We'd rather die with honour than to live with shame
No specifics. If you find a bug, vanilla or rebirth-related, just let me know!
Glad you liked it! It's quite diffrent aye?
What types of errors did you get? Could you check your warnings log in your MW folder and send the text content in a PM?
Yeah Fulgore and I have put our two heads togheter. I mean, he's already made a ton of stuff in Rebirth, so it makes sense. We will be working on something exciting for 2.6 ^^
Cool man, let me know how it goes!
I'm afraid I don't know what you're talking about lol.
Yes, the expansions are actually needed for this to work
There are several edits to gameplay mechanics. You can see the now outdated and quite messy changelog in the "features" section.
New one will be uploaded shortly..Sorry!
I somehow managed to include the wrong esp in the download package. Stupid me -.-
Ah I thought you meant the gallery. It's Red Mountain, the center volcano in Vvardenfell.
It's still lively over at the official forums: Forums.bethsoft.com :)
I think 1.6...something, is the latest patch if you have all the expansions. You need that one if you're gonna play this mod.
Should work without any issues. I had a 560 ti before and it ran just fine, even with pretty high settings in MGEXE.
Thanks man! Don't forget to use it along with MGEXE to get the most out of the mod! Also let me know what you think.
Try again later, usually works.
How does next week sound? :]
I can't take credit for the animated trees as Vurt made the basic model + texture then Fulgore animated them. It's more of a team effort ^^
Forgot to mention that several bushes and flora will be animated too :)
I know, it's side-effect due to the removal of the bad green shading. However, it shouldn't be very noticable in-game, since you rarely see them from that angle.
In general i think the removal of the green vertex shading is a good thing, especially since most dwemer ruin pieces doesn't have such shading at all, which makes it look even worse.
Press "HD", you should be able to see that button.
They will work togheter when properly layered, but the instructions I wrote doesn't seem to work very well for a lot of people. I don't like the fact that there's a description on the "official" website fro MR that doesn't really work for everyone.
The issue with MGSO is that It includes a LOT of stuff that overwrites or changes things I've done, which pretty much breaks some of the core changes that make up the MR experience. However they won't be totally "incompatiable".
Haha Its more of a joke, meaning that I don't know when It will be ready, but rather sooner than later.
Use at own risk, that's all I can say. I'll probably remove that part for next version as it does no longer apply. Besides I made this mod with vanilla MW in mind.
Next version soon™
Can you explain your problem a little more in detail? Any error messages? Can you start the game? Can you include the content of your warnings.log found in your Morrowind folder?
Suggestions on how to change that?
Nope it's a "closed beta". See description: "Why should I choose you?"
No sorry, I haven't played WC3 for ages. I'm not that into strategy games, other than total war series. I have however noticed your mod before. The new models brings back good memories from WC2.
Glad you managed to solve the issue. Let me know if there's any other issues with the mod!
Next update will be massive.
I wouldn't dare to know how many hours I've spent on this project lol.. I mean, It all started with my "New Cities Project" back in 2007. Hell it's even been over 2 years since I first released the beta here on moddb ^^