Forged in Valhalla by the hammer of Thor
Accidentally? I'm not sure what you mean by that sentence. I didn't have this error when I playtested. Somehow I already had the missing texture in my MW folder. I figured it were better to remove the 1.6 version until the fixed version is up.
Not at the moment, might do something about it later on.
I might increase the period a character is able to run. I'll look into it!
Should be no problem. To be honest Morrowind prefer old machines. It's always worth a try.
Haha lol yeah I always forget about those, I'll add it sometime in the future, kinda tedious work! Thanks for the suggestion.
Lol I got 5 gig in only one installment!
In total from 1.0-1.6 or just in 1.6?
Ya I agree, however this creature weren't in the vanilla game. It's a resource that I've used. Then Chainy over at the Bethsoft forums improved the mesh for me.
Great! Then you will have no issues, besides those in Morrowind Rebirth v 1.5 lol.. 1.6 is not far away, so hang in there :)
Oh, great! I hope you bought the Game of the Year Editon! Or will buy if u haven't already! It's required if you want to use Morrowind Rebirth. You'd also like to wait for the next version. I'll try to release it this weekend.
Sorry that's not possible. There's a few voice mods that adds a few lines to NPC's, Dagoth Ur, Alamexia and such, but nothing like you're describing.
1) Did you get the Game of the Year Ed? If so you won't need any official patches. However there's two inofficial patches you want to have:
Morrowind Patch Project: Sendspace.com
Morrowind Code Patch: Tes.nexusmods.com
If you DON'T have the GOTY-edition Morrowind Rebirth won't work for you.
2) No there's still no fast travel, the game was made so you wouldn't be able to get anywhere in a moments notice. However I've added some additional ways to travel, like travel guides and more gondola services around the Ascadian Isles. Later version will include additional ways.
3) It doesn't include a lot of graphic replacers. Mainly cause what one guy likes, might not suit the other. There's however a lot of GREAT replacers out there. Any specifics?
Haha, never thought about that. But yeah it does.
Yes they are. I try to be so lore correct as possible.
Thanks. Well I won't release it before Tuesday sadly. There's just too much work to be done. However next weekend might be more realistic.
And hey, you're not alone in waiting for the CK.. :)
Not atm, but I plan to implement that later, got so much else to fix!
Nope it's not a vanilla armor. It can be found over at planetelderscrolls as the "Sotonhorian".
And yeah, It's a really nice addtion. I've always felt that the thieves guild should have some special type of armor/protection.
Yah it is!
Thanks mate! Nice to hear that you like my work. Yeah I do have some suprises..
1) We'll see about the galleons! Regarding NOM I do have plans to make it work togheter, but not in the near future.
2) The only idea I'd consider would be making a larger settlement with houses around Ebonheart, but that won't be done anytime soon either. I really got loads of ideas that I want to finish first.
3)Yeah there's manuals for modding (links down below). Btw I didn't make the Rieklings, it were a modders resource!
Check this youtube clip for general modding tips (several parts):
To make new creatures, races etc you'd need to use photoshop, gimp and other types of graphical programs.
Love the detailwork, nice job!
That's pretty awesome!
Yeah you got a point there. However I will need to test MSGO myself and see what steps that have to be followed to make it work.
Yeah it's pretty diffrent, I like em' both really. It's not "finished" as it is, but I have plans for more stuff, hang in there. I would but I don't like those galleons really. Thanks for your input.
I'm aware of that, but it's a bit tricky for some to get it working along with Rebirth. This will work flawlessly.
I didn't like the faces to start with either, but I guess you have to get used to it. I mainly put up this pic to show of that Morrowind can still compete with newer games on the market, graphic-wise.
Tracking. Nice work so far!
Lol, well I don't plan to do anything about the Gnisis Fort, so I won't have that issue ;)
I might add that it's far from done!
Thanks! No the room or rooms I'd rather say are same size as in vanilla. There's really no space to expand them, interiors must match exteriors. I did however add more assets, it's very diffrent from what you see in vanilla MW. Go there and compare it to this pic.
Yeah send them to me in a PM!