With BronyCon fast approaching some extra cuts need to be made. The demo is going to have a few less things than I wanted, but the core battle experience and overworld wandering are must haves that will be present. I need to have a proof of concept to show that this game is a real thing that's actually coming. Way too much is at stake here to have a lousy first impression.
Unicorn Training is now out in the world and I'm checking sales every day to see if it can boom in popularity just once. If this results in little to no increase from the usual $30 a month, it could take me exactly a year to become Yotes Games LLC (just barely in time for BGP's release).
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