I'm Unit_X, a Chinese moder working on Homeworld2 - Unlimited_X MOD, a mod of my own. You can find it on moddb. Also a senior 1 student for now.

Comment History  (0 - 30 of 202)
Unit_X
Unit_X Feb 22 2013, 10:59am says:

You can see the mine has two operating mode: Normal mode (F2&F3) and Active mode (F4). Active mode deactivates the capability of moving and deploys the sensor array as shown. A mine in Active mode will automatically explode when enemy unit comes within a set range.
-Ux

+2 votes     media: [Originally for FXMOD]Tur_Mine
Unit_X
Unit_X Feb 22 2013, 10:53am says:

Well, that "TuRelic" and 9CCN sign shows my respect to relic :p, it's somehow an easter egg..
This is actually the view in Maya 3.
-Ux

+1 vote     media: [Originally for FXMOD]Tur_Mine
Unit_X
Unit_X Feb 22 2013, 10:26am replied:

没 有 喔

+1 vote     mod: Homeworld2-Unlimited_X MOD
Unit_X
Unit_X Jan 19 2013, 1:16pm says:

Well.. I just spent 30min drawing this little concept before going to bed.
Just a little concept.. I guess it may be a frigate-class ship.
-UX

+1 vote     media: 30min Sketch
Unit_X
Unit_X Jan 19 2013, 12:20pm says:

Two little concepts recently.
You may find that my designs are not quite 'set'.. Well, as a learner in drawing & modelling, trying different styles will help me gain various experiences now.

I guess the upper one likes my old designs in UXMOD in some ways. Anyway, these are just two small practice on 2D drawing, which is the basic of so many things. I'm weak in drawing but you can see me growing right here with UXMOD :)

-UX

+1 vote     media: Recent Concepts
Unit_X
Unit_X Jan 16 2013, 7:16am replied:

Thanks for keeping an eye here, glad that you like it :)

+1 vote     media: Tex. Drawing - Kad Collector, FX&UX
Unit_X
Unit_X Jan 16 2013, 7:15am replied:

You're right, I did this in the style of Homeworld and it will be used in FXMOD(another Chinese mod featuring original HW races) as well. I've made some ships for the original HW races since they're part of UXMOD( that include Hgn/Vgr/Kad/Ben for now). UXMOD is somehow a mixture and the style is not fixed now. There will be ships in original Homeworld feeling as well as other styles in modeling and texturing. And I'm glad that you think it fits HW2 because that's what I wanted to express.
————
Well.. I'm not sure about the amount of players in China but there do have some. At least hundreds of people are active in related forums and several mods are under construction. The total number of players could be much more due to cracks and even HW1 is remembered by some fans. Homeworld series are quite known compared to other space-featuring games here :)

+1 vote     media: Tex. Drawing - Kad Collector, FX&UX
Unit_X
Unit_X Jan 16 2013, 4:48am says:

Sorry about the absence but I still have some exams here :<
Can't update much, but this is a Kadesh collector we(the 9CCN team) recently did.

You can see concepts(by Ksw.Immortal), Mesh&Base Texture(by Sunnycat, you may be familiar with him in 9CCN's SEED MOD) and texture enhancement (by me).

I've tried to make it look like the original HW1 style and the drawing is quite... well, challenging. Do you think it looks better ? :D

And, UXMOD is still, well, in progress(though I have to say there is few time for it). Thanks everyone that waits and understands!

-UX

+1 vote     media: Tex. Drawing - Kad Collector, FX&UX
Unit_X
Unit_X Oct 6 2012, 7:15am says:

This is a new turret I recently did.
You may find it a little different compared to the HW2 turrets.Yes,this is generally a ground-based turret.
There do have a version with thrusters for in-space usage...But it is still widely used in ground base defense systems.
But how come 'ground' in HW2? It is still something 'under construction'...

-UX

+1 vote     media: VLS_Render
Unit_X
Unit_X Oct 6 2012, 7:07am says:

A shot from another view.. I think in this way this turret looks better:)
I guess my texture drawing improved a little. What do you think?
-Ux

+1 vote     media: VLS_Render
Unit_X
Unit_X Jun 12 2012, 3:40am says:

A fighter I did recently, trying to improve my texture drawing skill.
What do you think of it..?
-UX

+2 votes     media: Recent Artworks
Unit_X
Unit_X Jun 12 2012, 3:39am says:

CG Practice 3.
Not very used to these kind of drawing and this is just a practice..
-UX

+1 vote     media: Recent Artworks
Unit_X
Unit_X Jun 12 2012, 3:38am says:

CG Practice 2.
An outpost following the original design.. Not very nicely done, sorry :)
-UX

+1 vote     media: Recent Artworks
Unit_X
Unit_X Jun 12 2012, 3:37am says:

CG Practice 1.
Trying to get the original style of HW2's animations between each level.
Still practising..
-UX

+1 vote     media: Recent Artworks
Unit_X
Unit_X Jun 12 2012, 3:36am says:

CG Practice 4 here.
Just about 1.5 hour's work.
-UX

+2 votes     media: Recent Artworks
Unit_X
Unit_X Jun 12 2012, 3:01am replied:

Hi there!
Yes, I'm still working on it and just keep an eye on the news here please. I'll explain some issues about Mod development there. Thanks!

+4 votes     mod: Homeworld2-Unlimited_X MOD
Unit_X
Unit_X Jun 12 2012, 3:00am replied:

Of course it's not dead.. Now it's a tough time for me but I AM working on it slowly and I'm considering about a release in a few months. Keep an eye on the news here, thanks for your concern!

+2 votes     mod: Homeworld2-Unlimited_X MOD
Unit_X
Unit_X Sep 27 2011, 2:44am replied:

Haha:D
Well.. Though the HW2 in-game render engine is not that modern, I'll try to enhance the quality of in-game appearance:)

+1 vote     media: Unlimited_X-CG Test Video
Unit_X
Unit_X Sep 26 2011, 7:01am says:

啊..你居然也用中文呢,少见呀。

+1 vote     media: Unlimited_X-CG Test Video
Unit_X
Unit_X Sep 26 2011, 6:32am says:

And..
I can say that it's possible to do the HW2's warp "window\" in CG, but that's quite complicated. Now this warp fx is just a simple test, and there'll be something else:)
Well, it's really possible to use this kind of warp fx in HW2: just see the ST:Continuum MOD. That involves some work on the scripts and MADs\MADSTATEs. Right now I prefer using the original hyperspace fx in HW2:)

+1 vote     media: Unlimited_X-CG Test Video
Unit_X
Unit_X Sep 26 2011, 6:30am says:

Yes you've got it, very nice game:)

+1 vote     media: Unlimited_X-CG Test Video
Unit_X
Unit_X Sep 25 2011, 1:40pm replied:

Nope.. just a CG animation.

+1 vote     media: Unlimited_X-CG Test Video
Unit_X
Unit_X Sep 25 2011, 12:42pm says:

Well.. this is just a small test.
The ship in this video is a coj destroyer.
Notice: The style of engine/hyperspace is not decided.
-UX

+1 vote     media: Unlimited_X-CG Test Video
Unit_X
Unit_X Sep 13 2011, 12:46pm says:

Ah yes. That's ture. I think this kind of heavy metallic skin textures with good specular reflection looks really well, and I'm still trying to express this kind of feeling:)

+1 vote     media: UXMOD- CG Render outputs
Unit_X
Unit_X Sep 13 2011, 2:48am says:

Well.. I think there're many design with two hangers on the side[not just in BSG as well]. That's a common structure and there's nothing to do with BSG:)

+1 vote     media: UXMOD- CG Render outputs
Unit_X
Unit_X Sep 12 2011, 7:41am says:

Well, that's the Voyager-X, an experimental space explorer with ultra high technology resulting its great speed and firepower. More information are coming 'soon':)
Recently I'm preparing for a CG animation competition and this is the CG version. I uploaded it since it will appear in future CGs of UXMOD. And I'll do a game version when time is right. This ship is just like the Nova class space explorer [see here: Moddb.com ]:)
-UX

+1 vote     media: UXMOD- CG Render outputs
Unit_X
Unit_X Sep 12 2011, 7:20am says:

Just Keep up with the good work here:)
-UX

+1 vote     mod: HOMEWORLD2:Free Mod
Unit_X
Unit_X Sep 12 2011, 7:15am replied:

Yes that's what I wanted to say:D
I think for the new races and ships, their modeling and mapping style fit these backgrounds. And for the original races, I'll draw new HW2 style bgs as well:)

+1 vote     media: UXMOD-CG works
Unit_X
Unit_X Sep 12 2011, 7:02am says:

Greetings everyone! I'm still here working on the mod. Recently I get a CG animation to do so I won't have much time for the mod, but I'll do my best:) Just wait for the release!

+1 vote     mod: Homeworld2-Unlimited_X MOD
Unit_X
Unit_X Sep 12 2011, 7:00am says:

Well, here's the Earth Version 3 [see v2 here Moddb.com and you'll find what's different]. I think this one is much better for a background:)
-UX

+3 votes     media: UXMOD- CG Render outputs
Level
Avatar
Avatar
Offline Since
Feb 22, 2013
Country
China China
Gender
Male
Age
17
Member Watch
Track this member
Comment Statistics
Posts per day
0.3
Mods
25
Articles
1
Media
189