Forged in Valhalla by the hammer of Thor
I'll see what I can do!
It is normal. Either i figure out how to add scripts or I'll simply change their class.
Yes it does!
Hm.. Then I can't be of much help. Perhaps a re-install will solve the issue.
All texture replacers (not meshes) work with MR, but I don't recall which texture packs that were included in that package. I'm pretty sure you can find better on Morrowind Nexus. If I were you I'd wait for Darknut's texture pack Forums.bethsoft.com which is vanilla friendly :)
Thanks man. Enjoy!
Lol didn't know that haha. Well, I'll make it worthwhile locating her (dead or alive, haven't decided yet).
I've not yet implemented her into the mod, but I plan to do it in the next version. I must admit it's something I've been planning to do for quite some time, but I forgot to do it.
Cheers for reminding me!
Ah, well it's not uncommon that you get a large discount in MW (depending on how much they like you etc), but that sounds a bit high.
Thank you very much! I hope you enjoy it :)
Wierd. All traders or a specific one?
It has nothing to do with the mod Eric. That's simply the way the game works, sadly.
You could add a "fortify attack" bonus to the races in the CS. That way you'll hit more often :)
Yes. Remember to remove the old esp.s (Morrowind Rebirth 2.9 etc).
It's not my setup. This is a screenshot from 'Darkelfguy' :)
Thanks, and there are more undocumented fixes as well!
Haha! you're giving me too much credit ^^
Hi Kajeve! I don't think it's compatible, It's a rather larger modification, but you could always give it a go.
I plan to use a new mesh to make it look less like a mountain, and more like a volcano. I actually had it planned for 2.9, but scrapped the work I had done because It didn't look good enough.
*Hint* Red Mountain *Hint*
Should be ready in a week or two.
There will be a shitload of changes and additions, but nothing truly major like a town expansion or such. With this version I want to tie all loose ends and give every addition so far a "facelift" if you will. Quality before quantity!
I do plan to make some major changes down the road, however.
It does work, however you need to follow the instructions on the main page Moddb.com
It's nothing like MGSO. MGSO focuses on graphics and sound, while Morrowind Rebirth is all about town expansions, new creatures, new weapons, new dungeons etc.
Mainly landscape changes (vertex painting, textures, terrain etc).
I can't find the formula, but I've increased the durability a bit. Hopefully that will solve the issue!
Good ideas, but I rather keep it as is. Otherwise you'd experience the slideshow of the century.
You may experience some wierdness here and there, but it should be ok.
That doesn't sound right.. hm. I'm not sure about the formula, but it might be that your skill-level is too low. I'll do some research!
Not atm I'm afraid. Gotta be perfect :)
Should be compatible with UL, but I don't think it is with RotHT.