We'd rather die with honor than to live with shame
It does work, however you need to follow the instructions on the main page Moddb.com
It's nothing like MGSO. MGSO focuses on graphics and sound, while Morrowind Rebirth is all about town expansions, new creatures, new weapons, new dungeons etc.
Great show guys :)
Yeah It could be the fact that you play as high elf.. cause the marker is fine as it is (from what I can tell)!
Everyone has their own preferences when it comes to textures and such. I'll leave that choise open for the players to decide for themselves.
Yeah just copy them into the proper dir, should work just fine!
No, it won't break the lore, but I don't want to include the main landmass. And I'm positive I won't have any permission to do so either. Besides it's far from completed and it would be a huge mess updating with every new release. I think they deserve the credit for their own creation rather than being included in a mod-pack.
Like i stated previously, I do not intend to turn this into a a huge mod-pack loaded with diffrent mods, they can be downloaded separately if needed. I do appreciate your feedback though.
Oh.. well seems like I have a lot of work to do ^^
Please post the content of your "Warnings" doc found in your morrowind folder.
Also, did it occur at start-up, new game or while loading an old save-game?
I agree, grass does add a lot to the game experience. I do have plans to add grass later on, but for now people just have to due without.
And lol, I can't even remember what 1.9 looked like, it's a diffrent mod now :D
Yeah perhaps I should have been more clear lol.
I think you have a point but it if you check the artwork of the other daggers you will notice that they have similar designs as as their short/longsword counterparts. This new design follow the same pattern, the old one didn't.
I've just made a post in the "features" section with the changelog, it should be accessable in a few hours.
I uploaded it here too: Morrowind.nexusmods.com
Agreed. I hated Oblivion, it felt like some generic medieval rpg. It wasn't "alien" enough. However I belive they did a great job with Shivering Isles.
I actually loved and still love Fallout 3. It had its flaws but with mods its probably among my top 5 games ever.
New Vegas was pretty good, though it were riddled with bugs and issues. I can't even start it through steam nowadays lol.
Skyrim did a better job than Oblivion (although the setting is somewhat familiar), but it lacks depth and there's too little room for customization. The perk system was a new and fresh idea, but the implementation was really bad. Although with mods Skyrim can be pretty fantastic.
Lol, a respawning crab named fluffy. That made me drop my lore-pants!
I know it's an issue, you should check out Wrye Mash. I've added a section on the front page for it. It will help you keep your save-games compatiable :)
Strange, you get get it here too, atlhough you need an account: Morrowind.nexusmods.com
Or just try again later as this is a pretty common problem.
No this is only for Morrowind. I just meant that there's a team thats rewriting the old MW engine to a better one. It's called OpenMW and can be found here on moddb.
The old one! Although there's a new one in the works.
Already is! :)
Guys? I never sleep! ;)
Put it in your data files folder, overwrite if u get the msg.
Then download this utility: Planetelderscrolls.gamespy.com
Open it up and click update to activate the new textures.
Continue with the mods in this link: Moddb.com
Better Ground: Ascadian Isles
There's loads more, but I'd urge u not to install any other tree replacers as it may cause a lot of issues. Otherwise it shouldn't matter what replacers u choose.
Morrowind Rebirt won't replace any textures or meshes besides a few already mentioned, like the west gash trees, ascadian isles trees and the bitter coast trees. You can find replacers at Planetelderscrolls or TESNexus.
Nah, it's a swedish modder named Vurt at the elderscrollsforums who did em´. It's a replacer so I don't have to add anything really, just the meshes and textures. Although there might be some clipping so that will be a pain in the *** to remove, but I have too do it ^^
Actually, there's also a model that you can fly for yourself.. that's cool :D
Ah. You only need to remove the old 2.8 esps/esms, then install 2.81. If you are asked to overwrite any files, press yes to all.
Took me 7 years to even notice it lol.
Which version do you have right now?
I have windows 7, and don't have that issue. Remember to install Morrowind outside "Program Files", and run the exe as admin.
Thanks Rayman! I'm glad you like it. Keep your eyes open, cause I have a lot of plans for this mod :)
Thanks! I hope you'll like it!
I also recommend you read this article (just in case): Moddb.com
I don't know! Perhaps!
I'm not sure yet. Right now I'm busy with school, and in about 2 weeks time I'm going to move to a new place.
Development will continue, but in a slower pace. I'll let you guys know when I have something more concrete.
I don't see the problem Venteus. There's a lot of mod developers that only post pics and videos year after year. This is either because it motivates them to keep working on the mod, or because they want feedback on their work, or a combination of the two (a feeling of "progress" both inward and outward). Creating mods take time, creating great mods take even longer.
If I could turn back time, I would have done the same with my own mod.
Sorry for the spelling/grammar. English is not my native language.
Keep it up!
1. From a modders resource, but I can't recall where I found the resource.
2. It is possible, but not a priority. Ebony, Steel, Daedric, Silver and Dwemer crossbows are already included in Rebirth.
Only 5 hours of work so far. Been a very productive day! :D
Thanks! Downloading now :)
More NPCs for sure!
Yeah I'll probably add a shop or two. I think that would spice things up a bit.
I agree. I think I'll keep it similar in size, but with a different layout that makes more sense.
Sorry to hear you lost your data. I hope you'll be able to get it back somehow!
I'm open for suggestions. Let me know what you would like to see!
Really nice preview guys! I'll give it a go on October 8th :)
Cheer up, there's much to do and see yet. But I'm glad that you find joy in playing MW with this mod :)
I'll do my best to fix it as soon as possible! I aim to release 2.81 on Tuesday.
So the patch seems to have fixed a few things, but not all of them. Wierd! I'll try to ask someone who's more into fixing dialogue and script issues. I'll let you know when I got a fix.
Btw.. I didn't make the patch. I just made it compatible with MR ^^
Lets start with a few questions
- Are you using "Morrowind Rebirth 2.8 - Morrowind Patch 1.6.5 Beta [Rebirth Edit]"? If yes, does disabling this, and reloading your save-game make the quest work?
- Are you using any mods that disable dwemer trading? I know a mod that makes it impossible to trade dwemer stuff to vendors. Perhaps such a mod could be problematic in this case? (probably not, though).
- Do you by chance know the name of the quest?
Good suggestion! If works so to speak ^^
Thanks for letting me know. I've fixed these issues, and a patch will be uploaded in a week or so to fix these issues (and others). I really wish to have more feedback before I release it :)
Cool man ^^ Let me know when you have tried it out!
Thanks for the report. I'll let you know when I've fixed the other issues in Solstheim (which is wierd cause I've undone all changes in those areas).
I think it's possible to finish the game with this update, but I can't tell for sure.
You need Morrowind to use OpenMW, which is a new engine based on the one for Morrowind. Check the FAQ here: Openmw.org
Haha I know the feeling.. I can easily spend a few hours a day just browsing through the mods here at moddb, so much talent in one place!
Have you had time to try the mod yet, and if so, what do you think about it? I'm very open for feedback :)