For everyone that likes Warhammer 40k Tabletop and Dawn of War Games or anything to do with Warhammer 40K.
Animator Tristan Cobb's adventures in modding and custom content for Unreal Tournament 3.
This is a large update to all Demonus characters, plus Pennrose too, which adds physics controlled tail bones and proper tails. The tails themselves are contained in each of the individual character files, but to make use of the physics you will need to install the latest version of the Demonus/Avanian Arms and Anims pack, which contains the new skeletons, physics assets, and updated family information. Watch the update in action here: Youtube.com
Note: If you would like to have the updated characters, but aren't interested in using the tails, I have included optional UTCustomChar.ini files that don't use the tail meshes.
Either option you choose, I recommend that you rebuild your main UTCustomChar.ini config file by deleting it and letting the game create it again with the new character/parts data when you next launch UT3.
This update also fixes the incorrect ear color issue with Demonus characters, and makes several miscellaneous mesh fixes to a few different parts.
Texture updates for Avanian characters will still be incoming, though I will likely just remap and retexture most of them from scratch.
Avanian Common 1: Not Updated
Avanian Common 2: Not Updated
Schmitt: Not Updated
Hartwin: Not Updated
Rick: Not Updated
Latest tweets from @tristikov
I've added new character turnarounds and gameplay videos for UT3! T.co
Mar 4 2013, 3:48pm
Feb 25 2013, 1:39pm
I've recently done a complete rebuild of my website to allow for regular updates! Check it out at T.co
Jan 25 2013, 11:45am
Just finished Desert Patrol: Reloaded, a complete tune up and re-render of my old 3D VFX final project. Check it at T.co
Aug 29 2011, 11:37am