This member has provided no bio about themself...
My favorite platform is the PC and my favorite genre is RPG.
Great job with the reflections on the can there!
Well, if you don't go for a dog, I honestly think Grim should have a Marmot. Seriously, you never get a Marmot for a sidekick-in any game! And just think about how many times a baddie might be thinking---Hey, nice Marmot! And then he gets maimed.
Good lord, that is looking good! And by good I mean big, fat and creepy!
Wonderful job on the foley. I really love the little rock clatters you hear every now and then. Little touches like that really make it come alive.
I'm not entirely sure how you'd go about programming it, but when the bunny goes ragdoll, it would be nice to have the very last impact make a sound, too. Usually it will probably be the head.
Still...as a fellow sound designer, hats off!
Really impressive concept art! Great use of blue--he's creepy while still being very lit.
Really beautiful setting. I love the lighting work.
Really impressive man. Great pallette/lighting work!
We are going for a slightly dark feel. The aesthetic we are going for is a blend of Cyberpunk and Aztec. While it will be a humorous game, the environment will still be rather dark, maybe oppressive at times.
Wonderful environments. I can't wait to explore this game.
Way impressive frog. I can almost hear it ribbiting.
I really like your style. Very cool.
It's actually done in Sculptris, a free Zbrush-type (actually now owned by Zbrush) modeling program.
Perspective mode really makes this game pop! What a difference.
I am really impressed with the art style for Grimm. I am Tori Kamal, voice actor and was wondering if you need any roles to be filled? I am a character actor, so I usually end up doing several roles in productions.
youtube.com/watch?v=5ykOhgl_KW4 (narrator-best Actor Nomination)
youtube.com/user/torikamal#p/f/21/vY4T0pmZKj0 (narrator for Machinima.com's Lord of The Ring series)
Thanks for your time and I look forward to working with you!