Community manager for @DBolical the fine sites of (ModDB, IndieDB & SlideDB.)
Your welcome to contact me about any issues or simply just drop in for a beer.
try renaming the file to setup.exe i guess the issue is the extra .
You cant download it, the script was custom made just playing round with the spin tires truck code.
That's a lovely map editor, do you have a video of it in action?
Love to see what roads look like cut along cliffs and through hilltops. Tracking.
Looks awesome, tracking!
Nice work, were can people get this tool?
Nice shader work, can you post an animated gif of it in action.
Wow that's pretty cool!
You should give credits, before giving credits you should ask the developer of the content you intend to use, if you don't get in contact you don't have a right to use their work.
As stated, credit only covers you if you have permission in the first place, Giving a credit for something you have not asked for is like spitting in the developers face.
(thanks for your hard work, i used it but was to lazy to bother asking, thanks but deal with it)
If you plan to use other peoples content in the community you choose to partake in, for your own reputation and to help the community grow and work well together, its your responsibility to support other developers. Its a sign of respect for them and in turn you should gain their respect for doing the right thing.
If they say no, well at least you asked, get some one else to make the content or do it yourself.
The water looks very good for unity, the wave peaking is cool.
That looks like a really funky reindeer.
What do you guys make your metal texutures in, you using marmoset / quixel Suite? They are nice.
Such a great looking model, great work!
They could port all their content to another engine like, UE4 and make something epic, but Id hate to see the mod die from the switch, perhaps a 2nd team can start work on a standalone release :D :O
Cant wait to try my cylon fighter and viper in this! Thanks for the modding support!
Glad this is still going!
Great artwork, liking the mix of 2d and 3d
Looks like the old UT instant gib, so i cant wait to give this a try.
Id like to see them ingame with shader 5, i think they will look pretty close, but being 3rd person the detail may be lost with filtering.
Am i missing files?, i start with no HQ.
You cant expect more complexity without the sacrifice of having to have a better system to run it. You cant get one without the other, its like asking doom 3 to run on a 486 cos doom did.
Im sure they will offer decent scaling for older hardware but don't expect miracle from TW or your CPU / GPU. Perhaps this game will be a reason to get a little upgrade :)
yeah its got workshop support
They look like they have done an amazing job with this the & response from EGX was super positive, lets hope the pc version is solid.
Saw people playing this as EGX rezzed, for the vertical slice they have playable at the moment, it looks like a great couch co op, with plenty of polish.
They have supplied tools in the past, generally mount and blade has been very open & moddable but not included tools to this extent.
For sure listed.
Its already listed ;) stanley
Been playing this game since s1, it's one of the best racing sims out and works fantastic with a sim wheel.
Why is this even being discussed again, if your to lazy to credit some one for their efforts as a part of the community you all partake in, you shouldn't use what they have done.
ModDB has never had a policy change, we will remove work when the copyright holder demands it.
What i wont do is get involved in credit disputes, if you feel your rights have been affected, you have the legal pre-course through Lucas arts to make a claim.
I took down my post about this issue as members were using it as an excuse to use work without doing the right thing, so i would appreciate it if this post was also updated to reflect this.
Besides that, This whole topic makes me sick to my stomach as i see it poisoning the collaborative efforts of the modding community.
Get back to whats important, making mods for the fun of it.