Creator of the Medieval II Mod 'Stainless Steel' and team leader of 'Third Age - Total War'.

Comment History  (0 - 30 of 68)
TW_King_Kong
TW_King_Kong Dec 14 2011, 5:45pm replied:

of course, hopefully with the next patch.

+1 vote   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Dec 14 2011, 5:43pm replied:

I guess you have only Shader 1 enabled in your video settings, so changing it to Shader 2 should fix this problem.

+1 vote   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Dec 13 2011, 5:12pm replied:

no

+4 votes   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Dec 13 2011, 5:12pm says:

I hope you enjoy it and that I havn't confused any files (which happens in almost every release) ;)
And thanks moddb for the upload authorisation! :)

+11 votes   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Feb 16 2011, 1:02pm says:

@roadking: somewhere in front of this mountain
@DuBass: Got them from C:\Spiele\Medieval II Total War\tgas ;)

+13 votes   media: Moria
TW_King_Kong
TW_King_Kong Nov 25 2010, 12:24pm replied:

that's not really what I'm working on and they are long finished. This was more or less just a little side-project. Nevertheless I think the work was worth it, since almost all horses can be replaced with much more realistic ones.

+1 vote   media: Rohan horse
TW_King_Kong
TW_King_Kong Nov 25 2010, 11:43am replied:

no worries, TATW is far from dead and there will be some big news soon. ;)

And a BIG thanks to everyone who has nominated TATW for the moty awards! :)

+3 votes   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Sep 25 2010, 3:29pm replied:

ups, thanks for the note. ;)

And thanks everyone for your comments! :)

+1 vote   media: construction site
TW_King_Kong
TW_King_Kong Aug 1 2010, 2:04pm replied:

like a citadel with white walls. Not like the 'real' Minas Tirith
yet...

+1 vote   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Aug 1 2010, 2:03pm replied:

short answer: no ;)

+1 vote   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Aug 1 2010, 2:00pm replied:

I don't think there is a german translation for 2.x yet

+1 vote   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Jul 29 2010, 7:31am replied:

download patch 2.1, this will fix all wrong sounds and music.

+1 vote   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Jul 27 2010, 5:35pm says:

Thanks again Legolose for all your help and support! :)

@everyone
Patch 2.1 released, which should fix most (if not all) bigger problems and possible crash reasons:
Twcenter.net

Moddb upload and update will probably follow tomorrow.

+1 vote   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Jul 27 2010, 5:32pm replied:

yes

+2 votes   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Feb 23 2010, 12:41pm replied:

^^exactly

+1 vote   media: Dunedain Ranger
TW_King_Kong
TW_King_Kong Feb 23 2010, 12:39pm replied:

yes, completely reworked :)

+1 vote   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Jan 29 2010, 11:22am replied:

settlement modding is very very hard and tedious with M2, but yes, it is planned...

+4 votes   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Jan 29 2010, 11:21am replied:

like the installation notes say, you have to download 6 files for the latest version: Part 1&2 of the 1.0 version and 4 patches.
No hotfixes are needed, however a little bug-fixer for 1.4 should be released this weekend...

+2 votes   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Jan 24 2010, 8:52am replied:

the 'estimated' release may be mid-february, but it is a very rough estimation...

+1 vote   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Jan 24 2010, 8:50am replied:

to play custom battles with settlements, see this thread:
Twcenter.net

+1 vote   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Jan 24 2010, 8:48am replied:

what you are considering "fun" was actually a big exploit with archers, since like you said, you could defeat whole armies with them.
And actually the archer's strength decrease was very small and the majority considers this a good change.

Regarding Eriador: they are actually supposed to have a weak military, but a good economy. However, Eriador is currently completely reworked anyway and much will change.
You can see the plan for Eriador here:
Twcenter.net

+1 vote   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Jan 9 2010, 9:27am replied:

please see me answer above...

+1 vote   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Jan 9 2010, 9:25am replied:

thanks for the note and especially for reporting what the reason was. :)

I just heard about this problem from another guy and it is indeed Ulfast who is causing this problem...

There will be a little "bug-fixer" today or tomorrow, who will also fix this...

+1 vote   download: Third Age - Total War 1.4 Patch (Obsolete)
TW_King_Kong
TW_King_Kong Jan 9 2010, 9:21am replied:

this a known bug, which can't be solved unfortunately.

But there is a work-around for this problem, see here:
Twcenter.net

+1 vote   download: Third Age - Total War 1.4 Patch (Obsolete)
TW_King_Kong
TW_King_Kong Jan 9 2010, 9:17am replied:

you are one of the first who finds Rhun too weak. Most people find playing Rhun too easy. ;)
Anyway, balancing is a constant process, so I will also look into your 'complaint'...

+1 vote   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Jan 9 2010, 9:13am replied:

the patch notes state that the 1.4 patch is NOT save-game compatible, so it's obvious why you couldn't load a game from 1.3.

Also, the vast majority of players in the official forum can start a campaign with 1.4, so the problem has to be on your side. (wrong installation, own modification, sub-mods, etc..).

I can only recommend you to deinstall and reinstall the mod again and make sure you follow the installtion steps mentioned in the above post.

+1 vote   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Jan 4 2010, 8:41am replied:

@tezz
Such problems are actually always related to a wrong installation, to own (wrong) modifications or to used sub-mods where the patch is applied on top of it. I would recommend to deinstall and install TATW again.

@NIX311,
I probably should have mentioned that the 1.4 patch is not save-game compatible, so you can't load saved games from 1.3...

+1 vote   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Dec 8 2009, 4:28pm replied:

For once Legolose is not correct. ;)

Patch 1.4 will have A LOT of new stuff (not only some bug fixes), but the rework of Eriador is still far away.
There will be a little preview of what is coming soon...

+1 vote   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Oct 14 2009, 10:02am replied:

probably this weekend...

+1 vote   mod: Third Age - Total War
TW_King_Kong
TW_King_Kong Oct 4 2009, 6:16am replied:

Thanks for the feedback. I really tried to eliminate all vanilla pictures, so if you tell me which pics are missing, please let me know.
As for the voices, it is still some longer process to replace all voices (there are thousands of them) but we are working on it. ;)

+2 votes   mod: Third Age - Total War
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