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And you went out of your way to call him an *** in an unneeded comment. Be reasonable.
Because nothing fits war like dubstep, huh.
I really like the look of the gun from the side views, but the first person view seems a bit simple. Originally that seemed to be the look you were going for, but now things are getting detailed and look really nice, I think you should put some more details on the first person view to get it to match.
Looks great though. This is all shaping up well.
I know how this goes, I did this when I first started as well, but do yourself a huge favor and don't do this, it's not going to get you anywhere with modeling. Watch some people make models on youtube, watch some tutorials, get a good idea on how do things more properly and get some good results.
It will be well worth your time, trust me.
Should be pretty easy, not much of a challenge.
Looks like the bad guy from Deus Ex.
This is actually quite kickass. I love that it's low poly, too. What's the final polycount on this?
Then why are you making a PC version if you're just going to stay bound to the limitations of the PSP?
Just make the PC version as good as you can, do what you want, and then if you decide you want to have another set of levels or story, you already have the base for what you want to do with the sequel.
I don't get why you have to do a 'sequel.' Why don't you just make a PC version of what you already have with the features you want to put in? It really doesn't have to be a different game.
Normally I'd agree, for well trained strong soldiers, this is not a great example. But a Storm Trooper is a poor example of a good soldier. Regardless of what the lore may portray for their training, these soldiers are incredibly expendable. They're not well kept, Clone Troopers are better examples of proper troops, but the Storm Troopers are doomed a horrible death anywhere they go. With that considered, I think the model looks find for that.
This really looks amazing.
This is quite a nice looking model, good job.
The model looks pretty good overall, just has some scaling issues.
The thumb is quite long and pops out quite a bit further than it should. Other than that, I like how the fingers aren't all the same length, but they knuckles are portrayed to be roughly the same length in this, check you hands and see how they're further out on the longer fingers.
Only other thing is the knuckles are quite dominant mid-finger.
It's definitely a good model, with some small tweaks like I mentioned, it would look a bit better.
Sure they are, it allows more control and design to the spawns. Now 'good' and 'bad' spawning is really up to the designer.
What particularly do you dislike about it?
And I'm pretty sure they know about the pistol texture.
I really do like seeing all your low poly models. I find them all quite interesting. Good job on this!
Huh, weird how it kind of looks like a **** took a ****..
Pretty awesome pixel art.
Very very interesting. Keep up the great work, I'll definitely watch your future works too.
I'm liking the look of this! Keep it up, I'll be watching. Hopefully develops into something great.
This looks absolutely fantastic. No other way about it.
I quite like this. It's an interesting design, I just wish that the grey textures were made a touch less bland so it doesn't blend in as much.
Great job, anyhow.
I always do enjoy how you guys celebrate each others birthdays like this. It makes me happy to see.
Anyhow, happy birthday! I hope it's extra special. :)
Regretful, I was rather amused by the preview.
These videos are really interesting, I just wish there were more in between pictures so you can really get an idea of how the workflow and changes are made. I really enjoyed the videos, though.
Seems progress has stopped, but not at this stage, check out the guy's blogger, he's got plenty of work done.
I understand where you're coming from completely, but it will become a disaster zone of spam and stupid **** if it's set free. It was bad enough being updated every day with a house someone made out of dirt in 7 minutes, allotting more freedom to that is not good. A large majority would rather to be updated only about important changes and news to Minecraft.
Looks really cool! Kind of reminds me of Knights of the Old Republic, I'd love to explore around!
That's up to how sharp the users of it are. The most immediate use will most likely be for doors that are open only during the day (protection against monsters) and then the less obvious reasons will be the creativity of people. For atmosphere purposes you could have music that plays during the day and shuts off at night, or switches to different music when night comes. I'm sure there will be many great uses to come out of it.
I'm definitely liking the dwarf railing. Not sure what you used to scale it but not bad at all.
Liking the screenshot.