We'd rather die with honor than to live with shame
Thank you! I'll make an update tomorrow listing the changes for the next patch. Keep an eye out!
Yeah it looks a bit diffrent in the construction set :)
Haha, there will be a new version soon fixing some issues reported, also some additions ofc :)
Check back in a week to get the full report!
Hmm I use a lot of diffrent replacer packs. I could list them when I've got time :)
Here's a replay to another member, he had a similar question:
"No not atm. There's a lot of ppl who will upload this mod all over the net. It would be really confusing getting patches here & there with diffrent numbers & diffrent content. I'd like to keep it under control."
I can't risk having diffrent packs here & there. It would cause a lot of complaints. Besides I can assure you that new meshes/textures will be included in all patches, so you'd have to redownload it anyway. :)
No, it's from a book that I've added. I'm going to remove it in the next version. It won't cause any issues but a warning pop-up.
No not atm. There's a lot of ppl who upload this file all over the net. It would be really confusing getting patches here & there with diffrent numbers & diffrent content. I'd like to keep it under control.
Next patch will be 1.2 then I will make a larger one just before Skyrim comes out, 2.0.
Nah, it's one of the missing imperial agents, he will be found dead. Can't spoil the entire story ;)
Ye ofc :)
Next version will be even more awesome! And thanks! :)
There's a great replacer for that already. It's still in the works though so don't expect the animations to be final: 4shared.com
Put the files in your "data files" folder. :]
It is NOT a graphical replacer. It's stated quite clearly in the description. Get Morrowind Overhaul if you like better graphics :) Besides the 2011 suck compared to MO.
Might be, I'll check into it myself first. Thanks for the tip though! :)
Gaah.. how could that door even turn. 2 of the doors have a travel marker & one of them has a lock script. Dunno why it turns out this way for you. I won't redo the river. It just didn't look good the other way. I will however add more detail etc.
Hm.. there's no error which will shut morrowind down. I'm aware of a script error, but that won't cause anything like that. Really strange..
Well send me a PM with detailed info about any glitch, floater etc that you find around the gameworld. I'll fix it in no time ;)
Thanks! I will try your mod sometime, it looks great. When I get time to play xD
No it doesn't, sorry!
Well Rebirth ain't really a graphical replacer so that's why. But I think details make the game much better than graphics could ever do!
Lols, quite a good joke though :P
Indeed it is! :)
Sure. They'll be up in a day or two..
Oh I forgot the reworked weapon system that will make things far more realistic based on material & length. For example: A deadric claymore should be far slower to swing than a glass claymore, which ain't the case in vanilla. Same goes for other types of weapons.
Lol it's not from my mod. You must be using another plugin adding that to Seyda Neen! Thanks for noticing the tower issue though, fixed! Keep me posted if you find anything else :)
It's not that expensive & you could probably get it in any internetstore.
Thank you! :)
Thank you so much! Ye I really wanted to make the towns more detailed & exciting, I really hope more ppl feel like you do. Please tell me if you find any bugs etc. Happy gaming! :)
Be aware of that my mod Rebirth won't work well with MGSO.s grass. U might wanna disable grass before you run them togheter :)
Sorry for confusing you! What I meant is that I've not reworked the entire island yet (future versions will), rather a large chunk of it.
It won't include a lot of graphical replacers. There are some tree replacers that I mentioned in the readme, but these I added only because I had them installed when I worked with this mod in the CS.
It does not. Morrowind Rebirth is all about landscaping & immersion! However you could easily dl it separately!