We'd rather die with honor than to live with shame
It is possible. Just download the entire package, then head over to the "Extras" folder. From there it should be pretty straight forward. Copy the "Music" folder and paste it in Morrowind/Data Files (wherever that is).
You have rightfully earned a place in the Hall of Heroes (♛)
It's the same armor. The offical mod only adds the armor to Vvardenfell (but it's not compatible with MR due to landscape/inventory changes).
Glass: AR 50
Adamantium: AR 50
Royal Guard AR 55
Stalhrim: AR 55
So I'd say yes to your question.
Np! It's because some of the plants in Rebirth have new meshes.
NoM and Twin Lamps will conflict heavily with the changes in MR. The other mods should be fine, though!
I'm sorry to say that there's a lot of mods that isn't compatible with MR. You'll be fairly safe using graphic replacers/dialogue tweaks, but mods like economy adjuster, morrowind advanced, BTB's own mods, and even graphic herbalism will conflict with changes done in MR.
I can't say for sure if Galsiah's leveling will work, or better mining for that matter.
Fantastic work guys :)
Did you start a new game? Also make sure that you don't use two versions of the Morrowind Patch 1.6.5.
I'd say 2-3 weeks.
I've rebalanced weapons/creatures/npc's, and fixed hundreds of floating objects, but I haven't added any new content (dungeons/caves/houses etc).
I don't think I'm going to add anything soon (or ever), because I still have a lot of plans for Vvardenfell.
Yeah me too. I didn't had the knowledge to fix them until a few weeks ago! Also got a bit of help from a friendly modder over at the bethsoft forums :)
I'm glad it worked! Now that is something worth mentioning in the readme :)
The only way to avoid doubling is to either "clean" a save-game (using this program Uesp.net), or by starting a new game.
1) Remember to install Morrowind outside Program Files/
2) Have you tried to run the exe in compatibility-mode?
3) Have you tried to run the exe as admin?
4) What OS do you have?
What are the effects of removing the "Morrowind Rebirth 2.71.esp"? Or (if you use the other esp included in the dl-package), if you remove any of the additional esps, but keep the main esp?
Yeah but that's not true. I know several modders that has made compatibility patches for Morrowind Rebirth. You just have to make sure the patch is loaded so that it overwrites the changes in Rebirth.
It is possible. You just need to have the correct load-order for the changes to take effect.
Hang in there! It gets worse before it gets better.
I've made some progress, but not as much as I'd like. There are several reasons to this, but mainly beacause it's just too hot to do anything else but hanging at the beach. Don't worry though. I did a lot of work in June, and I plan to do a lot more in the next 3-4 weeks.
I have no plans to make any patches for that mod right now. I know that the authors of that mod is still working on it, and I'd prefer to wait until they have everything in place.
I'm not really sure what's causing this atm. There's a similar issue in vanilla MW where the Pelagiad Fort Gates are sometimes missing.
Go the the NPC tab, double click on ID "feril salmyn" to see his NPC details (keep this window open). Now go to the clothing tab and find the shirt you are talking about. Drag and drop the shirt in feril salmyn's inventory, then press the save button below. Close "feril salmyn" NPC window, and save your changes.
This is a bug caused by Rebirth, so thanks for the info.
I'm not sure tbh. I don't do code. It is possible that the developers of OpenMW will add new tools and stuff for modders, but again.. I can't tell for sure how complex they are and if they are going to be better than what we have right now.
Thanks! I'll fix it :)
I rarely include entire modifications. Instead I try to make use of resources from various modders.
Keep an eye on this page for more news. I'm sure you'll like it :)
You have to start the construction set with the Morrowind Rebirth 2.8 esp activated. When that's loaded and ready, navigate in the menu to "gameplay", then "settings". Find the setting called "iTrainingmod". Double-click on the value of iTrainingmod (which is 30 in Rebirth), and change it to something which suits you. Higher values will increase the cost of training. Lower values will decrease the cost of training.
When you're done. Close the setting-window, and don't forget to save your changes before you close the construction set again.
I just removed the black vertex shading from the handle (left), which hid the texture that was supposed to be displayed (right).
Too early to tell. Probably in a month or so.
Yeah I'm aware of the trap door. I'll probably add an interior in 2.8.
I don't currently have any plans to revamp Earthly Delights, but I might give the dancers some clothes (especially wierd without clothes if you're using a 'nude' mod).
I'm not sure about Hlomor Wine Sot. He mentions that someone stole his clothes.