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treeform
treeform @ USN Cerberus Defense Station

Not not yet, I am working on having a better map editor and thats part of it!

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treeform
treeform @ USN Cerberus Defense Station

AFF:Nexus mod never took off.

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treeform
treeform @ USN Cerberus Defense Station

Maybe X-men? I isn't Cerberus is very generic name?
"Greek and Roman mythology, is a multi-headed hound (usually three-headed[1][3][4]) which guards the gates of Hades" En.wikipedia.org

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treeform
treeform @ USN Cerberus Defense Station

Yes! Stranj made this model and he is truly awesome!

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treeform
treeform @ USN Cerberus Defense Station

I don't think this station is in Planet Storm. They have other stations. But you probably see more and more cross pollination of art.

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treeform
treeform @ Medea Combat Carrier ~ by Oblivion

No its a carrier. I think Sagan was talking about fighters that come out of it.

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treeform
treeform @ Medea Combat Carrier ~ by Oblivion

No fighters are units. We had alot of go around to how the fighters should play out. They are real units now.

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treeform
treeform @ Angels Fall First : The Second Antarean War

You "summon them as reinforcements" until you hit requisition limit. When ships die you get that requisition back, but slowly.

There is no "resources" but there is command points, which you must capture and hold in order to win the game.

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treeform
treeform @ USN Ragnarok is in game!

There is 24 coffee stations optimally distributed throughout the ship.

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treeform
treeform @ USN Ragnarok is in game!

The current plan is to lunch beta with 10v10 ship match up. See how that works with balancing. And quickly start adding ships one by one, watching the balance, till we reach about 40 ships total, 20 per each side. At that point adding ships will become slower, but hopefully will never really stop.

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treeform
treeform @ Thinking about zone design

Lols...

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treeform
treeform @ Red Clouds

thanks!

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treeform
treeform @ Thinking about zone design

I am not sure. The shadow falls on the "navigational grid" and that gives you some depth cues about the map. For example in that screen shot you see that the big rock is really big, if the shadows were not there it could have been a pebble next to the camera for all we would know.

I am also working on perspective shadow maps to make shadows look better on such different scales.

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treeform
treeform @ working on planets

Anuker? Did some one say Anuker?

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treeform
treeform @ Red Clouds

This is actually not a planet cloud but a nebula. There will be as many sky domes we can produce. The planets don't move fast enough for you to see the day and night cycle. But if you could see them move yes.

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treeform
treeform @ Red Clouds

I actually felt very therapeutic drawing them.

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treeform
treeform @ USN Hind Class Assault Craft ~ by Kris Wood

Yes this ship will and on carriers.

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treeform
treeform @ Playing with Icons

Yes its a RTS kind of a game, you get ships, they die, you get more ships, then you win!

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treeform
treeform @ Zooming Problem

Sadly music and sound is a week point. We don't have any one on the sound effects at the moment.

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treeform
treeform @ Zooming Problem

No home world screen shot will not be in the full game!? Everything else you see here maybe.

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treeform
treeform @ Zooming Problem

2aw has the same 6 degrees of freedom as Home World. You cant really grasp the battle fields from a small image you have to be able to rotate around the game play area to grasp whats going on.

Good karma+1 vote
treeform
treeform @ Angels Fall First : The Second Antarean War

The problem is there isn't any thing to sell so there is no credits. Its a military simulation not a trading game. There is in game Requisition Points which you use to buy units but they only last for that battle.

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treeform
treeform @ Zooming Problem

You right maybe i should focus on getting the FX really cool then they are just begging for the player to zoom in and see it.

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treeform
treeform @ In Game Planet

No, there is no planet management at this point. Maybe for v3.

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treeform
treeform @ In Game Planet

Thanks, looking at how to make atmo now.

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treeform
treeform @ In Game Planet

Sadly colonization is out of scope. Maybe in a different game or some far far away expansion.

I am building a war game! Explosions! Ships moving! Not a "Excel based"-"Sim City" colony game...

Good karma+2 votes
treeform
treeform @ In Game Planet

Its just a dead Ice planet. Other planets will have atmosphere just need do more work.

Good karma+1 vote
treeform
treeform @ Angels Fall First : The Second Antarean War

Darkspace uses "buy in game credits" model. 2aw will have some thing like the "Freemium" model but scene there isn't any in game credits that you hold long enough will not work like Darkspace.

The problem I waned to void with having long term credits is that people that pay more or spend more time in game always win.

Good karma+1 vote
treeform
treeform @ Internal Map Of Aseir

With fire?

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