We'd rather die with honor than to live with shame

Comment History  (960 - 990 of 1,256)
trancemaster_1988
trancemaster_1988 Nov 15 2011, 7:21pm replied:

Nothing I can take credit for, as I didn't make em'! It's a collection from various modders resources. But ye, they're nice!

+4 votes     media: ...
trancemaster_1988
trancemaster_1988 Nov 15 2011, 6:54pm replied:

Classified information sorry! To be honest I haven't encountered one myself (I don't actually play the game very often nowadays), although they have a rather cool animation, ready your weapon if u see a pile of slime!

+2 votes     media: ...
trancemaster_1988
trancemaster_1988 Nov 15 2011, 5:55pm replied:

Right, I'll check it out for sure, thanks! :)

+1 vote     mod: Morrowind Rebirth 2.8
trancemaster_1988
trancemaster_1988 Nov 15 2011, 5:47pm replied:

4/4, golden star to u my friend! Nah but yeah some of them are already included in 1.3, but thought I might show em anyway.

+2 votes     media: ...
trancemaster_1988
trancemaster_1988 Nov 15 2011, 9:51am replied:

Hi there, welcome! :) Can you specify where u saw this rock? I will try to find it myself though! Yepp the book is there in the vanilla game, so it's not an error!

+1 vote     mod: Morrowind Rebirth 2.8
trancemaster_1988
trancemaster_1988 Nov 14 2011, 5:31am replied:

It is advicable to add Morrowind Rebirth after the Morrowind Graphics and Sound Overhaul. There's only one thing that doesnt work well, grass. Due to the massive landscaping in Rebirth, there's really nothing I can do about it. Grassmods were made for the vanilla landscape.

+2 votes     mod: Morrowind Rebirth 2.8
trancemaster_1988
trancemaster_1988 Nov 13 2011, 8:07am replied:

Ye that would be awesome... Vvardenfell with the creation engine that Skyrim uses.. hell yeah!

+1 vote     media: WIP
trancemaster_1988
trancemaster_1988 Nov 13 2011, 5:44am replied:

1.5 so to speak! I dont have time for it in 1.4.

+3 votes     mod: Morrowind Rebirth 2.8
trancemaster_1988
trancemaster_1988 Nov 13 2011, 4:55am replied:

Hi there. Yes I have thought of this before too. I will add spores for next patch! Thanks for the reminder.

+3 votes     mod: Morrowind Rebirth 2.8
trancemaster_1988
trancemaster_1988 Nov 12 2011, 1:18pm replied:

Thanks! I will. I'm a bit held up with Skyrim atm, but I swear I'll upload a release sometime soon.

+1 vote     media: Morrowind Rebirth 1.4
trancemaster_1988
trancemaster_1988 Nov 8 2011, 12:35pm replied:

Thanks man! Oh.. I do my best! :D

+2 votes     mod: Morrowind Rebirth 2.8
trancemaster_1988
trancemaster_1988 Nov 3 2011, 2:30pm replied:

Hm I can't really agree with your statement. I think that the dock area in Balmora is way to empty.. and since it's HQ for House Hlaalu it should have great deal of traders, shops and other things to make it feel like a place of importance. But that's just my cup of tea :P

+2 votes     media: Balmora Overview
trancemaster_1988
trancemaster_1988 Nov 3 2011, 2:25pm replied:

Thanks! It will look waaay better cause I've done massive improvements since this shot. Expect a release soon.

+1 vote     media: Balmora Overview
trancemaster_1988
trancemaster_1988 Nov 3 2011, 1:35pm replied:

Hmm. Well he doesnt seem to have the same approach as I do. I don't think he will be redoing the cities and stuff so it's quite diffrent in that sense.

+4 votes     mod: Morrowind Rebirth 2.8
trancemaster_1988
trancemaster_1988 Nov 2 2011, 3:29am replied:

I agree! They are by far the best trees out there. Get MGE for the water-effect.

+1 vote     media: New trees and stuff
trancemaster_1988
trancemaster_1988 Nov 1 2011, 3:15pm replied:

They can't fit there in any other way. The street is to narrow to even consider any other options. Ofc it will look way better when it's done. You'll see.

+1 vote     media: Shopping in Balmora
trancemaster_1988
trancemaster_1988 Oct 31 2011, 1:51pm replied:

It's mostly for decoration. It just feel to empty and barren.

+1 vote     media: Shopping in Balmora
trancemaster_1988
trancemaster_1988 Oct 31 2011, 1:13pm replied:

Yepp!

+1 vote     media: New trees and stuff
trancemaster_1988
trancemaster_1988 Oct 30 2011, 1:07pm replied:

k it will take a few days longer, just need to finish a few things up.

+1 vote     mod: Morrowind Rebirth 2.8
trancemaster_1988
trancemaster_1988 Oct 29 2011, 5:51am replied:

Yar-Yulme made these :)

+2 votes     media: Riekling Variations
trancemaster_1988
trancemaster_1988 Oct 28 2011, 6:34pm replied:

Hm.. might be the 2.0 version, somewhere around next summer.

+3 votes     mod: Morrowind Rebirth 2.8
trancemaster_1988
trancemaster_1988 Oct 28 2011, 4:16am replied:

They're just as tall as the vanilla Dwemer ghosts :)

+1 vote     media: Dwemer Variation
trancemaster_1988
trancemaster_1988 Oct 27 2011, 4:08pm says:

Agreed!

Just gotta love the MW community who made so many new creatures and variations!

+3 votes     media: Riekling Variations
trancemaster_1988
trancemaster_1988 Oct 27 2011, 9:17am replied:

Oh really? Never heard of that. Anyhow it will be a nice addition.

+1 vote     media: Random
trancemaster_1988
trancemaster_1988 Oct 27 2011, 7:02am replied:

Will upload a fix in a day or two. I've found the source of your error.

+3 votes     mod: Morrowind Rebirth 2.8
trancemaster_1988
trancemaster_1988 Oct 25 2011, 4:01pm replied:

Ye it's your opinion ofc :)

I think it's waaaay to blocky/spiky and causes the textures to strech to something which doesnt look like a texture.

+1 vote     media: Comparison, check desc for larger image.
trancemaster_1988
trancemaster_1988 Oct 24 2011, 11:52am replied:

It's not my work, still it's far better than vanilla.

+1 vote     media: Saint's Black Sword
trancemaster_1988
trancemaster_1988 Oct 24 2011, 9:02am replied:

Nah we won't, it will be more of "hidden" travel system.. but only 2-3 gates spread across the daedric ruins!

+1 vote     media: Random
trancemaster_1988
trancemaster_1988 Oct 24 2011, 6:08am replied:

Thanks! Glad you like it :)

+1 vote     article: [RELEASE] Morrowind Rebirth 1.3!
trancemaster_1988
trancemaster_1988 Oct 24 2011, 6:08am replied:

Yeah it should work just fine with steam.

+1 vote     article: [RELEASE] Morrowind Rebirth 1.3!
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