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ZDoomguy yeah only the Steam version of Half-Life is supported (Sandpit uses engine features not available in the WON version of Half-Life). I think v2.3 or v2.4 were the last that worked with WON.
Ridiculous-Ties I don't know but Sandpit isn't the only thing I'm working on.
Ridiculous-Ties I intend to keep on working on Sandpit - it's still not done yet.
Ridiculous-Ties I don't know what you mean. I've never played Go-Mod.
Ridiculous-Ties absolutely not - I haven't had much time to work on it lately but I got a bit done last night.
Hopefully I'll have some screenshots to show off soon.
Ridiculous-Ties yeah that's the plan I just haven't thought that far ahead.
Could you set developer to 2 then load one of the problematic maps and then paste the console output?
Wolfofdoom3 yeah this is something I'll look into - currently all the mounting stuff is hard-coded but I'll see what I can do to make it more open.
Ridiculous-Ties maybe but I'll probably be sticking with the GoldSource version for a while yet (I already have enough projects on the go right now, and the little I've played with Source hasn't been as easy as GoldSource).
Do you own Opposing Force and Blue Shift? The content won't show if you don't.
Are you seeing some sort of error message?
taakuu I believe I changed the .wpt format a little so standard HPB Bot waypoints won't work, but the instructions for creation are the same.
taakuu there are instructions in readme (the same as HPB Bot).
tyabus2005 still a work in progress - not enough free time.
taakuu it already has Opposing Force CTF support. I've only added waypoints for one map but there are some more at Forums.bots-united.com by other community members.
I assume so - it's had 290 downloads from ModDB in the last month.
You can just rename the maps to play them.
There is a converter called bs2pc that will convert the original maps too if you want to play them as they were made.
Ridiculous-Ties hopefully - probably I'll add the rest of the first-party titles at some point, then give more thought to mods.
vsr9012 I'm not planning on adding Frontline Force support (I think HPB Bot has support though).
VaultBoy282 no just Steam Half-Life support.
Ridiculous-Ties nothing planned at the moment - still sorting out the cross platform stuff as the current big feature.
Ridiculous-Ties it's possible - I haven't looked at the extra stuff that Sven Coop gives. I'll probably go down the path of making arbitrary content easily mountable but I haven't worked out how that might work yet.
Ridiculous-Ties I don't think it could ever be a GoldSource version of Garry's Mod (as much as I want to have all those features) - the engine is way too limited. Sandbox version of Half-Life is something achievable.
Ridiculous-Ties I'd like for it to be on Steam - haven't looked a whole lot at it yet but I will once the next version is closer to completion (http://store.steampowered.com/about/communitymods/ for example still mentions Greenlight which I didn't think was a thing any more).
Ridiculous-Ties I haven't thought that far ahead (this is one of multiple things I'm working on).
If you installed it right when you create a server bots should spawn. Which game are you playing this with?
HandsomeShrek copy the half-life directory in the .zip over steamapps/common/half-life/ then when you load the game type addbot in the console.
Ridiculous-Ties the main short-term goals are Linux support and better model posing.
Ridiculous-Ties not specifically but I'm working on allowing more model posing (which will also work in single-player).