We'd rather die with honour than to live with shame
Yeah technicly that's doable, but like you said the cleaner solution would be to remove it, either way I'm glad that the problem has been solved!
Hm.. I'll have to check it out to give you any feedback on that specific issue. I can't remember deleting him from the game but it could be that I somehow manageded to do just that.. I'll let you know if I find any issues connected to Rebirth.
Regarding the missing doors. Are you using an old save-game?
Thanks for the kind words too. Check back every know and then, cause I have a lot more in store for Rebirth!
Go to Morrowind/Data Files/Meshes/n then delete: "ingred_comberry_01.nif"
It's a left-over from a previous installment.
Sorry for the issues!
Glad to hear it! Np!
Thank you! Enjoy and let me know if there's any issues!
Grab the 2.41 download. The splashscreens are included in there (extras folder). Just open the TGA (Spash 1 or 2) and convert it to jpeg. I'd use Paint.NET or Photoshop to resize the image to fit your desktop (if needed).
I belive so. May be some minor stuff at Ghostgate, but other than that it should be fine.
You're talking about nexus? It's free to register.
Probably some random error. Morrowind isn't known to be very stable.
It isn't unusual to have 30 fps, even with a next-gen system.. don't worry. Perhaps you should try "Morrowind FPS Optimizer" to see if that improves your fps? Here's a link: Planetelderscrolls.gamespy.com
You should use a list merger if you have other mods running along with Rebirth, that's for sure. Which tool you use for that specific task is up to you!
Let me know if there's anything else and I'll try to help :)
Thanks for a great mod!
First: Congratz on the release! Awesome work, let aside some small issues.
I know how demanding people can be, but hold yourselves in high spirits. The large majority (who doesn't even post anything here), will enjoy the work that has been done, and rightfully so.
- Trancemaster_1988, Dev of "Morrowind Rebirth".
Why, I'm a great singer!
Can't wait to try OpenMW and Rebirth togheter, in their final state. Also excited to see what new features will be available for us modders when OpenMW is completed.
Thank you very much, enjoy!
Let me know what you think :)
How did the test go? Let me know on the MR board!
Ha! "In Trance We Trust"!
Boots so to speak..lol
It's being worked on!
Could you try downloading MGE XE? Morrowind.nexusmods.com
If you do decide to download it and get it running. Check the "In-game"-tab and search for "Allow yes to all load errors". Exit the program and start Morrowind.
Oh thanks so much for solving that soul gem issue.. been bogging me for so long, should have figured that out by now lol..I've been modding for too long ^^
I'll get right on fixing those issues. Let me know if there's anything else!
Regarding the release of 2.4. I only have a few small things to fix, then it should be ready to go down the pipline!
Thanks for your support, it means a lot! :D
Thanks for the info. I'll fix these issues for 2.4 :)
You should edit your ini file found in Program Files/Morrowind.
Find: AllowYesToAll and change 0 to 1.
That should fix it for now.
Do you get it in-game or at start-up?
Also, did it cause any crashes?
Yes and no. The trees and rocks will be diffrent, the latter will just have new meshes. Everything else is vanilla! (At least it will be in v 2.4)
I would go aginst using any replacers to start with, try Morrowind Rebirth along with MGE XE first: Morrowind.nexusmods.com
That's a huge update! Awesome work, can't wait to play Mass Effect again :)
Lol I didn't see this post until now, and yet I had already posted an image telling everyone to get the same pack :D
lol it's just a preview (and it's not standing), I've not actually placed it there in the build (it will be for sale in Mournhold, but put in a container). Besides there's no such thing as a bow display rack in mw, every bow is placed plain on a table or a desk.
There's nothing wrong with it, just a wierd angle.
Thanks for answering! :D
Do you have any specifics on how to increase the difficulty? I've already done a bunch of things, like making creatures tougher etc, but I'd like to hear what you players think, specificly :)