Check out my images if you want to see some CNC and NFS and other games Beta, Alpha and HQ/HD stuff such as UI's, logos icons and other stuff! Please view in HD!!! ;>

Comment History  (0 - 30 of 57)
tomsons26
tomsons26 Dec 9 2014, 5:56am replied:

Indeed :D

+2 votes   media: Soviet Refinery - Render
tomsons26
tomsons26 Dec 4 2014, 11:51am replied:

Ah simple.
Make a new camera in top down view
X 60,0
Z -45,0
Lens 3,744
FOV 156,5
Check Orthographic projection

If you set Grid Spacing to 10,0 and Major lines to 10(right click no the snap buttons) and setting the Units to Generic Units you can even get the RA2 grid

+1 vote   media: Allied Refinery - Model WIP
tomsons26
tomsons26 Dec 4 2014, 10:00am replied:

"It can be difficult to account for the differences between how the model looks in orthographic screens vs perspective."

Actually its extremely easy. You just need to work in the RA2 ortho camera and same scale as the original
Or use my model renders as reference, i give you the permission to.
Tomsons26.deviantart.com

+1 vote   media: Allied Refinery - Model WIP
tomsons26
tomsons26 Oct 18 2014, 6:17am replied:

Wut
This is kinda a remake of Dune 2K with a mix of Battle for Dune.
Dune is Frank Herbert's franchise :\
en.wikipedia.org/wiki/Dune_(novel)
Westwood Studios had the license to make Dune games, however they did not have the license to make them directly cannon to the Dune franchise.
Essentially WWs Dune game franchise is their own personal iteration of the Dune
universe, thus a lot of stuff isn't as it is in Frank Herbert's Dune

+1 vote   media: Harkonnen Palace
tomsons26
tomsons26 Apr 19 2014, 4:49pm replied:

No,you got it wrong,only vehicles are voxels

+3 votes   media: Rewire. Spring update
tomsons26
tomsons26 Apr 19 2014, 4:31pm replied:

Hardly, this one is just the public model, had to modify it and redo the texture tho because it was really ugly in TS lighting.

But knowing the team odds are that the ship has already been modeled and looks just or even better then WW's original
Cybergooch.com

+1 vote   media: Rewire. Spring update
tomsons26
tomsons26 Apr 19 2014, 4:27pm replied:

Thanks!
I replaced the GDI logo in the final version with the metal logo because it did not make sense why the EVA logo is metal but the GDI logo is digital.
The design was loosely based on the FMV's
You can see my final loadscreens here
Ppmsite.com

+1 vote   media: Rewire. Spring update
tomsons26
tomsons26 Mar 16 2014, 8:36pm says:

lol, no.
The Tiberium Fiend is a mutated dog.PERIOD
Firestorm manual:
"The fiend usually appears as a quadruped similar in shape to a terrestrial dog, but more the size of a large horse or small elephant. The underlying skin is usually a
blackish-brown to red color, but in most cases this is completely covered
by a growth of pure Tiberium crystals on its back.
There are documented cases of members of the Forgotten training (if not domesticating) fiends for use as “guard dogs”. Specimens have also been
seen responding to perceived acts of kindness."

From a old press release:
"Also known as Canus Tiberius, it is believed the Tiberium Fiend is a mutated version of the common dog which has grown to monumental size and sprouted Tiberium crystals from its back. Yes, you may remember them from Tiberian Sun, but these new improved versions are larger and tougher. Like the Viceroid, Tiberium Fiends can cure their wounds when in direct contact with Tiberium, making them difficult foes to engage in the middle of a Tiberium field. While the beasts usually attack with a clawing or biting attack, they can also launch poisonous Tiberium crystals from their backs, much to the woe of their intended target. There have recently been reports of Tiberium Fiends seen used as guard dogs by members of the Forgotten, but details of this are sketchy."

As for the sound its making, is a stock black scorpion track.
BLACK SCORPION, SHORT SCREECH
Stockmusic.com

+2 votes   media: Tiberian Fiend
tomsons26
tomsons26 Oct 23 2013, 6:37pm replied:

He is talking about HALO's Wrathhog vehicle

+1 vote   media: GDI - Granger Jeep
tomsons26
tomsons26 Sep 18 2013, 9:54am replied:

TGA's are loosless, commonly the sizes depend on the resolution not the content, if its 1024x1024 the TGA will always be 2MB@16-bits 3@24-bits 4@32-bits, they can be compressed with RLE cutting down the size to the actual content but some games have issues with it on others the texture is not even read.

DDS however is not lossless, saving them with DX1 gives jpg ~80% ****** quality, DTX5 is a whole lot better with barely any artifacts at all but at the cost of RAM

+1 vote   media: DDS Textures
tomsons26
tomsons26 Jun 28 2013, 6:18am replied:

It's directly ripped out from Red Alert 2

+1 vote   media: Decorations - Decoraciones
tomsons26
tomsons26 May 13 2013, 9:44am replied:

Anyone can re-post any of them as long as you add the credits and the link to the original on my profile.
:>

+2 votes   group: C&C Paradise
tomsons26
tomsons26 May 9 2013, 2:42pm says:

Great, that is quite an coincidence i had the exact same idea about the middle of the logo but it felt empty so i never sent it, but when it's placed in the star it looks pretty good.

+2 votes   media: Flag of The United Nations (pre-final version)
tomsons26
tomsons26 May 9 2013, 7:46am replied:

Actually Westwood was responsible for the robot units and the BS in the German version.
Quote
Uh, that wasn't EA that made the infantry into robots and blood into black oil. We did that ourselves at Westwood because the German government would not have let us publish the game in Germany in the form we created it.
Petroglyphgames.com

+1 vote   media: Generals 2 The Generals
tomsons26
tomsons26 May 4 2013, 8:41pm says:

The explosions are still way too overkill in size, it's hard to understand what's going on.

+1 vote   media: [ Generals Evolution ] Another PvE Short
tomsons26
tomsons26 Apr 27 2013, 6:14pm says:

So it can actually move?
I thought that the dozer system can't be replicated in TW/RA3

+3 votes   media: Example of my system construction bulldozer.
tomsons26
tomsons26 Apr 26 2013, 10:26am says:

Better than the first, more tac UI like
The menu would probably look better in the bottom left corner tho, maybe even merged with the frame

+1 vote   media: New main menu for RA (Concept 2)
tomsons26
tomsons26 Apr 25 2013, 5:02pm says:

Hi i remade the RA2 logos with a more modern style, in case anyone wants to check them out
Moddb.com
FOR WESTWOOD! :>

+5 votes   group: C&C Paradise
tomsons26
tomsons26 Apr 25 2013, 5:02pm says:

Hi i remade the RA2 logos with a more modern style, in case anyone wants to check them out
Moddb.com
FOR WESTWOOD! :>

+2 votes   group: Command & Conquer Westwood Fans
tomsons26
tomsons26 Apr 25 2013, 4:58pm says:

A lil' C4 knockin' at your door.

+5 votes   media: Modernized RA2 Allied logo
tomsons26
tomsons26 Apr 25 2013, 4:57pm says:

For the Union!

+5 votes   media: Modernized RA2 Soviet logo
tomsons26
tomsons26 Apr 25 2013, 4:56pm says:

My life for Yuri!

+5 votes   media: Modernized RA2 Yuri's logo
tomsons26
tomsons26 Apr 22 2013, 6:44am replied:

Wait i just noticed "Place your vote to make this product a reality"

+1 vote   media: Dr. Steel's Command and Conquer: WORLD DOMINATION
tomsons26
tomsons26 Apr 22 2013, 5:46am says:

Guess we can add another game to the canceled list at the main page :{
Can anyone try asking about it at the Petro forums?
It could be unofficial because there is no TM at the bottom at the R and the font is wrong, the & does not align with the M either.

+1 vote   media: Dr. Steel's Command and Conquer: WORLD DOMINATION
tomsons26
tomsons26 Apr 6 2013, 7:11am replied:

What's the point, they won't listen anyway because ea does not let them.

The only thing that has a point right now is testing OpenRA and contributing to the project if you know how to code, they have got voxels and dynamic shadows for the voxels in the engine and are now working on TS/RA2 terrain rendering.
OpenRA FTW!

+1 vote   group: C&C Paradise
tomsons26
tomsons26 Apr 6 2013, 5:03am replied:

I don't mean locked i mean removed with no trace even on google's cache,that's what was going on in the last days of the NFS forums. :<
The entire NFS forums archive was deleted shortly after the forums were closed,only NFS world archive was kept.

+1 vote   group: C&C Paradise
tomsons26
tomsons26 Apr 5 2013, 1:20pm replied:

Well that kinda sucks :[

+1 vote   game: Lost Relic
tomsons26
tomsons26 Apr 5 2013, 10:35am replied:

He means will the source code be released as open source?(Like OpenRA is)

+1 vote   game: Lost Relic
tomsons26
tomsons26 Apr 5 2013, 7:29am replied:

Not really, ea censures their forums, i'm pretty sure if enough people start to complain ea will do the same thing that they did for the NFS forums, close them down because everyone complained that they ruined NFS.

+1 vote   group: C&C Paradise
tomsons26
tomsons26 Mar 25 2013, 8:48pm replied:

wtf?? HT worked for me
Done, but i have no idea if it will work course i have 32-bit W7
Dl.dropbox.com
Try it and report back ASAP

+2 votes   download: Proper Windows 7 Fix for Act of War
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