Hello Im Aaron, I'm the Community Manager for DBolical (ModDB, IndieDB & SlideDB.) Your welcome to contact me about any issues or simply just drop in for a beer.
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Head sculpted in voxels and retopoed in 3d coat.
Normals baked in 3DsMax
Rendered in Unity4 With dx11 and Standard diffuse specular shader.
This head asset was a test of voxels to game pipeline, there are issues with the normal map that im having issues resolving, the seams dont seem to meet correctly and this affects the lighting of the normal map, due to this i have ceased work on this asset and not bothered correcting further issues with the model.