Forged in Valhalla by the hammer of Thor
It is indeed the broadsword!
Faces are from this mod: Planetelderscrolls.gamespy.com
first week in august, approx..
Yepp it is custom made by *SGU*TheDestiny. It's ofc inspired by Skyrims weaponry, but looks much better in my opinion.
I might do. But I cant go through all Morrowind mods just like that. Instead I'd recommend ppl to download this program Code.google.com
It will solve load order issues.
The reason why it will be more demanding is because I've added LOTS of new statics, which ofc will make it more demanding. Anyways it won't work with old save-games since there's just so much new stuff.
Uninstalling will also be an issue due to the massive amount of new files.
This is not normal Morrowind anymore. You'll notice when you try it.
Aight I see!
Well I saw that you made some weapons, so I assume you're skilled enough for such a request?
Anyways it's not a HUGE project. I'd love to see some new models/textures for the Imperial Broadsword, Imperial Shortsword and a new Imperial Spear (Which doesn't exisist in-game). They should be made in a similar fashion, meaning that they will look like a part of a series. So the broadsword should be similar to the short-sword, only that the model is a bit diffrent.
Let me know if this is something you'd like to do or can do :)
Btw I see that you clearly have some skills in making models/textures. You wouldn't be interested in something I have in mind?
I've been around for a long time x) you're welcome!
Strange. Did you get the Morrowind Code Patch? If you don't have it, that could be the issue: Morrowind.nexusmods.com Let me know if you're still having issues.
Try this one: Mw.modhistory.com All parts are downloadable!
There's mods for that ya. Try this one: Planetelderscrolls.gamespy.com . It's the first part of 5.
Haha no It will never be a 100 %, there's just so much I want to do! Guess it will be close to a 100 % but that will have to due, I think I've done pretty much already. Still there's more to come :)
Oh and here's the link to better heads: Planetelderscrolls.gamespy.com
Thanks for the vote! :D
Ain't possible sorry. It would take to much time to redo things all over again. This was meant to be played alongside the replacers I've listed in the frontpage.
You don't have to download em if you don't like to and no they are not included. It's only my recommendation to get em, it's totally worth it!
Upload it on imageshack or similar, then post me the link in a PM. I'm having issues with my e-mail.
I'm not sure how it's layed out in the MGSO window.. But you shouldn't run it with grass, that doesn't work yet. Regarding the trees.. Im using Vurts Ascadian Isles II, Vurts Bitter Coast I, Vurt's Leafy West Gash II, Vurts Grazelands I. As I said, I'm not sure how the MGSO console looks so I'm not sure the tree options are named in that fashion.
Ya I've put a lot of thought into it, thanks!
Redisigned Vivec is a great mod and it's very true to the devs early concept art.
I only placed the shield and one of the swords (pegasus-gear), I'm actually thinking of removing the shield since it doesn't fit very well with the rest of the game. All of the new weapons, armors, creatures and everything else are carefully placed, either guarded or hidden. I've gone to great lenghts to balance the game throughout other game-changes like making it harder to enchant, more expensive to train your skills, crimes are punished more sevearly, more locks, deadlier traps, reduced the chance to get expensive loot, fires will actually hurt you, you can no longer jump from cliffs without risking life and limb.. and so on. I don't think I've had anyone telling me it has been too easy, rather that the game has become harder.
Well done indeed. Looking forward to future updates!
Just for you: Moddb.com :]
Man you need some 3D glasses. The big boat is not smaller. The furthest tower is not moved away, and the dock with the little boat is not moved inward.....
If you compare the 2 pictures you'll notice that the big boat has been moved. The vertex shading has been improved. There's a new Lighthouse. The former lake in the left corner is now a small bay + many other small details.
Yepp that's correct, you don't need to download the recommended ones. Let me know if there's anything else, enjoy!
It's a wicked bump-mapped mushroom lol, it looks kinda strange in the construction set :P
Depends on which mods..
Yeah that sounds reasonable, but.. These guys were here before the Imperials came to Morrowind. Now they have to live alongside each other. At least that's the backstory :P
Near Khuul. It's in a small hold for the Imperials.