We'd rather die with honour than to live with shame
Mods that I can recommend if you like to keep things looking like the original game but want it to look a bit sharper
Darknuts Armors Retextured:
Darknuts Creatures Retextured:
Darknuts Creatures Retextured Extras:
Darknuts Weapons Retextured:
Darknuts Better Clothes Retexture (Install Better Clothes and Better Clothes Addon first): Planetelderscrolls.gamespy.com
Btw you might want to wait until tomorrow or tuesday before you install these mods. I plan to release a small update soon. When that's released I recommend installing Rebirth first, then add the mods.
Hi there! I'm glad you like what I've done here, I hope you think it's just as good as it looks (assuming you do think it looks nice).
There's a bunch of mods out there that can be used along Rebirth but I'd recommend using a program called "MGE XE" first, as it greatly enhances the graphics, even with vanilla textures the game looks pretty decent. You can get it here: Morrowind.nexusmods.com
The benefits of using this program:
* Anti Aliansing
* Vertex Fog
* Bumpy water
* Water Caustics
* Distant Land
And so on..
Mods that I deem essential:
Better Bodies: Morrowind.nexusmods.com
Better Clothes: Planetelderscrolls.gamespy.com
Better Clothes Addon: Planetelderscrolls.gamespy.com
Animation Compilation: Planetelderscrolls.gamespy.com
Mesh Improvements: Morrowind.nexusmods.com
Oriental Mesh Improvements: Planetelderscrolls.gamespy.com
Iron Mesh Improvements: Planetelderscrolls.gamespy.com
3. Animated Morrowind won't always work flawlessly with Rebirth, this due to it being based on vanilla and I've moved a lot of things in MR.
10. This is not needed since I have a similar approach. It will also conflict heavily with much of the balancing with creatures.
The rest should be fine! :)
Should be no issue really. If there is just use "Wrye Mash" Uesp.net to repair your save-game :)
Yepp that will be no problem. The only difference is that the folder is located somewhere else than C/Program Files.
It's possible, but it would require a lot of work, a lot! Perhaps in the future, who knows!
You don't need 06 and 10, 13 (will probably conflict badly), 16 (need to rework the landscape, otherwise it won't work properly), 25 (Pretty sure it won't work well with Rebirth).
Otherwise you should be good to go.
Thank you! Let me know what you think about it :)
It adds a lot of stuff to make it a lot more detailed, or rich as you say. It doesn't alter any qeusts or dialogue, so no need to worry. If you don't like the current graphics I could recommend looking for texture replacers here: Morrowind.nexusmods.com or just get MGE XE: Morrowind.nexusmods.com if you'd like to keep the artistical style, but want better view distance, vertex fog, shadows etc.
I didn't take these screenshots, the guy who made the interior (Fulgore) did it! I can't see any replacers in this screenshot, I think it's vanilla textures along with MGE XE.
Try search for "Morrowind FPS Optimizer". I think that have some sort of feature where you can increase your draw distance.
I think it's pretty much impossible to get anywhere but on the net. If you have steam you can get MW GOTY there.
Yes you will need the expansion packs!
Steam is probably the easiest way.
Naah it will probably be a full patch instead. Should be ready soon :)
Just deactivate Balmora Underworld if you can't start the game, although it shouldn't cause any issues for you, even though you get a warning.
I don't see any other errors connected to Morrowind Rebirth in the log.
Hm really wierd. I have no idea what might be causing this. Do you have a "warnings" log in the Morrowind Folder? If you do, please post the warnings here and I'll try to figure something out!
I'm really glad that you're enjoying my mod! A lot of hours were put into this... a LOT! :D
I have seen it, yes. Anyone is free to use that mod and it will probably run along Rebirth without any issues. I won't include more mods into the main package as I want to do things myself, in my own way, rather than including a load of mods.
Yes I have, although I won't spend much time on it anytime soon! Keep an eye open for more information! :)
Yeah perhaps I should have been more clear lol.
I think you have a point but it if you check the artwork of the other daggers you will notice that they have similar designs as as their short/longsword counterparts. This new design follow the same pattern, the old one didn't.
Agreed, however that path would require me to place a LOT of stuff manually = huge time consumer. I'm also having some doubts with the new parasols as they cause some issues with Tamriel Rebuilt (floating/bleeding etc).
It is, just install it like if you had the boxed game (check the readme for install instructions). Find the morrowind folder in C:/Program Files/Steam/Steamapps/Common
Hm I have never heard of this issue before, that your settings will reset everytime you die. You should make a post at the official forums (preferably here: Forums.bethsoft.com), perhaps someone over there will be able to help you.
English mods are not suited to be played with other versions of MW than the english one. That's probably the cause of your issue.
Good to know that it probably isn't possible fixing the saves AFTER the main-quest is completed.
I'm still aware of the soul trap issue, no solution in sight..yet!
As for Balmora Underworld, there's no walkthrough I'm afraid. You have to find your way through it, I don't think it will be an issue :D
Yes there will be an upcoming patch in a few days. Keep your eyes open!
Read the headline again: New Steel Dagger Replacement (Left) Old (Right).
The complicated one is the vanilla steel dagger..
I have lots of plans for 2.3, like always! Right now I'm focusing on balance, fixing weapon speeds, making spells usefull/or less overpowered etc. I'm also making sure that a lot of the stuff I made years ago has the same quality as the new things I've created, for a seamless experience! As always feel free to make suggestions that you'd like to see in the future.
As for OpenMW. I'm not sure about what possibilities that would open up for Morrowind Rebirth. I guess it would be possible to have a LOT more clutter in cells, without getting serious lag-spikes. So an overall performance boost.
I'd suggest you wait until I release the hotfix for this patch, as it has a number of fixes and additions you don't wanna miss :D
Btw, there's a lot going on for Morrowind, just check these places:
I don't see any reason why it wouldn't, give it a spin. Worst case scenario = disable the esp [: