Creator and admin' of the HLEU, French translator of Cry of Fear.
Mod Review on Jan 7th, 2015 - 1 person agrees
Honestly, I didn't bother to downvote Multi SA or JC2 multi.
But this is enough now, after the cataclysm that Areal was this year and then you, I'm just sick of oblivious cheaters and liars.
Of course you seems to not gain any money for your efforts, but the fact that your MOTY trophy hides the potential of the other worthy mod's is enough for me to spank your ***.
Game Review on Aug 29th, 2014
At first it looks cheap and shady, but it becomes more and more interesting and funny.
Game Review on Aug 29th, 2014
DRIVE put in a video game, with some David Lynch "aura", and an awesome OST.
Mod Review on Aug 22nd, 2014 - 2 people agree 1 person doesn't
It's a unique mod, but too much attention on details, forgetting a bit about the basics... (gameplay...)
Mod Review on Aug 19th, 2014 - 1 person doesn't
Just finished the Gate 1, wanted to play it, before doing the 2nd...
Well, it was a cool adventure IMHO, I really liked the setting and the story, even if it's the kind "so bad it's good", I mean that whole story with agent X (why that guy from the future send us to destroy bunkers, anyways, in exchange for help?? I really thought he would turn as a bad guy in the end) was cheesy, I don't mind the voice acting but overall it was very funny (but not voluntary, you know). The ending was very satisfying, however. Killing THAT guy and then that ship going boom, and also a good cliffhanger.
About the difficulty... Well, it was truly horrible, every fight turned as die and retry battles, the enemies were overcheated as hell, they could take one grenade and one rocket and still stand, for god sake. There is even one point where, without any ammo for the sniper rifle, I had to cheat, to kill one turret shooting me from a high point. But even if it was very hard, in the end I managed to survive 99% of them, and never really getting so much frustrated (I've survived so much crap in other mods before...)
In the end, Gate1 was a good mod, a good TC, very entertaining, sometimes very frustrating. Overall, in one word, it was a little hermetic for the average player.
Looking for part 2 now.
Mod Review on Jul 7th, 2014
Kinda like an "Episode 3" (one mission : kill da ******' Advisor!!) in HL2 Ep2 map's, with a gameplay twisting all your favorite figures of the HL2verse (Mines, Antlions, Zombies, Combine, Magnusson Bombs, Sniper... everyone is here!!!) with really nice Muscle Car sequences...
Really, really great. And the map' are so beautiful.
Mod Review on Jul 5th, 2014
Firt part is pure ambiance, second part has some nice puzzles, especially the one around the pool (damn you), and the third part is pure action against some Black Ops.
Pretty fun, but the ending is rather "meh", I hope there will be a third part.
Mod Review on Jun 24th, 2014
Finally, it's done.
Some people will be disappointed, IMHO, by this final part. In fact, there are a lot of talking and scripted sequences but, hey, it's all about the ambiance, sometimes, and if you like that there is a really well-designed rebel base. And there are some cool fight scenes, like one against a sniper in the streets, Combines here and there...
Like the first and second parts, I especially liked the fact that you're doing a mission with some impact on the HL2 universe, not one you'll see the effects during Gordon trip, but one which can fit perfectly with the fact that the Citizen is in fact, a "low-level" Gordon, not as powerful, but still effecient.
It was really a genius idea, like the assault on BreenTV in the first part, to make us attack the drink factory. And it was also very cool to make several endings instead of only one.
Yeah, it was WORTH THE WAIT... And believe me, I waited for your mod, boy, oh yes.
Mod Review on May 17th, 2014
It was a very good and long I especially liked that the first tier was with only the axe and the Glock with virtually no ammo, it was some challenge until we got to the HECU. The intro is really good with the tram ride and then the Hazard Course being messed up, and it was intelligent to make the journey parallel to HL1 (we see the ending from a different POV, like in Sweet HL), and Opposing Force (the ending, like in HL Black Ops... Oh god, so many mod's characters nearly crossed paths, in fact!), and there was some good action and puzzles, and of course the minigun sequence is pure fun.
Overall, a pretty good mod.