We'd rather die with honor than to live with shame

Comment History  (60 - 90 of 1,306)
trancemaster_1988
trancemaster_1988 Sep 18 2014, 1:04pm replied:

Cool man ^^ Let me know when you have tried it out!

+1 vote   mod: Morrowind Rebirth 2.9
trancemaster_1988
trancemaster_1988 Sep 18 2014, 11:23am replied:

Haha I know the feeling.. I can easily spend a few hours a day just browsing through the mods here at moddb, so much talent in one place!

Have you had time to try the mod yet, and if so, what do you think about it? I'm very open for feedback :)

+1 vote   mod: Morrowind Rebirth 2.9
trancemaster_1988
trancemaster_1988 Sep 18 2014, 11:19am says:

Hell yes! Fantastic work guys!

+2 votes   article: OpenMW 0.32 has arrived. Over 100 issues fixed!
trancemaster_1988
trancemaster_1988 Sep 17 2014, 2:07pm replied:

Lol.. now that I think about it, that's 9 years ago. Time flies! Back then Seyda Neen wasn't even close to what you see now in MR. Well.. I've learned a thing or two since then ^^

+2 votes   article: [RELEASE] Morrowind Rebirth 2.8
trancemaster_1988
trancemaster_1988 Sep 17 2014, 1:49pm replied:

Thanks! Seyda Neen has been in development for YEARS. It was the first area I began working on in 2005 (as a stand alone town expansion). I'm really happy that you like it.

I'm actually aware of the first person issues, it's just that I haven't found a solution for the problem, yet! I'll upload a hotfix when I have :)

+2 votes   article: [RELEASE] Morrowind Rebirth 2.8
trancemaster_1988
trancemaster_1988 Sep 17 2014, 4:17am replied:

I'm really glad you like it! Also thanks for letting me know about those issues. I'll fix them right away! :)

+1 vote   mod: Morrowind Rebirth 2.9
trancemaster_1988
trancemaster_1988 Sep 15 2014, 9:01am replied:

Thanks! I hope you'll enjoy it!

+2 votes   download: [RELEASE] Morrowind Rebirth 2.8
trancemaster_1988
trancemaster_1988 Sep 15 2014, 4:24am replied:

Most likely a conflict. I have never seen any landscape seams during all these years working with MR :)

+1 vote   mod: Morrowind Rebirth 2.9
trancemaster_1988
trancemaster_1988 Sep 14 2014, 6:06pm replied:

Like a BOSS!

+3 votes   media: Chillin' in Pelagiad
trancemaster_1988
trancemaster_1988 Sep 14 2014, 1:46pm replied:

Yes It should be. I haven't changed a whole lot in Tribunal.

+1 vote   mod: Morrowind Rebirth 2.9
trancemaster_1988
trancemaster_1988 Sep 4 2014, 7:18am says:

Send me a PM if you are interested!

+1 vote   media: Need BETA testers for Morrowind Rebirth 2.8!
trancemaster_1988
trancemaster_1988 Sep 3 2014, 3:39pm replied:

Sorry for the late reply.. I'm not really too active here at my profile-page. I'm glad you were able to solve the issue, though!

Cheers

+1 vote   member: trancemaster_1988
trancemaster_1988
trancemaster_1988 Sep 3 2014, 6:59am replied:

Try these settings: I61.tinypic.com

+1 vote   article: Installation & requirements
trancemaster_1988
trancemaster_1988 Aug 31 2014, 11:04am replied:

Was supposed to be released this week, but I need a few more days to tie up loose ends.

+2 votes   mod: Morrowind Rebirth 2.9
trancemaster_1988
trancemaster_1988 Aug 28 2014, 6:16am replied:

Yeah It could be the fact that you play as high elf.. cause the marker is fine as it is (from what I can tell)!

+2 votes   media: Found any bugs? Let me know!
trancemaster_1988
trancemaster_1988 Aug 28 2014, 4:38am replied:

I plan to remove any changes done in Solstheim. This will make Rebirth fully compatible with "Tomb of the Snow Prince" :)

Also, what about Fadril's Shack? Is the marker set too high?

Fixed levitating nord and redguard.

+2 votes   media: Found any bugs? Let me know!
trancemaster_1988
trancemaster_1988 Aug 26 2014, 8:18am says:

Fixed!

+3 votes   media: Found any bugs? Let me know!
trancemaster_1988
trancemaster_1988 Aug 26 2014, 8:17am says:

Thanks guys! Fantastic work!

+2 votes   article: Europa Barbarorum II 2.0 Released!
trancemaster_1988
trancemaster_1988 Aug 25 2014, 5:46pm replied:

Thanks! I fixed all issues you mentioned except for the towers in Caldera. It will have to wait for another day!

Let me know if there's anything else!

+3 votes   media: Found any bugs? Let me know!
trancemaster_1988
trancemaster_1988 Aug 25 2014, 2:42pm replied:

Roger that. I'll check it out! :)

+3 votes   media: Found any bugs? Let me know!
trancemaster_1988
trancemaster_1988 Aug 23 2014, 3:01pm replied:

It is possible. Just download the entire package, then head over to the "Extras" folder. From there it should be pretty straight forward. Copy the "Music" folder and paste it in Morrowind/Data Files (wherever that is).

Cheers

+2 votes   mod: Morrowind Rebirth 2.9
trancemaster_1988
trancemaster_1988 Aug 22 2014, 11:38am replied:

Dear Sir,

You have rightfully earned a place in the Hall of Heroes (♛)

+12 votes   media: Found any bugs? Let me know!
trancemaster_1988
trancemaster_1988 Aug 19 2014, 3:51pm replied:

It's the same armor. The offical mod only adds the armor to Vvardenfell (but it's not compatible with MR due to landscape/inventory changes).

+1 vote   mod: Morrowind Rebirth 2.9
trancemaster_1988
trancemaster_1988 Aug 19 2014, 2:17pm replied:

Glass: AR 50
Adamantium: AR 50
Royal Guard AR 55
Stalhrim: AR 55

So I'd say yes to your question.

+2 votes   mod: Morrowind Rebirth 2.9
trancemaster_1988
trancemaster_1988 Aug 18 2014, 11:47am replied:

Np! It's because some of the plants in Rebirth have new meshes.

+2 votes   mod: Morrowind Rebirth 2.9
trancemaster_1988
trancemaster_1988 Aug 18 2014, 7:08am replied:

NoM and Twin Lamps will conflict heavily with the changes in MR. The other mods should be fine, though!

+3 votes   mod: Morrowind Rebirth 2.9
trancemaster_1988
trancemaster_1988 Aug 17 2014, 4:37am replied:

I'm sorry to say that there's a lot of mods that isn't compatible with MR. You'll be fairly safe using graphic replacers/dialogue tweaks, but mods like economy adjuster, morrowind advanced, BTB's own mods, and even graphic herbalism will conflict with changes done in MR.

I can't say for sure if Galsiah's leveling will work, or better mining for that matter.

+3 votes   mod: Morrowind Rebirth 2.9
trancemaster_1988
trancemaster_1988 Aug 13 2014, 7:56am says:

Fantastic stuff!

+1 vote   article: Areuakoi preview
trancemaster_1988
trancemaster_1988 Aug 12 2014, 5:11pm says:

Fantastic work guys :)

+7 votes   article: OpenMW Version 0.31 Released
trancemaster_1988
trancemaster_1988 Aug 12 2014, 9:23am replied:

Did you start a new game? Also make sure that you don't use two versions of the Morrowind Patch 1.6.5.

I'd say 2-3 weeks.

+2 votes   mod: Morrowind Rebirth 2.9
trancemaster_1988
trancemaster_1988 Aug 6 2014, 3:04pm replied:

I've rebalanced weapons/creatures/npc's, and fixed hundreds of floating objects, but I haven't added any new content (dungeons/caves/houses etc).

I don't think I'm going to add anything soon (or ever), because I still have a lot of plans for Vvardenfell.

+2 votes   mod: Morrowind Rebirth 2.9
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