I'm a long time mod player, from France. I've played hundred GoldSrc/Source map's and mod's. I've also done some french translations : Cry of Fear, Half-Life (Update mod), Underhell (abandoned. Too much work for one man... if someone else is interested, he's welcome to contact me). I'm usually friendly in my reviews because mod's are free and need hard work from usually amateurs. However, I'm a diehard opponent towards paying mods. Donation is a better system for this kind of thing. I'll usually be harsh towards such mods if they're too much "vanilla".
The biggest mistake was really to call that HL2 Épisode 3. Probably it'll get more famous but it'll also attract a well-deserved "hate" because some people will expect high standards/Valve quality work.
In the end, it isn't a true sequel to Valve stories, it isn't even a continuation of previous SPY mod's alternate timelines : Breen is still alive and human, Kleiner is now E-VIL because possessed (???), for some reason there are still airplanes working in this world, or bus... The Résistance use Stark Trek ships...
Ok this is globally a giant ********, a complete mess, the story is "so bad it's good". There is even the EXorcist music!'!!
The enemies have all been reskinned and while it is a complete non sense (why the SWAT?), it is actually refreshing... Lava headcrabs, white zombies, etc...
The weapons have also been reskinned, you now have a wrench, a Sniper... I liked the animations.
Besides that, it's long, very long, about 25-30 hours of gameplay for 35 usually HUGE map's... They are beautifully designed, and the dev' seems to get more and more skilled the more you advance, map 11 is a personal Favourite, but you'll also find well designed vertical map's... remember Adam Foster style...
It is not, as usual, really "canon" in HL standards... Molten lava... But it gets you some pretty Nice panoramic views.
It is less difficult than previous SPY mod's, of course there are still numerous and giant battles but usually you'll find many ammo and health everywhere. Some battles are really cool and with Nice music added, you'll take some good time here.
After the Borealis climax, it all ends during a final Battle in White Forest, with a peaceful climax for Gordon and Alyx... The credits were really heart-breaking... I mean, this time it's really the end of SPY mod's...
All in all, it was a nice story for a decade, that you provided us. I wish you luck for your first indie game.
But Seriously, work with a team : with your mapping skills, you could be an incredible asset, but don't work alone; really,
Too short, virtually no custom content, cool music and fights but Nothing we've already seen here, for FREE, I don't really see the point of paying 10 bucks for this, it's not a bad mod if it was free, but it's really a bad game, a scam and an insult at this price.
Save your money for Something else, or wait for sales, get it a 1 buck, or 2...
I even suggest to play it Under 120 minutes so that you can get refund, that way you'll play it the best and only way it should be : as a free mod.
Interesting mod using OpFor assets for its own story, it suffers from sometimes repetitive and linear paths, but anyways you'll have great battles against Black Ops and even kill the Gman (here known as an evil russian CEO).
It's done another time, some years after the original mappack. The experience is still pleasant, althought I'd have like to get another ending instead of the original one... Still, it's one of the most atmospheric HL2 mod's ever made.
This is an incredible piece of work, hard and inventive, which uses OpFor assets to the maximum.
You'll fight countless Race X monsters, Black Ops, get a boss fight against a Garg... There's also the clever use of some OpFor weapons/tools like the barnacle,
the fights are also hard and it is advised to keep some of the buddies with you, for example the engineer, if you keep him alive, he'll open you some optional doors for goodies. There is a moment where I had 3 buddies with me and I kept them alive as long as possible,
also the Displacer in some places can teleport you to mini-Xen levels, where you can get some good stuff and even deliver some fellow Marines.
It has everything in it, in Valve-quality, to never get you bored, puzzles, vehicles, various battles...
The final fight is against 2 black ops vehicles, an Apache and a V22 Osprey, depending on how you're good and fast, it can be real quick or be a real pain in the ***.
Either way, a must-play for every HL fan in the world, a clever and inventive piece of work.
I was really surprised, you've used some interesting and varied stuff in this one, especially some nice and long battles with plenty of NPC's, either good or bad, it was an interesting stuff to do once again, the mod was a bit short and I hope you'll do more in the future, it's promising.
Ok, it was a funny "mappack" from some good old modder's I've known since several years now, it was globally short, and the challenges were varied and fun.
THE GOOD :
1) Riddler's Complex (Malle), interesting maze with some nice tip's when stuck, it was various and inventive.
2) Chairman (Strider) : again, some nice puzzles and the use of "stealth" in an 1998 game is pretty nice. Also, the japanese design.
3) Status Reporting (Ninetnine) : just fun :D
4) Bernier and Co (Tetsu0) : nice little challenge with some humor;
THE AVERAGE :
5) Cristalline Energy (Urby) : average challenge.
6) Roof (Urby) : a sympathetic final battle but just "classic".
7) Recreational Area (2muchvideogames) : funny in the beginning but then it was a little boring.
8) LAB COMPLEX (Dr Orange) : frankly, I barely remember.
9) Upper Management (the mighty atom) : long and various but too hard, either on the puzzles and on the fights
THE "BAD" :
10) Time labs (Jessie) : too long for nothing and a "meh?" ending
11) Rebellatrix Media (JeffMOD) : the map was cool but I quickly lost interest until the lame end.
12) Aerodynamics (TJB) : There was nothing. At all. What the hell was that??
Globally, it was a pretty cool challenge, thank you for this.
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