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212th still crashes when running with battlefront evolved, the others seem to work just fine though
added additional upgrade levels to the "additional Garrison" space station upgrade, allowing for more warships to be called in, giving the station a greater chance of surviving a large attack?
oh man the Cradle-class is massive, I knew it was big, didn't think it was that big though
take it you haven't found a way to fix it?
any one else having trouble with "lazy" AI?
if my memory serves me, the Victory has a third ball on the bridge support, that ball would be the shield emitter
i'll give that a try then, thanks
kinda disappointed with this update. CIS is lazy and won't attack in skirmish or GC. I don't know if there has been a fix to this problem yet. over all the game runs great, just the lazy cis ai is a bit of a downer
is there a way to use this mod with the gold pack on steam?
Rhen Var gets my vote
awsome, been wanting to see that in a mod
so will the main hanger actually open up to launch fighters in the game?
the Mandalorians have my vote
is there a way to get the Providence-class carrier/destroyer and the Lucrehulk-class Droid Control Ship in GC?
Great job on the Thranta, very realistic and absolutly incredible. looking forward to the release