I'm an independent game developer and game artist. My focus is on games that define player agency and emotion responses. Check out my Twitter account, @TristanParrish.

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Team Afflicted

Team Afflicted

957 Developer

Team Afflicted is a group of hardworking, driven game developers looking to develop high-quality game content outside of the AAA development scene. Our...

5008
Broken Window Studios

Broken Window Studios

322 Developer

Broken window Studios worked to develop the prototype of Grave in the Global Game Jam in January 2013. The team is working to expand the prototype and...

7131
Understanding Team

Understanding Team

142 Developer & Publisher

We worked during a 2011 Gamejam to produce "Understanding" in a 48 timeframe. Our goal was to create a narrative focused game that allowed us to communicate...

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