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Un_dead
Un_dead Sep 29 2014, 4:49pm says:

It'll be sad to see you guys go. L.U.R.K was such a promising mod. As a modder (albeit a bit of a retired LURKER [pun intended]) I can completely understand the decision, please update us on what's going on with the new UE4 project. I would love to see as large and an as supportive community as this one grow around the new game. As for releasing assets or features, if you guys feel as if you want to release them, even if they are ready for release (you've said a lot of your stuff isn't) then release them. If you don't want to release them, don't... They made that stuff guys, it's theirs, and whether they choose to release it in X-ray form is up to them.

Best of luck guys, keep it up, and I hope to see you guys around somewhere soon ;)

+3 votes   article: The next step for L.U.R.K.
Un_dead
Un_dead Sep 2 2014, 7:30pm says:

I'm going to mention the elephant in the room (pardon the pun) but the gun is way too big... It's in proportion, but needs some serious scaling down... It looks good otherwise :)

+1 vote   media: VZ61 Scorpion Camo/Recon
Un_dead
Un_dead Jul 8 2013, 7:01am says:

Forgive my ignorance on this subject, but why is the calibre 9x21 IMI? Is not the 92FS 9x19 Parabellum?

+1 vote   media: Beretta 92FS
Un_dead
Un_dead Nov 16 2012, 1:41pm replied:

It doesn't have to match to be functional...

+3 votes   media: IDF Female Soldiers
Un_dead
Un_dead May 23 2012, 4:25pm replied:

Slow is smooth, smooth is fast.

+1 vote   media: Usas 12 fixed mesh
Un_dead
Un_dead May 6 2012, 6:48am says:

I'm curious Millenia, is the baked normal map going to show up ok in the X-Ray engine? As I recall the normal maps I've seen for S.T.A.L.K.E.R are very green and very lacking in the detail department...
This is a stunning texture, and model, but I'm going to side with BioShocker here, it looks very much like the 7.62x39 magazine, and not the 5.54x39. Just sayin... :)

+3 votes   media: AKS-74U texturing
Un_dead
Un_dead May 1 2012, 8:43am replied:

Thanks for the clarification, it's been bugging me since I watched the vid..

+1 vote   article: L.U.R.K. 1.2 Sound Design Dev Diary 5 Teaser
Un_dead
Un_dead May 1 2012, 5:04am says:

What weapon was that? It looked like a Mosin-Nagant, but then I saw the receiver and it looked somewhat different than a normal Mosin-Nagant... Maybe I'm wrong though, in which case feel free to berate me :P

+3 votes   article: L.U.R.K. 1.2 Sound Design Dev Diary 5 Teaser
Un_dead
Un_dead Apr 14 2012, 5:36am says:

Can we have some beauty shots, just to see what it might actually look like instead of a green/pink shape? Looking ok so far though, proportions are accurate :)

+3 votes   media: VS-R
Un_dead
Un_dead Mar 14 2012, 8:55am says:

It's the bolt, so it's constantly moving. I agree it should have more wear, but it should definately be clean. Ever tried firing a weapon with a dirty bolt? I wouldn't :P

+4 votes   media: GDC Screen 2
Un_dead
Un_dead Mar 13 2012, 9:07am says:

"on a tropical island located in the north atlantic ocean" doesnt make much sense, but it looks pretty good :) I'm watching it closely

+3 votes   game: Marooned: Arcanus Island
Un_dead
Un_dead Jan 3 2012, 6:54am replied:

Okidoke, I'l be patient :P It's a great looking mod!

Keep up the good work!

+1 vote   article: While waiting for the beta CryZone: Sector 23
Un_dead
Un_dead Dec 28 2011, 6:42am says:

Will you be releasing an english pack for this mod?

+5 votes   article: While waiting for the beta CryZone: Sector 23
Un_dead
Un_dead Sep 17 2011, 4:01am says:

The scale for those pallets looks a bit off to tell you the truth... but otherwise this looks SICK

+7 votes   media: Border - CryEngine 3
Un_dead
Un_dead Aug 7 2011, 6:07am says:

Thumb needs some work, as it's too small compared to the other fingers

+2 votes   media: Model hand (no texture) 20 million poly
Un_dead
Un_dead May 21 2011, 8:39pm replied:

Ahh ok... I've been to Lemnos. Very nice island :)

+1 vote   article: ARMA 3 Announced
Un_dead
Un_dead May 21 2011, 2:33pm says:

Could be Cyprus, or the Aegean Archipelago. Or Crete, or Italy... Hell it could be North Africa...

+1 vote   article: ARMA 3 Announced
Un_dead
Un_dead May 11 2011, 12:58pm says:

This is quite interesting... I've been follwing this game for a while, and it looks pretty cool :) Keep up the good work people! :)

+1 vote   media: Territory Generation
Un_dead
Un_dead Mar 14 2011, 11:27am replied:

Hooaah!!

+2 votes   mod: L.U.R.K.
Un_dead
Un_dead Mar 10 2011, 3:47pm says:

Desert Eagle is not a company. They are a .40, .44, and .50 weapons MADE by an Isreali company IMI :)

And the skin sucks hairy donkey bollocks :)

+3 votes   download: Desert Eagle Masonic Skin for Counter-Strike
Un_dead
Un_dead Mar 8 2011, 1:44pm says:

Bloody love to, but no... :(

0 votes   poll: Attending GDC 2011?
Un_dead
Un_dead Mar 4 2011, 12:35pm says:

no comment :P

+1 vote   media: WIP 6
Un_dead
Un_dead Feb 14 2011, 2:32pm says:

I'm watching this with interest :)

+2 votes   article: First video of the movements of Crash Bandicoot
Un_dead
Un_dead Feb 7 2011, 10:25am says:

Far too long my friend! :)

+1 vote   article: It's Been Too Long!!!
Un_dead
Un_dead Feb 1 2011, 12:29pm says:

Is that the COD4 MP5SD?

-2 votes   media: Engine test: Simple lighting
Un_dead
Un_dead Dec 20 2010, 3:13am says:

Stunning bake!

+1 vote   media: Task Force Black - C8 SFW [LowPoly Baked]
Un_dead
Un_dead Dec 15 2010, 4:17pm says:

If you want to get really technical, the AK-47 is quite rare. Its the AKM (basically a modernised, optimised version of the AK-47 (prototype) which is popular almost everywhere.

But damn good model, complemented by a damn good texture!

+7 votes   media: AK-47 inengine
Un_dead
Un_dead Dec 12 2010, 11:51pm says:

Lookin pretty sweet

+2 votes   media: Heart of Darkness
Un_dead
Un_dead Dec 11 2010, 5:12am says:

I like that its not automatically centered. Keep it that way

+3 votes   media: Free-aiming
Un_dead
Un_dead Dec 9 2010, 2:44pm says:

WOW! Just... WOW! For an Alpha that is. I can see a few places it could use improving, but you probably have them written down anyway.

GOOD WORK GUYS!

+1 vote   media: Water rendering alpha
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