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Hello riders!


I moved the mod on Racedepartement.
Racedepartment.com

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RaceRider
RaceRider - - 3 comments

Although I am just editing for onboard views, I am not quite able to achieve the success you had in editing so much. Can you please take a look at the image in the link and let me know if I am editing the right parameters in right files. Imgur.com

For adding high speed noise to onboard views, I assumed amplitude will change the amount of movement and frequency will decide the turbulence. I see changes from amplitude but no effect from frequency. What values have you chosen and for what?

For adding DOF effect, I just set "false" to "true". Is there a parameter to control the amount of blur as the result in my case is too much.

Your being specific for other parameters and their location will be a big help for beginners :)

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RaceRider
RaceRider - - 3 comments

Thanks. I'll look into this. I was thinking that noise and vibration effects are in data.mix

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TRT_Mods Creator
TRT_Mods - - 3 comments

They are.
When you decompile data.mix you got the CAMERAS folder. They are in the BML cameras files.
The post FX such as blur or DOF are in the decompiled Graphics/Afx folder.

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RaceRider
RaceRider - - 3 comments

If possible, Please share some info on what parameters and where are they located for such an editing, specifically for cockpit view. I am able to edit fov, riders position and leaning etc by editing cockpitcameras.bml. Not sure how to edit blur, Depth of field and noise effects :(.

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TRT_Mods Creator
TRT_Mods - - 3 comments

 
If possible, please rate my mod, if you liked it.

Data for the AFX Yebis Engine post effects are located in DATA\GRAPHIC\AFX path.
Mainly in the files:

GAMECAMERAS.AFX
GAMECAMERASFIRSTPERSON.AFX
HELMETCAMERAS.AFX
OVERRIDECAMERAS.AFX
RAINFIRSTPERSONCAMERAS.AFX
RAINFULLSCREENCAMERAS.AFX

However editing those files could not be enough, since sometimes there are some references to the effects in some BML file themselves (expecially the cameras ones).

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