Was an intentional light shader trick, Skin's notoriously tricky to light realistically in max without subsurface scattering, so I went deliberate caricature with the lighting.It's the exact same arm you see under the glove in the other shot on here, to give you an idea of how much the light is playing on the depth. Trust me when I say it looks fricking amazing in game, though, because it does.
toadie
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