Comment History  (0 - 30 of 63)
tomfps
tomfps Sep 7 2014, 10:08am replied:

How's it goin'? <:

+1 vote   mod: Half-Life: Legion
tomfps
tomfps Feb 15 2014, 6:09pm replied:

...

-2 votes   mod: Ashfield
tomfps
tomfps Feb 1 2014, 10:40pm says:

nice

+1 vote   download: HL: TEA - Bugfix
tomfps
tomfps Jan 26 2014, 2:23pm says:

Just a tip, theres a texture called "{inv" or "{invisible" , its a tiny blue square, use that texture around the corners, that'll make those white corners disapear.

+3 votes   media: Pizza!
tomfps
tomfps Jan 25 2014, 12:05pm replied:

there's also the easy way
Users.on.net

+1 vote   download: Jackhammer (Win32)
tomfps
tomfps Jan 5 2014, 4:38pm says:

you are going to keep those textures, huh?

+1 vote   media: Using valves flockers to add atmosphere
tomfps
tomfps Oct 10 2013, 1:08am says:

tru dat

+2 votes   media: Jamie's Mod
tomfps
tomfps Oct 5 2013, 1:04am replied:

Hola <:

0 votes   member: tomfps
tomfps
tomfps Oct 5 2013, 12:59am says:

How long does those lightmap's take to render?
it looks beautiful

+10 votes   media: Hold On Tight (WIP)
tomfps
tomfps Sep 27 2013, 11:47pm says:

Brilliant.

+2 votes   media: Making mini-game for BM computers
tomfps
tomfps Sep 13 2013, 1:49am says:

Gettin' better

+1 vote   media: Long Hall
tomfps
tomfps Aug 5 2013, 11:38pm replied:

no

+2 votes   mod: Half life : Unconditional process
tomfps
tomfps Jul 11 2013, 9:11pm replied:

I wonder why so many people hate us.

+3 votes   mod: Project: M.L.P
tomfps
tomfps Jul 11 2013, 3:32pm says:

gonna try it <:

+1 vote   download: Project: M.L.P v1.0
tomfps
tomfps Jul 11 2013, 3:17pm says:

no eyes :<

0 votes   media: Twilight Sparkle model
tomfps
tomfps Jul 11 2013, 3:15pm replied:

But, goldsrc its the worst engine to make a pony game imo, i tried <:

-2 votes   mod: Project: M.L.P
tomfps
tomfps Jul 11 2013, 1:01pm says:

...

+2 votes   mod: Project: M.L.P
tomfps
tomfps Jul 11 2013, 12:27pm says:

Great <:,
but it does look kind of weird, i also see its casting a shadow, be carefull with these or you will spend some notorious minutes rendering,
do not make circles, make hexagons or pentagons, and make sure it doesnt have any holes <:.

+4 votes   media: Detailed
tomfps
tomfps Jul 10 2013, 8:41pm replied:

What i meant with my previous comments its that you should add some texture and architectural detail (not just lights and prefabs) <:.
Here, i found this tutorial a while ago, it really helped me out <:
Twhl.info

+2 votes   media: In game pics
tomfps
tomfps Jul 10 2013, 12:53pm says:

The textures look like tiles (the one in the walls, floor, ceiling),
could you put like a border? i mean put a little mesh surrounding the floor corners with other texture on, i think ill make a big diference (but not for every thing, first try it on the floor).

+3 votes   media: In game pics
tomfps
tomfps Jun 26 2013, 10:00am replied:

Yeah, he is

+3 votes   mod: Few Time
tomfps
tomfps Jun 25 2013, 9:36pm says:

its a cool idea for a map, but the texturing (the textures dont look correctly placed) and structure (uncanny level desing) needs some work <:

+3 votes   media: Generator
tomfps
tomfps Jun 19 2013, 12:52pm says:

Wheres the download link?

-1 votes   mod: The Easy Mod
tomfps
tomfps Jun 14 2013, 7:01pm says:

This is progress.

+1 vote   media: models
tomfps
tomfps Jun 13 2013, 10:44pm says:

Brilliant >.>

+2 votes   media: Escape From The Laboratories Media!
tomfps
tomfps May 31 2013, 12:25am says:

Heh, burying spanish comments in a peruvian mod, Nice mod.

+2 votes   mod: EXTINCTION
tomfps
tomfps May 25 2013, 7:04pm says:

He´s so happy :3

-1 votes   download: Cyrax MK9 for Counter Strike
tomfps
tomfps May 23 2013, 3:17pm says:

Did you made it?, looks really good.

-4 votes   media: New skin
tomfps
tomfps May 20 2013, 5:52pm replied:

Hey, thanks C:

+1 vote   media: Playing with bushes
tomfps
tomfps May 15 2013, 7:30pm says:

Is that door made like that on purpose? or you dont know how to make transparent textures?

+2 votes   media: Tonnel
tomfps
tomfps May 2 2013, 8:59pm says:

The computer and details should be a func_wall, or else it will be a long rendering time

+2 votes   media: apartment
tomfps
tomfps Apr 24 2013, 6:31pm says:

Can you make fog?, i think green fog would do great. C:

+1 vote   media: Level Design - Sewers - W.I.P.
tomfps
tomfps Apr 22 2013, 9:49pm says:

I did'nt expected you to use it, Great work.

+2 votes   media: MIR Tank test
tomfps
tomfps Apr 16 2013, 7:53pm says:

Neat,
I think needs more yellow lighting imo.
or is it made like that on purpose?

+2 votes   media: Central Complex WIP
tomfps
tomfps Apr 15 2013, 8:05pm says:

No rush, no worries, its alright, We can wait C:

+1 vote   article: A while now.
tomfps
tomfps Apr 1 2013, 1:43pm says:

Truly an innovative concept.

-1 votes   mod: WTF Adventures - The True Survivor Package
tomfps
tomfps Mar 31 2013, 11:17pm says:

You still should find a better texture for the ceiling otherwise looks really neat.

+1 vote   media: First in-game shots
tomfps
tomfps Dec 17 2012, 8:20pm says:

genius

+1 vote   download: LSD Dream Emulator Pre-Alpha
tomfps
tomfps Feb 15 2012, 8:01pm says:

this is for half life 2

+5 votes   mod: LAST ZOMBIE
tomfps
tomfps Feb 13 2012, 7:22pm says:

its kinda empty , put some pipes on the ceiling

+1 vote   media: GOF0
tomfps
tomfps Feb 12 2012, 11:05pm replied:

actually prefabs are kinda useful, just dont stretch them

+1 vote   media: New Gordon's room
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