We'd rather die with honor than to live with shame
Lol.. now that I think about it, that's 9 years ago. Time flies! Back then Seyda Neen wasn't even close to what you see now in MR. Well.. I've learned a thing or two since then ^^
Thanks! Seyda Neen has been in development for YEARS. It was the first area I began working on in 2005 (as a stand alone town expansion). I'm really happy that you like it.
I'm actually aware of the first person issues, it's just that I haven't found a solution for the problem, yet! I'll upload a hotfix when I have :)
I'm really glad you like it! Also thanks for letting me know about those issues. I'll fix them right away! :)
Thanks! I hope you'll enjoy it!
Most likely a conflict. I have never seen any landscape seams during all these years working with MR :)
Like a BOSS!
Yes It should be. I haven't changed a whole lot in Tribunal.
Send me a PM if you are interested!
Sorry for the late reply.. I'm not really too active here at my profile-page. I'm glad you were able to solve the issue, though!
Try these settings: I61.tinypic.com
Was supposed to be released this week, but I need a few more days to tie up loose ends.
Yeah It could be the fact that you play as high elf.. cause the marker is fine as it is (from what I can tell)!
I plan to remove any changes done in Solstheim. This will make Rebirth fully compatible with "Tomb of the Snow Prince" :)
Also, what about Fadril's Shack? Is the marker set too high?
Fixed levitating nord and redguard.
Thanks guys! Fantastic work!
Thanks! I fixed all issues you mentioned except for the towers in Caldera. It will have to wait for another day!
Let me know if there's anything else!
Roger that. I'll check it out! :)
It is possible. Just download the entire package, then head over to the "Extras" folder. From there it should be pretty straight forward. Copy the "Music" folder and paste it in Morrowind/Data Files (wherever that is).
You have rightfully earned a place in the Hall of Heroes (♛)
It's the same armor. The offical mod only adds the armor to Vvardenfell (but it's not compatible with MR due to landscape/inventory changes).
Glass: AR 50
Adamantium: AR 50
Royal Guard AR 55
Stalhrim: AR 55
So I'd say yes to your question.
Np! It's because some of the plants in Rebirth have new meshes.
NoM and Twin Lamps will conflict heavily with the changes in MR. The other mods should be fine, though!
I'm sorry to say that there's a lot of mods that isn't compatible with MR. You'll be fairly safe using graphic replacers/dialogue tweaks, but mods like economy adjuster, morrowind advanced, BTB's own mods, and even graphic herbalism will conflict with changes done in MR.
I can't say for sure if Galsiah's leveling will work, or better mining for that matter.
Fantastic work guys :)
Did you start a new game? Also make sure that you don't use two versions of the Morrowind Patch 1.6.5.
I'd say 2-3 weeks.
I've rebalanced weapons/creatures/npc's, and fixed hundreds of floating objects, but I haven't added any new content (dungeons/caves/houses etc).
I don't think I'm going to add anything soon (or ever), because I still have a lot of plans for Vvardenfell.
Yeah me too. I didn't had the knowledge to fix them until a few weeks ago! Also got a bit of help from a friendly modder over at the bethsoft forums :)
I'm glad it worked! Now that is something worth mentioning in the readme :)
The only way to avoid doubling is to either "clean" a save-game (using this program Uesp.net), or by starting a new game.