We'd rather die with honor than to live with shame

Comment History  (30 - 60 of 1,235)
trancemaster_1988
trancemaster_1988 Jul 5 2014, 9:21am replied:

I rarely include entire modifications. Instead I try to make use of resources from various modders.

Keep an eye on this page for more news. I'm sure you'll like it :)


+2 votes     mod: Morrowind Rebirth 2.71
trancemaster_1988
trancemaster_1988 Jun 27 2014, 12:25pm replied:

You have to start the construction set with the Morrowind Rebirth 2.8 esp activated. When that's loaded and ready, navigate in the menu to "gameplay", then "settings". Find the setting called "iTrainingmod". Double-click on the value of iTrainingmod (which is 30 in Rebirth), and change it to something which suits you. Higher values will increase the cost of training. Lower values will decrease the cost of training.

When you're done. Close the setting-window, and don't forget to save your changes before you close the construction set again.

+1 vote     download: [PATCH] Morrowind Rebirth 2.71
trancemaster_1988
trancemaster_1988 Jun 26 2014, 1:24pm replied:

Soon TM

+1 vote     article: Changelog (outdated)
trancemaster_1988
trancemaster_1988 Jun 23 2014, 10:06am replied:

I just removed the black vertex shading from the handle (left), which hid the texture that was supposed to be displayed (right).

+3 votes     media: Small fix in 2.8: Handle/Keyhole
trancemaster_1988
trancemaster_1988 Jun 23 2014, 4:54am replied:

Too early to tell. Probably in a month or so.

+2 votes     mod: Morrowind Rebirth 2.71
trancemaster_1988
trancemaster_1988 Jun 22 2014, 12:53pm replied:

Yeah I'm aware of the trap door. I'll probably add an interior in 2.8.

I don't currently have any plans to revamp Earthly Delights, but I might give the dancers some clothes (especially wierd without clothes if you're using a 'nude' mod).

I'm not sure about Hlomor Wine Sot. He mentions that someone stole his clothes.

+2 votes     mod: Morrowind Rebirth 2.71
trancemaster_1988
trancemaster_1988 Jun 14 2014, 4:45am replied:

Glad it works! Thanks Eric for the explanation.

+2 votes     mod: Morrowind Rebirth 2.71
trancemaster_1988
trancemaster_1988 Jun 14 2014, 4:43am replied:

Caius house is located in the poor-quarters. I don't see why I should turn it into something that doesn't belong. What I can do is clean the place up a bit :)

+2 votes     mod: Morrowind Rebirth 2.71
trancemaster_1988
trancemaster_1988 Jun 11 2014, 5:50am replied:

It's a hard question, it's really up to you. Why don't you give vanilla Morrowind a try, then see what you would like to improve?

I suggest you get these programs for the best experience:

Nexusmods.com
Nexusmods.com
Nexusmods.com

+2 votes     mod: Morrowind Rebirth 2.71
trancemaster_1988
trancemaster_1988 Jun 10 2014, 2:45pm replied:

Nah the building is empty right now.

+1 vote     mod: Morrowind Rebirth 2.71
trancemaster_1988
trancemaster_1988 Jun 10 2014, 2:43pm replied:

I don't have any plan to add beds anytime soon. But yeah its something I will keep in mind for the future.

+2 votes     mod: Morrowind Rebirth 2.71
trancemaster_1988
trancemaster_1988 Jun 8 2014, 4:44pm replied:

Hm I might do that later! First I'd like to complete what I've started in Vvardenfell.

+4 votes     media: What would you like to see next?
trancemaster_1988
trancemaster_1988 Jun 8 2014, 4:43pm replied:

Yeah I've had plans for Sadrith Mora for a long time.. I can't promise anything just yet.

+3 votes     media: What would you like to see next?
trancemaster_1988
trancemaster_1988 Jun 8 2014, 4:41pm replied:

I can't do anything with mounts, sorry. But there's already a mod that let you ride guars (if that's what you're looking for).

This mod will probably never work with any other version than the one recommended. It has to do with scripts, dialogue etc being written in English.

+3 votes     media: What would you like to see next?
trancemaster_1988
trancemaster_1988 Jun 8 2014, 4:38pm replied:

Everyone has their own preferences when it comes to textures and such. I'll leave that choise open for the players to decide for themselves.

+3 votes     media: What would you like to see next?
trancemaster_1988
trancemaster_1988 Jun 8 2014, 4:36pm replied:

Yeah I've been thinking about that for years. Sadly it has to be scripted (I know nothing about scripting). I'll see if something can be done when "Fulgore" returns (the script guy :D).

+3 votes     media: What would you like to see next?
trancemaster_1988
trancemaster_1988 Jun 8 2014, 4:23am replied:

It's still in Suran.

+2 votes     mod: Morrowind Rebirth 2.71
trancemaster_1988
trancemaster_1988 Jun 6 2014, 10:31am says:

You guys also failed to notice something :D

+1 vote     media: Test Character
trancemaster_1988
trancemaster_1988 Jun 6 2014, 8:03am replied:

Elle: Fashion Magazine (Morrowind Edition)

+1 vote     media: Test Character
trancemaster_1988
trancemaster_1988 Jun 5 2014, 4:16pm replied:

I agree. Lelek1980 is an awesome artist :)

+2 votes     mod: Morrowind Rebirth 2.71
trancemaster_1988
trancemaster_1988 Jun 5 2014, 3:26pm replied:

It's still the same type of combat as before, with the same chunky animations. But I have changed a lot of weapon stats like damage/range/speed/durability and so on to make it more balanced.

+2 votes     mod: Morrowind Rebirth 2.71
trancemaster_1988
trancemaster_1988 Jun 5 2014, 2:26pm replied:

Read description =)

+1 vote     media: Test Character
trancemaster_1988
trancemaster_1988 Jun 3 2014, 2:37pm replied:

It's already possible to use this mod with OpenMW, if that's what you mean.

+3 votes     media: What would you like to see next?
trancemaster_1988
trancemaster_1988 Jun 3 2014, 1:04pm replied:

Hm. I have no idea. It's Fulgore who's the creator of Balmora Underground. I haven't seen him around for a while, but I'll ask him when he returns.

+1 vote     download: [PATCH] Morrowind Rebirth 2.71
trancemaster_1988
trancemaster_1988 Jun 2 2014, 5:10pm replied:

Hm, you have to be more specific.

+3 votes     media: What would you like to see next?
trancemaster_1988
trancemaster_1988 May 28 2014, 9:46am replied:

I don't think I'm going to change it back. Cliff Racers are just too damn annoying. It's not very hard to change it in the construction set, however. I might be able to give you more detailed instructions how to change it yourself, but you have to wait a few days until I'm able to do so (too busy right now).

+2 votes     download: [PATCH] Morrowind Rebirth 2.71
trancemaster_1988
trancemaster_1988 May 28 2014, 7:09am replied:

I'm glad you like it, and enjoy! Cheers

+2 votes     mod: Morrowind Rebirth 2.71
trancemaster_1988
trancemaster_1988 May 26 2014, 8:38am replied:

Nah not really. I don't MGSO myself.. sorry.

+1 vote     download: [PATCH] Morrowind Rebirth 2.71
trancemaster_1988
trancemaster_1988 May 26 2014, 8:37am replied:

Gondoliers shouldn't be a problem. There could be some minor conflicts with boats and striders, but I'm not sure. You simply have to give it a try to see for yourself.

I actually plan to add grass, but I want to complete all the landscape changes first.

Cheers!

+1 vote     mod: Morrowind Rebirth 2.71
Level
Avatar
Avatar
Offline Since
Sep 2, 2014
Country
Sweden Sweden
Gender
Male
Member Watch
Track this member
Comment Statistics
Posts per day
0.9
Members
13
Mods
585
Articles
190
Media
422
Downloads
99
Engines
2
Groups
4