aren't the problem, unless you're saying you're just replacing the whole model.
I'm hoping some day you guys decide to fix that arm.
It just needed to buffer.
You have 216 posts on NZP forums, they're not all of maps. If you want further clarification or any sort of appeal, you should directly talk with Dr Mabuse, either way, the ban certainly isn't permanent, he set it for 14 days.
As for the blog, the multiplayer one was what I believe made Scatter make the decision, you made the post unofficially announcing to everyone that it would not have multiplayer and Scatter didn't even know for a few days.
I'm not trying to force guilt or blame upon you, I'm just clarifying based on what I know.
Also, WeeGee, it's not hostile, don't worry.
It's because Meatbox has a habit of making blog posts (the multiplayer one in particular) without asking, therefore non-official. I think Scatter wants to do it himself so that he can make sure everything is as he wanted.
It's not a punishment or anything against Meatbox, he just wants do the uploads and posts on his own now.
(Note, this post is referring to WeeGee9000 asking about Meatbox not being able to upload, the other post is referring to Meatbox saying why he was banned from NZP forums.)
I'm pretty sure he decided to ban you because he was getting tired of your posts on the forums. I believe he felt they were not useful to the conversation and seemed counter intuitive. You should just ask him.
It wasn't a flame war, no one was even arguing. If anything, that just bothered him some, I don't think he could care that you went on his page to tell how he didn't accept your or others help.
Halo 1 does have multiplayer. Co-op as well. Doom and Call of Duty 1 did as well, hell, Doom is where the term 'deathmatch' came from.
Even Super Mario Bro's technically has one, it's co-op and is the only way to play as Luigi. It's very simple and crude, but it's still multi-player none the less.
I realize that Gresh made a comment that was antagonizing, but at least look it up before throwing the comment back at him. Not only does Halo 1 have multiplayer, but it still has a decent online community on the PC that is still generating new mods.
The 'South' as we knew it in the Civil War would never have the capability to do any of that, let alone the interest in doing so. At the height if it's power, it posed a threat to the North and could potentially have stopped the North from reclaiming it, but events did not allow that to happen. Had the North not won, there's absolutely no chance that they would have the might, power, or resources to do much besides possibly having taken land outside the United States. Ignoring that, had this legion of Southern soldiers banded, there is enough military force in the regions mentioned to wipe the South entirely off the map.
The fact that the thing is still moving is a testament to the brand.
If Southerners are all stupid and racist to you, then to me, you are a bigoted ignoramus whom judges millions you know next to nothing about.
If you want this game to be satirical and a joke, go ahead, people can take a joke, but if you're genuinely serious about this, then you need to do a lot more thinking about the world around you and how you view them.
Because nothing fits war like dubstep, huh.
Should be pretty easy, not much of a challenge.
This is actually quite kickass. I love that it's low poly, too. What's the final polycount on this?
This really looks amazing.
Pretty awesome pixel art.
I'm liking the look of this! Keep it up, I'll be watching. Hopefully develops into something great.
I quite like this. It's an interesting design, I just wish that the grey textures were made a touch less bland so it doesn't blend in as much.
Great job, anyhow.
I understand where you're coming from completely, but it will become a disaster zone of spam and stupid **** if it's set free. It was bad enough being updated every day with a house someone made out of dirt in 7 minutes, allotting more freedom to that is not good. A large majority would rather to be updated only about important changes and news to Minecraft.
Liking the screenshot.
Great looking screenshot! Great job!
Very cool looking place, some Aztec architecture inspiration I see?
Still cool and interesting! :)
Epic win, looks great!
My first thought upon seeing them was Death Troopers, the Star Wars novel.
I like your lack of anything to support what you say.
I'm hoping what you mean is that you want to hold off on updates until you have a good amount of content and you're happy with it to show off with.
You said pause and break in the project, which insists a stop in production but you insisted also that that is not the reality. You didn't directly say a pause on updates, though.
44 in that wall alone.
I didn't look at all of them, but quite a few look pretty nice. Good work. :)
Hey, I saw your youtube videos and was quite impressed. It's a shame you haven't made any recently.
The internet is not America. Regardless, just use google translate. Google chrome has it built in so I can automatically get it all translated immediately. I don't think they need to write it in English for you. In fact, I'd rather them speak their most fluent language so it's not full of errors.
Yay, left handed perspective. :D
Righties get all the love. >__>
I think the size is fine its just that the lack of transparency that most hud's have makes it look like its blocking out a lot. I don't think it's a huge deal though.
Why does this have negative 2? He said first but he also participated in actually making a comment, he showed support, unless supporting this mod is something worthy of outcasting someone.
Congratulations, you win the no one gives a **** award! Again, Congratulations. :D
Yay buttsecks. :D
Are you going to release the source? Who knows maybe someone might pick it up from where you left off.
Well assuming he still has windows hes going to get it anyways. ;)
Yes, we are making the PC models first then we are going to lower the poly count for PSP. :)
ya he mad
What red and black thing in the corner?
Why does the front of the iron sights look like a hook?
Wow that site isn't half bad. :)
What's with all the hostility? All he was doing was asking if thats what it was. And even if you misunderstood him, why go off like that immediately at a fan?
Hardly ever you mean.
Everyone makes mistakes. Just gotta keep on going. ;)
Wow it looks really nice. :)
They're weapons from Worms.
Nice looking model. Probably one of my favorites so far.
Hopefully when we have a nice texture artist we can add a lot more detail to the arms and weapons. :)
I still dont understand why a maze game needs guns.
Kinda blocky in many places.
Yeah he could always make tiny little buildings around it and use an entity to make them look bigger.
He obviously knows how to use displacements so he can add a little road or pathway.
Nice. Fuctional and tied to the nets or just showing off?
Wow looks great.
That was 4 hours ago and its still not working.
Looks nice. I assume the stock is never to be seen?
Coke machines usually dispense more. Coke makes more than one drink.
Nah its just kinda hard to see what it is. Its not strong enough Id say.
I feel the coke machine looks kinda weird. Feels like its missing something. Maybe the buttons for the drinks?
The F on the mail box looks ugly and obnoxious and hard to read in game.
Also, I like the midget trees.
What did he say? Missed it.
Damn that looks nice.
Not the best but not bad at all. Kinda looks link a claw with the branches.
If its a place where graffiti is rampant then you need some graffiti art. Put a graffiti design on the back or something.
Why would you upload a barely halfway done model?
Looks really nice.
Is this supposed to be underground or flood infested?
Looks like they have hooves. Should be fixed with the texture though.
No, on the front of the barrel. Its a solid peice, its supposed to have a hole.
Probably my favorite model so far besides the ironsight missing the hole.
I dont like the grenade at all. I dont know why, I just really really hate it. Sorry I cant give any constructive criticism, it just looks like a gourd with a pin at the top. And that pin should atleast reach the other side and extend as much as the other side. Also that sphere should be a torus. I just feel it looks less like a grenade and more like a fruit.
No, Im looking at the height. In the picture where hes holding the pistol, its a good height. Maybe a tad too tall but fine. But now that you mention it, the texture is like the tiling of suburban home's roofing.
The roof still looks pretty low. It would make me feel a bit more stuck especially when by zombies and have to run and shoot. Which I guess is better for the game but theres no way it was intentional.
What the hell is with the M16 texture?
Yes I am. Fatty.
The handles look really fat and uneven.
You've never seen an MP5? They're everywhere..
I was really hoping if you guys were gonna add modern guns they'd at least be more interesting. I mean, these are all guns that have been in almost every gun game..
A little boxy for a springfeild to be honest.
People do that all the time. Remember when StealthKill unleashed that crap pile that is CS PSP? Everyone started making videos HOW TO GET CS 1.6 ON PSP and CS SOURCE ON PSP. They do that for more views but everyone who sees that gets all hyped but then see it was worse than they expected.
Dont be too hard on yourself.
Its not all that bad, in fact Im impressed not by the quality but more of the fact that this has been living for so long. It died like 6 times but it always picked up. Keep workin'.
Stupid skybox. Again, need different textures for floor and walls but at least this time you can kinda see the difference.
Get different textures for the floors and walls to compare. Again, almost impossible to comprehend. Also, when video taping, look up more. You may know all the jumps and need to know when to jump, but the viewers don't. Let them know where your going. I have a lot more things to say but I think this is sufficient so far.
Jesus christ, have him make you an avatar too. Is that MS Paint? Gotta look professional, dude. While your at it try to use some grammar, people will look at you better.
Trey will be an excellent member assuming he put the same amount of work and stays completely loyal to the project as he did with Urban Wars. Good luck.
I like the hands.
Eventually, don't worry. We're focusing on PC version first as it has the most capabilities not to mention its easier to port to PC than from.
Learn C++. If its as simple as you say, it shouldn't be so hard.
Maybe a bit smaller heightwise but it doesn't really bother me in game. Actually I find it easier to see my ammo.
Should pull the thing back overhand. Looks kinda stiff to me though.
Looking terrific. :)
I can't wait! I'm sure it will be amazing! :)
Lol I get A's and B's without studying. Ever.
Because he cant code for the engine doesn't mean he can't QC code. -___-
You REALLY had to do this already?
Vents look too small. Whats with the bricks? Just looks weird because of your surroundings. Looks nice otherwise besides the repetitiveness of the screens.
Yeah. Totally worth uploading. Don't worry, not like you guys could have uploaded something exciting. :)
I would say the the green ammo drum or whatever you want to call it should be rounder but it doesn't look that bad ingame.
BC? British Columbia
No cover between the gaps of space? Also, would be cool to have like a transport truck in the big hangar thing in the middle.
Chest is a bit pointy but besides that its pretty nice. :)
No updates and forums are dieing. :(
Yeah...autocad 2007. Gross.
2010 is out. :D Sexy.