i am just a guy who likes mapping playing and do all kinda stuff on pc :D

Comment History  (0 - 30 of 114)
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Aug 16 2013, 5:38am replied:

sorry, the image is very very old :D i will update it, no worries.

+1 vote   mod: Left Behind
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Nov 5 2012, 1:06pm says:

try adding more detail to the ceiling and walls like pipes and stuff and it would look very good and a bit darker the light level is too high put it on about 145 it would look very nice and spread it so the light doesn't overlap with other lights too much and add some yellowish tint to the light so it doesn't look like in heaven. overall pretty good

+1 vote   media: Tunnel
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Nov 2 2012, 7:06am replied:

Im sorry but its obvious that we dont use nh2 base its impossible to get it since it belongs to the developers of the mod we cant get it, the vignette may look like its there but thats only the video rendering.

-3 votes   mod: Left Behind
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Oct 31 2012, 4:34am replied:

I understand pretty same with me only i learned it for 5 ******* years. making sick stuff and started developing a mod. visiting Valve was my dream and im only ******* 16

+1 vote   media: The Evergreen School Visits Valve
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Oct 22 2012, 12:04pm replied:

k we're going to work on that.

+1 vote   media: Chapter 3 "Welcome to hell"
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Oct 18 2012, 2:02pm replied:

dont worry :) we know what are we doing XD this is WIP XD tommorow im gonna record this again and you WILL SEE THE DIFFERENCE :)

+1 vote   media: Chapter 3 "Welcome to hell"
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Oct 17 2012, 11:00pm replied:

if you make simple it usually looks awesome XD

+2 votes   media: Chapter 3 "Welcome to hell"
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Oct 17 2012, 12:06pm replied:

wall texture will stay but were still working on the color correction and lighting :)

+1 vote   media: Chapter 3 "Welcome to hell"
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Jul 31 2012, 12:49pm replied:

thx

+1 vote   media: We finished our mod's menu background.
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Jul 31 2012, 11:16am replied:

im uploading a video right now you will like it, it took me whole day of detailing.

+2 votes   media: our recent work on menu background
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Jul 29 2012, 3:41am replied:

dont worry the background is filled now its still not finished :)

0 votes   media: Some Updates on our mod
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Jul 25 2012, 4:06am replied:

okay :) thx for advice we want to force player to explore more places since we make alot available places for player to go, he will be able to choose the route he wants and stick to that route and we will force the player to look around places since he can find some loot.

0 votes   media: Working on our mod PT 1
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Jul 17 2012, 12:13pm replied:

hehe thx :D

+1 vote   mod: Left Behind
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Feb 17 2012, 7:35am replied:

the first chapter is prologue to introduce you with the game and characters :)

+1 vote   media: Left Behind Gameplay
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Feb 17 2012, 7:34am replied:

actually the nmh2 used the same model because its from one guy its not nhmh 2 property and combine posters are placeholders for new ones to come in.

+2 votes   mod: Left Behind
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Feb 16 2012, 7:36am says:

alright guys were going to work on your ideas :) thanks for advice
were going to make a video about your ideas so keep track of us.

+2 votes   article: Don't think our mod is DEAD !
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Feb 11 2012, 9:44am says:

this is simply Env_projectedtexture that is fixed with flashlight

+1 vote   media: Dynamic Shadows FTW (FakeFactory Cinematic Mod)
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Jan 11 2012, 9:15am replied:

everything is wip :) i already made it more detailed

+1 vote   media: First chapter "Distraction"
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Jan 11 2012, 9:15am replied:

its wip we just needed for placeholder they will be changed dont worry

+1 vote   media: First chapter "Distraction"
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Oct 1 2011, 4:59am replied:

lol hehe :D ok

+1 vote   media: H.S.D.T Gameplay series 1#
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Sep 30 2011, 12:25am replied:

yeah were now looking how to make for it a bit of contrast but at the same time minimum lights to make it balanced

+1 vote   media: H.S.D.T Gameplay series 1#
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Sep 17 2011, 12:08pm replied:

no this wil lnot die for this time

+2 votes   mod: Left Behind
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Aug 23 2011, 2:10am says:

its so beautiful make tutorial on it :)

+2 votes   media: Sun Shafts
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Aug 22 2011, 4:36am says:

the roof looks pretty familiar to the church :D but looks pretty good cant wait until il play it :)

+2 votes   media: Horror map testing V2
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Aug 18 2011, 3:34am replied:

thanks im saying this mod will be awesome there will be puzzles interesting moments and a lot of rebel traps at the first video you will be avaible to see the project and traps aswell :D

+2 votes   mod: Left Behind
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Aug 17 2011, 1:20pm says:

and place there light entity atleast a bit of brightness so the ceiling dont look like black solid wall

+1 vote   media: Hall
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Aug 17 2011, 1:19pm replied:

no spotlights are bad idea it will make pretty stupid look put there env_sprite and it will fix the problem and dont forget to make the render mode world space glow because if you wont change it it will look horrible with black box :D

0 votes   media: Progress
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Aug 17 2011, 1:16pm says:

what is that window over there ?

+1 vote   media: Progress
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Aug 17 2011, 1:15pm says:

oh its very bad you are doing the same thing that valve did with hl1 they used light_spot only and it maded very stupid black ceiling, you can fix it by placing light entity 36 units down from prop and it will be good

+1 vote   media: Progress
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Aug 17 2011, 1:12pm says:

not bad but dont overdose with bad lighting i will give you site that is very useful and i acctually readed for my self and it helped me :)

Tophattwaffle.com

im saying this will help :3

+1 vote   media: Progress
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Aug 17 2011, 1:08pm replied:

you are starting to get anoying with stupid commenting its easy to see how hes holding the damn shotgun

0 votes   media: More progress
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Aug 15 2011, 2:09am says:

looks interesting but put more details objects and some litle traps or somethin and make some displacements on the walls and stuff to make it more realistic as a tomb

0 votes   download: sg_a_Tomb_Raider1_Lv1 *** TOMB RAIDER MAP ***
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Aug 12 2011, 7:41am says:

oh my f**** good hell yeah great pic

+2 votes   media: Source + UE3 assets
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Jun 20 2011, 12:29pm says:

i like it but you could add more detail like more vegetation trees and props and stuff then it would look just great

+2 votes   download: sg_a_Outland
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Jun 8 2011, 1:47pm replied:

well now as Mr.Walrus said we now fixed and now it has more detail.

+1 vote   media: Sewer Run off
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Jun 8 2011, 5:59am replied:

okay me and my guys are now working on pipe system room and i will remember what you said and i will fix it

+1 vote   media: Sewer Run off
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Jun 7 2011, 4:13am says:

good looking i like what is that place

+1 vote   media: Session 9
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} May 27 2011, 7:23am says:

i dont want to be there now

+2 votes   media: In-game
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} May 27 2011, 7:20am replied:

no thats real one

+1 vote   media: In-game
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} May 27 2011, 7:20am replied:

yeah

+1 vote   media: In-game
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} May 27 2011, 7:19am says:

Crytek you are AWESOME !

+1 vote   media: In-game
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} May 27 2011, 7:16am replied:

nah its pretty funny out there

+2 votes   media: In-game
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} May 21 2011, 7:11am replied:

thanks now it looks a lot better those images are pretty old

+1 vote   media: Chapter 3 : Sewer run off
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} May 21 2011, 3:41am replied:

yes this old work now i added pipes more growing's and changed water texture added new effects for example color correction etc

+2 votes   media: Chapter 3 : Sewer run off
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Apr 19 2011, 10:11am replied:

Valve said in this source engine version all direct lights will be with dynamic shadows but i dont know whats with indirect lights :D

+1 vote   media: Pre-release screens
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Apr 19 2011, 10:07am replied:

76% consists of cinematic physics so it should not lag :)

+1 vote   media: GDC screens
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Apr 17 2011, 6:18am replied:

its poltergeist he makes the screen some times look grey and the flashlight is a little bit blue its diode flashlight

+1 vote   media: here are more pics
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Apr 15 2011, 11:30am replied:

and next video will be HQ and it will be soon !

+2 votes   media: Welcome to Nova Prospekt (Trailer)
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Apr 15 2011, 11:24am replied:

ah yeah the nova prospekt is the trick
Gordon Freeman was already been there before hl2 and you will see the black side of nova prospekt you will see the places that you didnt seen in nova prospekt while playing hl2 and yeah the news will be posted about new poltergeist system (sorry i dont know how to write poltergeist :D)so the news will be soon !

+2 votes   media: Welcome to Nova Prospekt (Trailer)
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Apr 13 2011, 12:51pm replied:

well the color-correction is but its just the damn angle

+1 vote   media: here are more pics
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Apr 9 2011, 3:26am says:

cant see a thing you should capture a image with flashlight atleast then we could see :)
im just a photographer :)

+2 votes   media: basic_rain with textures
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Apr 8 2011, 6:11am replied:

im already working on new trailer soon will be posted

+2 votes   media: "Escape From Memory" Trailer
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Mar 21 2011, 12:50pm says:

what is this game or mod or map ?

+2 votes   media: The Bunker (Before)
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Mar 20 2011, 2:02pm says:

its hard to orientate in there but its okay :D

+2 votes   media: The first image of basic_halls
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Mar 14 2011, 10:05am replied:

im sorry for the grammar im sometimes writing fast and i just dont check the text sorry in next video this problem will be solved im sorry

+2 votes   media: "Escape From Memory" Trailer
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Mar 10 2011, 3:20pm replied:

no its only in this mod it Will automatically turn on thats coding stuff but it worked

+2 votes   article: motion blur
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Mar 8 2011, 7:58am says:

what the hell what you have bad graphic card or you changed those textures

+3 votes   media: Nice lookin' graphics.
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Mar 1 2011, 3:49pm replied:

this is really old first art now its fully changed and fixed

+2 votes   media: Hallway
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Mar 1 2011, 6:59am says:

not bad but what is that standing there

+2 votes   media: Safe Life Promo Screen
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Feb 21 2011, 8:40am says:

guys 2 tester places left

+2 votes   article: i need testers for the Safe Life
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Feb 7 2011, 4:50am says:

looks awesome i cant wait to play it

+1 vote   media: WIP map
{}TyPeR_H.S.D.T{}
{}TyPeR_H.S.D.T{} Feb 5 2011, 4:38am says:

this mod is awesome

0 votes   download: Half-Life 2: Wars Beta 1.0.2 ZIP
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