Comment History  (180 - 210 of 514)
Tokoya
Tokoya Apr 1 2010, 12:10am replied:

That's unfortunate, you're missing out on alot of great mods without Ep2 :)

0 votes   mod: Outbreak: Condemned
Tokoya
Tokoya Mar 31 2010, 12:53pm replied:

Ah gotcha :p

+2 votes   member: MitchellS
Tokoya
Tokoya Mar 29 2010, 12:06pm says:

Beautiful details

+1 vote   media: Update
Tokoya
Tokoya Mar 25 2010, 12:55am says:

Oh wow I can't believe its so close, I've been anticipating this so much!

+1 vote   article: Nehrim's 4th birthday - and it's finished!
Tokoya
Tokoya Mar 24 2010, 1:27am says:

What is a lie?

+2 votes   member: MitchellS
Tokoya
Tokoya Mar 24 2010, 12:55am replied:

Oh yeah, some parts will be in worse shape than others, for example areas where the RPD attempted to mount a defense or tried to quarintine groups of the undead will be covered in broken glass, spent shells etc; you can also expect a fair share of abondened vehicles throughout the streets.

+3 votes   mod: Outbreak: Condemned
Tokoya
Tokoya Mar 23 2010, 9:38pm says:

Don't worry, I'll be creating a custom 3D skybox when the level nears completion!

And thank you jjawinte for the images, I'll definetely be adding something similiar in the future.

Thanks for the critiques

+2 votes   media: Raccoon City Update
Tokoya
Tokoya Mar 23 2010, 6:57pm says:

Interesting blog, I fully support the move to the UDK as it will afford you much more freedom and more people will beable to access X321 without owning Crysis.

Best of luck to you and the mod!

+1 vote   media: Developer Blog 3
Tokoya
Tokoya Mar 23 2010, 11:57am says:

Comparing this mod to L4D is completely useless because they are two completely different games, just because they both have zombies in common doesn't mean anything.

We are going to add puzzles and many other things you'll never see in L4D like in-game cutscenes, story and character progression etc.

To keep it short, L4D is about mindlessly killing hundreds of zombies at a time, Outbreak: Condemned is about many other elements, blasting away zombies is only icing on the cake =D

+2 votes   article: Getting Things Just Right!
Tokoya
Tokoya Mar 23 2010, 11:47am says:

Thank you for the comments

+1 vote   article: Getting Things Just Right!
Tokoya
Tokoya Mar 23 2010, 1:21am replied:

I have been working on the map and texture work, Shane has been working his *** off to produce the fantastic models that populate the streets one after another at a terrific speed.

We are both very determined to emulate the desolate streets of Raccoon City but we are also putting alot of thought into the classic RE style puzzles the player will have to overcome in order to escape.

Thank you very much for the compliments!

+3 votes   article: Getting Things Just Right!
Tokoya
Tokoya Mar 22 2010, 1:48am replied:

Yeah I know, and I meant if you ever want to play some RECB multiplyer hit me up, friend runs a server sometimes xD

+1 vote   media: Corridor next of the generator room -wip-
Tokoya
Tokoya Mar 22 2010, 1:46am says:

I like it, I'm eager for the first release!

Tracking

+2 votes   article: Progress Update #1 - An Introduction
Tokoya
Tokoya Mar 18 2010, 1:47pm says:

I love those projectected textures! We still play RECB, let me know if you want in sometime

+1 vote   media: Corridor next of the generator room -wip-
Tokoya
Tokoya Mar 18 2010, 3:12am says:

I'm loving these interviews, keep 'em coming!

+1 vote   article: Weekly Interview: "The Mortewood Plaza"
Tokoya
Tokoya Mar 17 2010, 2:33pm says:

If you guys are making progress how about a small update? =D

+1 vote   mod: Resident Evil: Prologue Project
Tokoya
Tokoya Mar 16 2010, 4:40pm says:

I really dig the style of the level but maybe it could use a small variety of different colored lights to break it up a little bit

+1 vote   article: Presenting our first custom half-done NPC model !
Tokoya
Tokoya Mar 16 2010, 3:28pm replied:

The size issue was addressed out when the image was published, read the caption under the image =D

+3 votes   mod: Outbreak: Condemned
Tokoya
Tokoya Mar 16 2010, 12:04pm says:

I really like the look, good work

+1 vote   article: TAR render release
Tokoya
Tokoya Mar 15 2010, 8:52pm says:

Great to see you are alive again, good luck! I hope we can play it soon!

+1 vote   article: Thorlak Island returns in 2010
Tokoya
Tokoya Mar 14 2010, 5:17pm says:

Great read, thank you for the info

+1 vote   article: Tips from the Experts for getting into the industry
Tokoya
Tokoya Mar 12 2010, 12:19am says:

It's great to see that you guys are moving on to the udk, it will offer many more possibilities and I look forward so seeing what this new Indie title will turn into, Congratulations!

+2 votes   game: X32I Episode 1 : Dissension
Tokoya
Tokoya Mar 10 2010, 10:34pm says:

That is a great achievement, congratulations!

+1 vote   article: We Were Added To The The UDK Showcase Page
Tokoya
Tokoya Mar 7 2010, 11:48pm says:

Me and a couple of friends really enjoyed your police station map, my only complaint was that the ending came very suddenly, I was expecting to explore more of the sewers but other than that it had a decent play length and I enjoyed the custom zombie models. Great work!

+2 votes   mod: Resident Evil : Cold Blood
Tokoya
Tokoya Mar 7 2010, 7:08pm says:

It's great to see an update, I was beginning to wonder if the mod was still alive or not

+1 vote   article: Returning to the Circus
Tokoya
Tokoya Mar 7 2010, 7:05pm says:

I love verything about the look of the city, it will be amazing to explore!

+2 votes   article: "Headlines:The Morning Standard, march 6th, 1
Tokoya
Tokoya Mar 7 2010, 2:00pm says:

Nope, sorry, Ep2 will be required!

+1 vote   mod: Outbreak: Condemned
Tokoya
Tokoya Mar 7 2010, 1:57pm replied:

Co-op is something we are looking at as a possibility in the future, right now we are concentrating on delivering an engrossing single-player experience.

+1 vote   mod: Outbreak: Condemned
Tokoya
Tokoya Mar 2 2010, 4:09pm says:

Now I just need a server up, I have a group of about 4 friends that are all waiting for the server to pop-up again, we are itching for some more playtime!

+1 vote   mod: Resident Evil : Cold Blood
Tokoya
Tokoya Mar 2 2010, 3:12pm replied:

Thanks, got it figured out!

+1 vote   mod: Resident Evil : Cold Blood
Tokoya
Tokoya Feb 28 2010, 3:18am says:

So I'm running windows 7 but when I run the game it usualy doesnt get past the parsing info stage and if it does I see the first in-game image before it totaly locks up, any suggestions? =D

+1 vote   mod: Resident Evil : Cold Blood
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