I'm a student in IT Carlow, Ireland studying computer systems.
I play a lot of games and I'll be tossing my abominations onto moddb eventually, but for now I gotta get better at coding.
Seconded. Have a Desire in RL and it would be really cool to set off in game IEDs over bluetooth/wifi!
Might be a little early to ask this but what kind of price range are you aiming for and how to do plan to distribute? Either way you've got one bit of guaranteed revenue waiting here eagerly xD
Nice. Can't wait for this to hit a server somewhere.
Put a basement in: A hole in the floor of the floating bit and a water elevator down to the underground. Maybe a big mob spawner for giggles or a metro station leading nowhere xD
I can just imagine going out for a walk and finding the place burned down in one of those mysterious forest fires that happen every time I load the game... :* Build with rock. Rock will protect you from fire! (And scissors)
Take all the time you need guys. We may not all have worked on games but we all know what absenteeism does to projected timelines.
Ireland not even mentioned? (Time to sign up a few thousand new email addresses....)
Rust? It's well maintained military hardware. This ain't STALKER. Some desert camo paint would be nice though...
Crysis Wars link is broken. Not here, but on bigdownload
They're the possessed remains of a ghillie-suited recon unit who were sent to MineWorld to... well... gather resources. They brought explosives in their pockets, as backpacks would slow them down.
When the unit finally arrived in MineWorld, they were quickly overwhelmed by the local spider populace. Notch wandered by, tried to revive them back to perfect health with his Godly Dev powers... and failed miserably.
The ones that were just killed were turned to zombies, the ones that were eaten by the spiders turned into wandering skeletons, but for some reason the spiders only at the ones not carrying explosives. Guess they didn't like the taste.
Anyways, now you have skeletons, zombies, and special forces demo-men in full ghillie-suits running around MineWorld. No wonder they're so good at sneaking up on you.
Notch coded biomes to try and freeze the worst infested sectors while leaving the rest of the world intact.
The purge continues....
Frozen Synapse was my favorite to win, though I am surprised at NS2's absence... Minecraft, NS2 and Frozen Synapse are all still pre-release, after all.
Congrats to all the nominees, and special congratulations to Warband for making it fun to hit people with large sticks again.
"Get killed by random explosion" *BANG* "... Fantastic. You're good to go!"
Eeeexcellent *Monty Burns fingers*
The only other game I've played with this is SMOD and I have to agree it makes things so much more fluid. After a while getting used to the movement speeds I could headshot enemies at lower ranges much more reliably than with standard HL2 aiming. Didn't even use the ironsights.
Keep up the pace lads, at this rate I.S. is quickly becoming my favorite game and I haven't even played yet!
Why do I get the feeling this is soon going to become CoP: Lost Alpha? :D
By the way, installing this again. Redux is crap, Atmosfear isn't worth the bother of dumb AI and sniper rifles that can't be used beyond 100m.
Adam Foster made Minerva (Goes by Cargo Cult on his own forums, still active)
This game is totally gay!
So am I!
HUGS ALL AROUND!!
Or realize he's been posting that exact comment repeatedly whenever LA is mentioned.
Complete was good, but at the end of the day it was a bug fix and a reskin. There was mention of AI improvements, I saw none. Maybe due to my playing style, maybe not.
LA is not a direct competitor to Complete. It's a different kind of mod altogether. Flaming people for their interest in LA does not make Complete relevant to the discussion.
Honestly, I don't care if LA ends up with more bugs than vanilla once it's released, that's the price you pay for mods that do more than focus on bugs and textures. It will be buggy as hell, there will be CTDs, there will be broken missions, there will be other bugs....
There will be new content. Not just weapon adjustments and guns, but new NPCs, new plotlines, new maps, new scenarios, the changes in gameplay that come with all of the above... Bug fixes come after working prototype.
As for the benefits to players so far... OF COURSE Complete has given us more benefits, the name should be a hint: Complete! Done! Released! Downloadable! Playable right now!
How is LA supposed to do anything for us yet when we don't have it?
Don't count your chickens yet mantaria, a fox approaches....
The only difference between this map and any other, development-wise, is the amount of time spent working on it. No engine changes, no new technologies (Other than making the grass sway more realistically).
Time, effort, and a decent understanding of the tools at his disposal. That's all there is to it.
Is it really so hard to believe, guys? Spend enough time on a Goldsource map and you could make it look something like this too. Look at how similar Paranoia mod (HL2) and STALKER look and feel, even with completely different engines a decade apart. When it comes down to the bare essentials, X-Ray has a few extra technologies, but drop it back to static lighting and the only real difference visually are the textures used.
If your mobo is PCI-e and not AGP, then get yourself a new card now. For under a hundred quid you could get an Nvidia GF450 (Or even a 768mb 460 for a little more, but avoid the SE version) if you want to play games with PhysX on, or you could get a Radeon 5770 near 100 quid or a 6850 for around the same as the GF460 (More grunt, no PhysX).
All of those will give you decent frames on 1920x1080, the 460 and 6850 can run dual monitors up to about 1650x1050 smoothly if you want to go that route for purposes other than gaming.
That processor will be a choke point for any of these cards, but for another 130 quid when you have it, you can get a good current mobo and a decent dual / quad core AMD. The Phenom x2 555 Black Edition would overclock like a beast, and currently retails at around 70 quid.
(UK prices, adjust accordingly)
Still amazed by the sheer amount of detail in each of those images...
If Source has a limit, you're the closest anyone's ever been to reaching it, and to do that while keeping smooth frames on an old mid-range laptop GFX card is a feat in itself!
I hope you keep active here on moddb as I plan to buy any game you work on.
Honestly, the only game I've seen look better than this is STALKER Clear Sky with Faction Fronts or Artistpavel's Complete Mod retextures... Hell, even FakeFactory's Cinematic Mod doesn't look as good as this!
Also while I'm making suggestions... The STALKER Complete series? Anyone? Not exactly original but certainly set the standard for everyone else!
Just had a look and I'm already wondering why Minerva isn't up there? Surely that deserves some recognition as one of the greatest HL2 mods to ever exist? The mapping was near perfect, the storyline was intense and Minerva herself provided some of the greatest lines to ever grace gaming in general!
I've always wondered... what does karma do besides hide spam / troll comments? Does it have a larger effect (leveling up, etc?)
Left a few ideas about trip mines / traps in the suggestion box. Here's hoping a game gets it right for once!
Nothing like that feeling?
Maybe...or maybe not!!!
Ok, I'll stop now. :3
Gotta say this stuff is amazing. It's The Prodigy but more melodic.
Maybe...or maybe not? :3
Stuck in the sewers.
Just after the little chat with G-Man, the NPC with me runs ahead and into a barnacle. Now I can't activate whatever event is required to continue. I've found a note pointing to a grate, but I can't open it, I guess I need the NPC.
Any way to noclip or will he still be needed further on?
I'm amazed to see the value you guys are bringing to an already great product.
Free Steam keys, free copies for friends, free games, now discounts on gaming gear we don't need (but the option's always nice lol, nearly time I got an upgrade :D) and focus on a fun and challenging single player campaign in a game that would sell regardless of SP's presence.
I would still like to see some improvements to menu navigation, but that's just me being a selfish *** like usual :D
Keep up the good work, best of success with FS, and I don't think you'll need any luck when your next big hit reaches ModDB!