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Agreed. It was just WAY too short. It also might have benefitted had it been a bit harder in places. The story also made little sense to me.
I'm still wondering about whether they'll get the control right for a first-person game or end up with mixed results like Mirror's Edge, or worse...
My issue with the mod is similar to Rick's, only without the cracking. Every time I go into the options, the whole game just closes/crashes. And the game freezes whenever I get on a server. This is a problem that URGENTLY needs to be addressed.
Hello, and happy inauguration day everyone. I look forward to your latest playable build to test out with you men.
Uguu~ I can't get the game to play... It just goes to the menu, then closes...
The announcer sounds like Microsoft Sam.
Is there any Steam fix for Todesangst?
Why are you still using HL2's Shotgun? I want the OLD one.
Apologies for the double-post, but this might be something you devs might want to read about for the A.I.
Well, are you going to add any new levels? And are you going to recycle HL2's art assets very much?
What makes this version better than Source?
I'm just wanting to know whether this will eclipse the Half-Life Diamond Pack in terms of features and visuals. And also, have you tried making your own version of L4D's Director?
I hope that this one beats the pants off of Synergy. It's been going downhill since it got on Steamworks, due to the lack of new original maps like in Sven Co-Op.
Zut alors. Looking at this, it's hard to believe this is a mod of HL1.
Strategies for beating the bosses while in the chopper, please? I'm on Normal Difficulty I believe.
I am having the same problem as Minoran and FreakyD, oy. Email me at firstname.lastname@example.org
BTW, nice tutorial, oy.
This is a Quake III MOD?