Hullo. I'm just a little ole' programmer who specializes in C++ and C#. Outside of programming, I enjoy playing games, reading novels, and of course - listening to music ;) I'm working on a game called TRTWNT!

Comment History
Code_Assassin
Code_Assassin - - 27 comments @ Boring Man

Looks pretty cool! Tracking. Love me some stick figures :D

Good karma+2 votes
Code_Assassin
Code_Assassin - - 27 comments @ The Beginnings of Gameplay

Oh and yes - there will be a build to play soon =)

Good karma+1 vote
Code_Assassin
Code_Assassin - - 27 comments @ The Beginnings of Gameplay

I'm glad you like the game!

I'm guessing the description above is super vague so I'll try my best to go into a slightly more detailed description. TRTWNT is a board game in essence with elements of an RPG and FPS. Each board will have a theme - for example on board might have a space theme the other might have some sort of medieval theme.

Your adventure will be based around the theme of the current board you're playing. I plan on having around 500 or more scenarios for each board, but based on the way the player plays he/she could jump to scenario to scenario. Procedural Generation would help the scenarios seem new every time you played, or encountered the same scenario in another play-through.

Hopefully this answered your question! If you are interested in seeing more, please don't hesitate to watch the project here on IndieDB!

Good karma+2 votes
Code_Assassin
Code_Assassin - - 27 comments @ The Old World

=[ Don't die on me.

Good karma+3 votes
Code_Assassin
Code_Assassin - - 27 comments @ Code_Assassin

:P Haha - I haven't read my profile in a long time. Your welcome!

Good karma+1 vote
Code_Assassin
Code_Assassin - - 27 comments @ The Old World: Alpha Trailer & IndieGoGo!

I totally have faith in this project :) I'm sure it will be a success

Good karma+4 votes
Code_Assassin
Code_Assassin - - 27 comments @ The Old World: Random Moonwalking bug.

Haha let me guess - you pressed right, down, and left? Lolz

Good karma+2 votes
Code_Assassin
Code_Assassin - - 27 comments @ Tile Select

The terrain was heavily inspired by Survivors of Ragnarok <3

Good karma+1 vote
Code_Assassin
Code_Assassin - - 27 comments @ Blocky Terrain (Day Time)

This was quite early in the development of my project :)

Good karma+1 vote
Code_Assassin
Code_Assassin - - 27 comments @ More Blocky Terrain

All photos of similar terrain are all procedurally generated :)

Good karma+1 vote
Code_Assassin
Code_Assassin - - 27 comments @ The Old World: New Items and Animations.

Animations look cool but I think I'd like to see them in a video :)
Keep up the good work tho :D

Good karma+2 votes
Code_Assassin
Code_Assassin - - 27 comments @ Virtual Static

Haha, I like the name! Virtual Static... sounds catchy already :)

Good karma+2 votes
Code_Assassin
Code_Assassin - - 27 comments @ The Old World: Player & Item Skills/Attributes

:D Haha, Awesome! Keep adding more features!

Good karma+2 votes
Code_Assassin
Code_Assassin - - 27 comments @ Maker's Tale

Wow. Keep up the good work! Tracking.

Good karma+4 votes
Code_Assassin
Code_Assassin - - 27 comments @ The Old World: New Items and Crafting Recipes.

Sweet. Keep up the awesome work man!

Good karma+2 votes
Code_Assassin
Code_Assassin - - 27 comments @ The Old World: New Video Update (Minions, Fire, Map System)

Good stuff here :) I like the Theme

Good karma+2 votes
Code_Assassin
Code_Assassin - - 27 comments @ The Old World: GUI Actionbar Split & Alpha News

Neat Feature. MOAR updates please :)

Good karma+1 vote
Code_Assassin
Code_Assassin - - 27 comments @ Code_Assassin

Glad to see you too :)

Good karma+1 vote
Code_Assassin
Code_Assassin - - 27 comments @ The Old World: Stealth System Suggestion & Empire System Update.

+1 for that nice loading screen ;)

First off, I want to congratulate you on such an amazing job you've done so far - this game has really caught my attention!

- In terms of the Stealth System you suggested implementing, I think you should totally go for it! I think it'd be pretty cool to sneak around and pick pocket unwary NPC's :)

- Good Luck,
Tweak

Good karma+3 votes
Code_Assassin
Code_Assassin - - 27 comments @ Catathrenia - April Update 2

Wow, this looks interesting! The environment reminds me of Amnesia: The Dark Descent, but good job so far!

Good karma+4 votes
Code_Assassin
Code_Assassin - - 27 comments @ Enola

Awesome game so far - the environment definitely gives your game that mysterious look to it :) I look forward to seeing this game reach it's full potential.
Best Wishes,
-Tweak

Good karma+2 votes
Code_Assassin
Code_Assassin - - 27 comments @ The Old World

Brilliant. Loving the concept - and definitely going to track.

Good karma+4 votes
Code_Assassin
Code_Assassin - - 27 comments @ Gario: Back in Action

Oh my - not another Mario Clone :(

Good karma+4 votes
Code_Assassin
Code_Assassin - - 27 comments @ Hellas

Nice, I love the whole concept - especially being able to play on the surface of a black figure vase!

Good karma+1 vote
Code_Assassin
Code_Assassin - - 27 comments @ The Humble Botanicula Debut

Just in time ;)

Good karma+2 votes
Code_Assassin
Code_Assassin - - 27 comments @ Survivor - Forgotten World

Awesome work so far guys - keep those updates coming!

(Tracking this one ;) )

Good karma+3 votes