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Just so everyone knows, we tend to upload videos to our YouTube channel showing work-in-progress on our User Error and Killer App Mod projects.
These previews aren't always worth posting a news update about on ModDB, so if you keep your eye on YouTube you'll see that things are still progressing.
We also post screenshots on our DeviantArt page, from time to time.
Just so everyone knows, we tend to upload videos to our YouTube channel showing work-in-progress on our Killer App Mod and User Error projects.
Heh, yeah that's exactly what I said when I first played Tron 2.0. Where are the drivable Tanks? (And pilotable Recognizers, for that matter.) Definitely a missed opportunity. I also wanted to be able to go off-road with the Light Cycles, and not be confined to a grid. Despite what Tron Legacy implies, vehicles going off-road in Tron is not a new concept.
Unfortunately, adding a drivable Tank to Tron 2.0 is pretty much impossible. But User Error 3 (the other LDSO mod project) will have a pilotable Recognizer and off-road Light Cycle driving.
Well, sort of! We're doing our best to simulate the experience of flying a Reco and driving off-road, within the limitations of the Tron 2.0 game engine.
Yup, disc colors will change too.
I appreciate any offer of assistance to do a new translation. However, unless you have a lot of free time: it's an enormous task that will take months at a minimum. The team who worked on the Russian translation took at least a year to get it done, and that was several people.
Not trying to discourage you. Just saying that I hope you realize what you're getting into, especially if you want to do it alone. But if you have the time, then I look forward to seeing a Swedish translation some day. :)
I'll try to make a long answer short. :) The arms changing color/patterns was intended for Multiplayer only. The Mod Manager was not designed to fully support this in Single Player.
However, due to requests from many people, I've decided that in the update that arms changing color in Single Player will be fully supported. The character of Jet will also change color, to match the arms, when he is seen in cutscenes. (But by default he will be the normal blue.)
I'm in contact now with the team that did the improved Russian localization, and I do have their latest version. Whichever version is most recent at the time the new Killer App is released, will be the one used. (With their permission, and with credit going out to them.)
It's already corrected in the next version. It's not that we didn't know about it, but rather something that wasn't easy to fix and required hacking the binary code of the game.
No worries. I know things might appear to be dead, because of the lack of updates. There will be another update soon. There have been difficulties in getting the next version completed, a combination of feature creep and lack of manpower. Aside from people who have generously agreed to do new language translations, and someone who helped greatly with getting new weapons into the next version of the mod, the project is essentially down to one person now (me).
No. I posted some new images here about a month ago. Work on it continues. Will post another update, as soon as enough progress has been made, and we're close to finishing the updated version.
Just need someone who owns the Italian CDs/DVD to assist now. Thanks to anyone who responds!
If anyone out there owns either the French or Italian version of the Tron 2.0 CDs/DVDs, could you please visit our Facebook page and read the post requesting the community's assistance on Killer App Mod v1.2? Thank you! :) Visit the following link: Facebook.com
You probably went into the Display options menu, which caused the resolution to reset to 640x480. As I mentioned in an earlier comment "the game doesn't support selecting any resolution that isn't 4:3 aspect ratio. That's why when you go into the Display options, it resets to a low resolution. Running the Mod Manager is supposed to reset the resolution back to what you chose during install. Worst case scenario, you can edit the resolution in the display.cfg file in your Tron 2.0 folder."
Thanks! The in-depth write up you did on both the game and the mod is appreciated. And I agree with a lot of the sentiment expressed in the review, about how the game didn't exactly get a fair shake.
Ah, yes, that site is actually how we found the name of the project founder. I already sent him a private message there a long time ago.
The problem is, the site only allows sending PMs. There's no option to e-mail a person, no other contact info. And members of the group haven't logged in to that site for months at a time.
So, I posted this news update in the hope that someone in the group, or someone who knows them, will see this.
Thanks again for your help, I did learn something new. I didn't know the name of the company that did the localization. And I wasn't even sure if it was done by a company, or was a previous fan effort.
I'll just have to wait and see if anyone contacts us.
I'm not sure, that translation may have been used as a starting point, but there is definitely a group of fans who have improved upon it. They've even translated the new English text that was added in the mod.
We've been aware of this group for a while, but we just can't find any proper contact information. All we know is that the founder of the project goes by the nickname of "FREZ".
Thanks for the name of the company that did the original localization. Wasn't aware of exactly who it was that did that one.
LDSO has released an updated version of the TRON 2.0 Complete Map Pack, which contains every custom Multiplayer map ever released.
Find out more at the following link: Tronfaq.blogspot.com
LDSO released two new downloads in time for the 30th Anniversary of TRON yesterday, more here: Tronfaq.blogspot.com
First off, v1.0 never supported widescreen. In fact, it didn't even see a wide release. It was v1.1 that first added widescreen.
I know that you've had this mod working in widescreen in the past. Well, nothing has changed since then. You're still using the same version of the mod.
The installer getting stuck only happens to a small percentage of people. But I agree that it's a significant problem. It's most likely caused by an anti-virus or firewall interfering with the process. That's why Safe Mode works, nothing else is running at the time when you install in Safe Mode.
As for the resolution, it's stated in the readme and the troubleshooting guide that the game doesn't support selecting any resolution that isn't 4:3 aspect ratio. That's why when you go into the Display options, it resets to a low resolution. Running the Mod Manager is supposed to reset the resolution back to what you chose during install. Worst case scenario, you can edit the resolution in the display.cfg file in your Tron 2.0 folder.
In v1.2, you'll be able to select any resolution in the game itself. Why wasn't this the case before in v1.1? Simply because it's something that wasn't easy to implement.
If you continue to have trouble, ask for help on Facebook, our LDSO.net forum (you've posted there before), or send us an e-mail.
That Wikipedia article about Tron 2.0 isn't very informative. We wrote our own article with a detailed history of the game, if anyone would like to read it.
If workarounds were required for a functioning multiplayer, we would have mentioned it in past news or the description for this mod. Since a large component of it is dedicated to enhancing MP.
Multiplayer has always been playable. It's never stopped working. Though, at a minimum, you want to install the v1.042 patch. Official or Unofficial, it doesn't matter. But the Unofficial patch has some additional benefits.
If you want to use this mod (which adds new features to Multiplayer), the server you connect to and other players must also have the mod. But the mod can be disabled and you temporarily revert back to the retail v1.042 release.
There was some brief discussion about switching to another engine. But we want to work with the actual Tron IP, rather than create some kind of knock-off mission. So, to avoid legal hassle in using actual Tron story elements, characters, vehicles, etc. that pretty much means a mod for one of the existing Tron games.
Besides, how many people can say they managed to overcome the pitiful tools they were given for a game like Tron 2.0 and create something significant with them? It's the challenge that makes this interesting and rewarding to us. We're enjoying enhancing and breathing new life into an old game that didn't get the attention it deserved.
It's pretty certain that everyone involved will be striving to up the "eye candy" factor where possible, in the next UE mission. I'm sure you'll see the difference as we post more previews. :)
Yeah, there is still a lot of room for improvement. An updated version 1.2 planned for some time later this year will have a lot of additional fixes and updates, to address many of the issues that people have reported with installing, etc.
Nope, the mouse wheel and + and - keys are used to zoom. But the game defaults to assigning those keys to the number pad. If you have a laptop, then you might not have a numpad. If so, you'll have to remap them to the other + and - keys.
Also make sure you're copying the entire folder and its contents out of the .ZIP, not just the .EXE setup.
Click on the troubleshooting link in the mod description. Scroll down until you see "I can't get the Killer App Mod to install at all. The installer crashes during installation. What can I do?"
The only legal sources you can obtain the game from are Amazon and eBay right now, sadly.
That price is if you want a brand new copy, still sealed. I've seen "like new" copies selling for $13 or less. I've even seen ones in good condition on eBay selling for 99 cents sometimes.
But yeah, ever since the movie sequel was released, sellers have been gouging people for new copies of 2.0