I'm a self taught 3D artist with a passion for modding and gaming, known for being a tad random and generally drunk, I came to ModDB in v1 looking for Max Payne mods but then forgot about the site, until I came back in 2005 and haven't left since. I'm a friendly, enthusiastic person happy to lend a hand were needed. I'm currently employed at a internet company in Perth, Western Australia and lend my spare time to a few mods and managing mod and add-ons content on ModDB. If you ever have a question on a mod or add-on issue, I will point you towards the light, mod or add-on as the case may be.

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3 comments by TKAzA on Jan 8th, 2008 digg this super bookmark


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2008


Is here and after a long drunk holiday season, its time to get back to the thing we all love the most.
TKAzA Ahem i mean ... Modding

For some this time may mean gearing up their mods media for MOTY Phase 2 or creating a few maps for good old CS, either way modDB hasn't been as drunk as me and is a folorish of activity.

Many new mods have added themselves to the database in the last month.

A shoutout goes to Max Freeman the mod taking HL1 to the Max Payne engine and giving you a look at the back of MR.Freemans head, rather than in.

Other large updates come from Exodus, Talon 1-5, Depth and Revolt RC Stories.
Its always great to see new original mods and old mods still producing work and keeping there fans updated through modDB.

The Addons Section of the site is also growing with some cool creations being uploaded, the stand out of these in December would have to be ctf quarry v2 by PogoP

A Clean amazingly well detailed map for Team Fortress 2 

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3D Artists Group

Established Nov 21, 2007 With 165 members, must apply to join arts & literature group

Are you a 3D artist, are you looking for some talent or just want to collaborate or know who your fellow ModDB artists are. Doesn't matter what application...

Blowout Studios

Blowout Studios

Established Nov 09, 2007 With 2 members, invitation only development & publishing group

Blowout Studios was founded in 2005, As a front for the mod team behind the mod dark source, it now has expanded to host mods though the g2mods mod hosting...

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Forum Junkies Group

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Have your homepage set as the Forums? Join the legions of those addicted to sweet, sweet, forums.

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This is not a _real_ company, this is a generic category used as a placeholder when an actual company is not applicable.

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For all the old skool modders that have stuck by Mod DB from v1 to v4. A lot has changed as over the years as the site moved from a dark v1 to a bright...

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Welcome to the Mod DB staff group, about page, contact us page, terms page and basically everything else "page". This profile contains information about...

Texture Artist Guild

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Established Nov 28, 2007 With 29 members, open to all members development & publishing group

A group created for all the 2D Artists, Texture Artists and Skinners out there. Members can give advice and tutorials on the latest ways to make our mods...

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Got an opinion? Want to try convince the modding world that something or someone is right or wrong? Welcome to The Soap Box, Mod DB's official group for...

Comments  (30 - 40 of 300)
Bunnyjen
Bunnyjen Dec 28 2007, 12:02pm says:

lol @ ur video...he is king of the dancefloor!

+1 vote     reply to comment
MadKill40
MadKill40 Dec 24 2007, 3:24pm says:

Have a very merry Xmas dude. ^^

+1 vote     reply to comment
Bunnyjen
Bunnyjen Dec 24 2007, 8:46am says:

Have a great christmas...eek i'm so excited! You still need to send me that model you were going to show me too :P
xx

+1 vote     reply to comment
Gin
Gin Dec 24 2007, 5:42am says:

Merry Christmas Aza. Eat lots of food and fall over with high cholesterol, breathing heavily for at least 3 days, and making a vow to exercise more often.

TURKEY, HAMS, AND ROASTED VEGETABLES!!!!^______^

+1 vote     reply to comment
CheeseFrog
CheeseFrog Dec 19 2007, 5:42pm says:

Hey Tkaza. A mapper of my mod (Taylor2oo) went rampage because I kicked him from the mod for inapropiate behavior. He's now placing rands on the mod's profile. Can you do something about this? I dunno if you're the right one to talk to, though. Anyway.
Moddb.com is his profile. ModDB page :
Moddb.com

+1 vote     reply to comment
Parapraxis
Parapraxis Dec 8 2007, 5:45pm says:

I have emailed you a number of times and have had no response about my half life 2 mod Planet: XI-2571.. I dont have access to the mod to add media, news or anything.. how do i get access to my mod to add content? my mod was turned down although.. it was put up on moddb.. the reason was because there was no media.. but if i dont have access to my mod how am i supposed to add media? i cant seem to private message you? and i see you are online right now.. so please get back to me..
brian@cellar-dweller.org

+1 vote     reply to comment
Parapraxis
Parapraxis Dec 12 2007, 2:20am replied:

my mod i was looking to get access to was planet xi2571 for half life 2 source.. its nice to have access to the other Mod entropy that unfortunately never came to be but thats over 4 years old.. is it the reason why i cant get access to my new mod Planet: XI-2571 for halflife 2 source? i would have deleted it if i had realized it was even on here still but my new mod is what i am looking to get access to.

+1 vote     reply to comment
DarthByron1
DarthByron1 Dec 8 2007, 10:19am says:

heya im Byron leader of the BSG Colonial Wars mod for Star wars Empire at War Forces of Corruption, i am wondering if you could help me with a request, at the moment our mod is on version 4 which is ready for release and we currently lack the use of ground troops i have taken a close look at your mod and it contains some units of really good standard but the only problem we have is that the poly counts of those model which you have done are bound to be too high for the likes of import into the EAW engine, in other words would you mind if we used your models of these units and converted them to a lower poly count in order for our mod to have some ground combat because at the moment this is the only thing our mod is lacking on and in truth we are starting to get very annoyed in the amount of animators that arn't able to help us with it but we would be most grateful if we could use your models and of course you would get credit on the mods webpage (When updated next) and also in the credit file which is despached with every mod which is released. I would be most grateful if you could get back to me A.S.A.P so that we can begin work on converting the models if your answer is yes and hopefully have a good mod with good ground models with good ground combat.

Thanks
Byron

+1 vote     reply to comment
Crispy
Crispy Dec 7 2007, 6:57am says:

Suggested fix for typos, grammar and point of view for your new tutorial:

"How do you add a mod to the Mod Database in v4? How do you add media? These are questions many ask and here's how it's all done:"

"Here is my basic tutorial on how to add mods to the Mod Database. Enjoy."

+1 vote     reply to comment
DIGI_Byte
DIGI_Byte Dec 3 2007, 4:49pm says:

You incorrectly denied my portal mod as i uploaded content for it, May I ask as to why everything upload seams to go to 'addons' instead of downloadssince v4? I've been scratching my head but I can't figure out if I done somthing wrong.

+1 vote     reply to comment
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