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If the enemies were coming straight at you, couldn't they see that they through a grenade? And at the last part of the video, the elephant creature looked like he wasn't even blocking, just waiting to be hit again. Just wanted to point those out.
I'm hoping Zeno Clash will be tough in the "I can try again and get better at it" kind of way. Also, have a difficulty level that is worthy of an Angry German Kid video on youtube.
I still have high hopes for you all.
Just like everyone here, thanks. I love to see really good explanations such as yours on how the game is made. I'd love to see this kind of thing from most developers.
I believe Red Faction had destructible environments, i.e. GeoMod. Do you guys plan to do that?
Sven just needs more players on its servers, or competent bots.
Blame Canada! Blame Canada!
I hope it could be Painkiller but with more verticality & great A.I. involved. And is this on a modified QIII engine or vanilla?
WHY doesn't this game have any matchmaking? WHY! Almost everyone on this game is a pro! I came to UT3 to avoid the excess Sniper servers of the previous UTs. Now I've come just to always be raped whenever I'm on a server. Stupid UT mechanics. But I still love the game.
Can you guys please make the combat easier for noobs? PLEEEEEZE? Maybe try targeting, or something like a radar? Hell, even just enabling Third-Person would work!
Go, all of them! Mods = future of gaming! When the casual world is starting to genocide the hardcore, mods and independent titles will keep us all alive!
From what it looked like, Kreedz Climbing was a multiplayer game since it had active servers.
You've already got your "NeoTokyo". It's on Steam and it's called Dystopia. The mod's dev is going to really have to differentiate itself from that to be successful.
I didn't realise that SO many models could be displayed on screen like that in M&B. Seriously. Even so, ALL OF YOU! PLAY GREAT STUFF LIKE THIS! CELESTIAL IMPACT INCLUDED.
Indie could possibly be the new hardcore.
Uguu~ My idea for a rock star-girl who kills with her guitar has been unintentionally STOLEN. Hopefully her crucial character trait of being a cannibal cook will be left intact... This is no joke.
Will it make the climbing mechanic easier like in NS? Because that's a HUGE annoyance due to how disorienting it is. Also try much more to differentiate this from NS.
Most complaints I've heard were of its unoriginality. But it had weapon upgrades, good A.I., a simpler map editor, and a seemingly nice story. What made everyone hate it that much?
30 min = too little. Unless it has the A.I. Director(which is somewhat impossible right now).
YAY! CI Now all of you go out and play them!
But what about PVK II as at least a nominee? "You are no MAN!"
I HOPE it at least uses steam's server system. The Server Browser Interface is so, so, bad. And there's so few servers. But the other UT's from what I've seen are no different...
I'm wondering... why aren't mods coming on to steamworks as frequently as commercial games? I wanna see HL1 mods on there! Maybe even id software game mods/source ports! PLEEEEEEZE
Valve said that it would come out in Spring along with the DLC.
IMO this game needs to be more competitive with Sven Coop.
C'mon guys. We need to spread word about this mod. It NEEDS attention just like all the others out there. I want someone to play this with...
I believe it would be imperative to keep Nintendo from trying to sue the pants off these modders or file a C&D order.
What's with Ashura having a UT3 page now? Are you going to port it and develop on there?
What about the one for UT2K4? Are you switching to UE 3.0?
I hope you don't make a Romero-sized mistake like he did with Daikatana (it switched to the Quake II engine, making the game obscenely buggy)
Agreed. It was just WAY too short. It also might have benefitted had it been a bit harder in places. The story also made little sense to me.
I'm still wondering about whether they'll get the control right for a first-person game or end up with mixed results like Mirror's Edge, or worse...