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tschumann
tschumann @ Sandpit

No, please use the Steam version of Half-Life.

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tschumann
tschumann @ Sandbot v0.4.2

PikaCommando bot_skill 5 doesn't work but I've fixed this in the next version. bot_skill currently only affects accuracy of shooting but it should be instantaneous. Are you using MetaMod?

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tschumann
tschumann @ Sandbot v0.4.2

Rainbowdash98 I'm not sure what you mean - the game won't let you spawn bots in singleplayer (singleplayer always has maxplayers set to 1) but this version fixes singleplayer level transitions being broken when Sandbot is installed.

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tschumann
tschumann @ Sandbot v0.4.2

Lateralus10k yeah there are a few cvars you can play with but bot_skill is the main one.

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tschumann
tschumann @ Sandbot v0.4.2

Rainbowdash98 bots that have been kicked still occupy a slot in the engine's list of players - in this version I fixed bots thinking these unused slots were actual players (if you kicked a bot you would sometimes see bots standing in empty space attacking the location where the bot was kicked).

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tschumann
tschumann @ Sandbot v0.4.2

Lateralus10k what bot skill level are you using?

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tschumann
tschumann @ Sandbot v0.4.1.1

All good.

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tschumann
tschumann @ SandPit 3.7.1 (EXE)

tyabus2005 not dead yet - here's some progress from a few weeks ago: Twitter.com
I've been working on a few of my other projects but plan on getting back to Sandpit soon.

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tschumann
tschumann @ Sandbot v0.4.1.1

Haven't really done anything towards it but it's sort of there (HPB Bot has some support - I've never tested it though).

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tschumann
tschumann @ Sandpit

What platform are you running on and which version of Half-Life are you using?
Are there any errors in the console?

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tschumann
tschumann @ Sandpit

bedrockperson are you running the Mac version of Half-Life? Currently only the Windows version of Half-Life is supported.

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tschumann
tschumann @ Sandpit

No not yet - still working on multiple different other things etc.

Reply Good karma+2 votes
tschumann
tschumann @ Sandpit

Yeah I should probably find the time to give it a go.

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tschumann
tschumann @ Sandbot

The problem was that Sandbot doesn't work with the WON version of Half-Life.

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tschumann
tschumann @ Sandpit

Ridiculous-Ties I never played Go-Mod so I don't know what its feature set is so I'm not trying to copy it. I think what I'm doing is different though.

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tschumann
tschumann @ SandPit 3.7.1 (EXE)

Hey thanks - I don't need any help right now (don't need models or maps really) but thanks for the offer.

Reply Good karma+1 vote
tschumann
tschumann @ Sandbot

MagnussonTR which game and what error do you get? What version of Sandbot and what version of the game/mod too.

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tschumann
tschumann @ Sandbot

MagnussonTR yes why?

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tschumann
tschumann @ Sandpit

greethehatty for some reason maps don't seem to load in the Create Server menu but you can go to them in the console (this is something I can't fix without engine access). You can only spawn extra monsters through the console (but I'm playing on exposing them in the spawn menu). I've only added support for a few Opposing Force weapons too.

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tschumann
tschumann @ Sandbot

MCPimp√£o I haven't done anything towards Team Fortress Classic bots at this point other than keep the functionality that comes with HPB Bot by default.
I'm not sure when I will but I do very much want to support it.

Reply Good karma+2 votes
tschumann
tschumann @ Sandbot

twitch72 names and models are all hard-coded (should be possible to customise them eventually but the bot spawning code is all a bit of a mess). The bot_count cvar controls how many bots are spawned though it doesn't automatically kick (it will in the next version though).

Thanks! Long term I want to add auto-waypointing (it's a pain doing it manually).

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tschumann
tschumann @ Sandpit

Ridiculous-Ties current progress: Twitter.com

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tschumann
tschumann @ Sandpit

ZDoomguy yeah only the Steam version of Half-Life is supported (Sandpit uses engine features not available in the WON version of Half-Life). I think v2.3 or v2.4 were the last that worked with WON.

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tschumann
tschumann @ Sandpit

Ridiculous-Ties I don't know but Sandpit isn't the only thing I'm working on.

Reply Good karma+2 votes
tschumann
tschumann @ Sandpit

Ridiculous-Ties I intend to keep on working on Sandpit - it's still not done yet.

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tschumann
tschumann @ Sandpit

Ridiculous-Ties I don't know what you mean. I've never played Go-Mod.

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tschumann
tschumann @ Sandpit

Ridiculous-Ties absolutely not - I haven't had much time to work on it lately but I got a bit done last night.
Hopefully I'll have some screenshots to show off soon.

Reply Good karma+2 votes
tschumann
tschumann @ Sandpit

Ridiculous-Ties yeah that's the plan I just haven't thought that far ahead.

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tschumann
tschumann @ Sandpit

Could you set developer to 2 then load one of the problematic maps and then paste the console output?

Reply Good karma+1 vote
tschumann
tschumann @ Sandpit

Wolfofdoom3 yeah this is something I'll look into - currently all the mounting stuff is hard-coded but I'll see what I can do to make it more open.

Reply Good karma+2 votes
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