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Comment History  (60 - 90 of 153)
Titan-Cronus
Titan-Cronus Nov 5 2012, 7:52am replied:

some kind of ability***

+1 vote     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Nov 5 2012, 7:44am replied:

Thanks Man.

No, all the old factions are still in the game and for the most part, are unchanged. Mordor has had a major overhaul and Gondor (Men) has had the Rohirrim removed and replaced with mounted Rangers. I have also given all the basic units kind of ability but I reckon thats about it.

+1 vote     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Oct 31 2012, 9:46am replied:

Thanks a million Kooskia.

If you have any ideas for anything specific, just let me know.

+1 vote     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Oct 2 2012, 2:28pm replied:

Thanks a million fella.

If you have the time, I'd like to hear what you guys think of mordor, I have done a lot of work on them since the last update.

+1 vote     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Oct 2 2012, 3:17am says:

New download is up!

+3 votes     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Oct 1 2012, 2:04pm says:

LordSyron, let me know the things that you think need balancing and I'll look into it. I'll see what I can do about the King's Men heroes as well. Unfortunatly, I haven't got any 3D modding programs or know how to use them so I can't add any new buildings. All I can do is reskin existing ones but if you have any ideas, let me know.

+2 votes     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Oct 1 2012, 1:56pm says:

Hey guys. Really sorry I've not been on for ages, the summer is crazy for me.
I have actually tried to upload a new version several times over the summer but it keeps timing out. I'll get on it right now.

+2 votes     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Aug 7 2012, 3:07pm says:

Ok guys. Im just finishing the Blue Wizard's skills and then I'll put the this next update up for you.

If you want to help with suggestions, I still can't decide which faction to give them to. At the moment, I have put them with Rohan but that was only ment to be while I was working on them. I don't really want to split them up but together, they are a bit too powerfull.

+2 votes     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Aug 5 2012, 5:09am says:

Hey.

Im just trying to find everything that needs finishing before I upload the next update. Things like finishing off all the remaining ability, hero, unit and building icons and descriptions. I also keep finding little things that I have not finished or been able to finish and have to find ways to do it.

I'll have it up asap, sorry to keep you all waiting.

+2 votes     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Jul 23 2012, 7:52am replied:

Im afraid I can really healp you there Aero. The best place to go for answers like that though, is the3rdage.net or Forums.revora.net that link probably isn't the best plase to ask as its just the modding forum but they will point you to the right forum.

Good luck.

+1 vote     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Jul 15 2012, 6:07pm says:

No, not really. I have mordor finished so just going back to finish polishing everythink else.

+1 vote     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Jul 1 2012, 6:34am says:

Well, I think the only elite type of orc that would really make any sense would be a melee unit of some kind (something like you suggested). So, when I was waiting to see if anyone had any suggestions, I started messing around making some Morannan Orcs. I think I'll just stick with them and make them into a five orc supre elite horde, something like the Dwarven Zerkers or Isengard Beserkers. Sound good enough?

+1 vote     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Jun 30 2012, 9:41am says:

Ok Mordor fans, here's the Orcs we have so far:
-Orc Warriors (grunts, very cheap and very quick to train)
-Orc Archers (grunts, cheap and quick to train)
-Black Orc Warriors (basic, average cost and time to train)
-Ork Pikers (basic, average cost and time to train)
-Orc Axe Hurlers (elite , average cost and time to train)

So, now Im thinking about Mordor's Super Elite units (mini hero units). So far Mordor only has the Black Riders but thats not enough. I have another Badass Orc Warrior model that I havn't used yet that would make an ace super elite melee unit but thought I'd see if anyone wanted to suggest anything else first.

+1 vote     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Jun 27 2012, 5:04am says:

Yep, I did put masks on them, I had to make them look as much like Rangers as possible. Unfortunatly, the only models for mounted archers are the Rohirrim or the Rivendell Archers so im really quite limited. I would have loved to have them with their hoods up but nevermind.

+1 vote     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Jun 26 2012, 7:54am says:

Im actually still working on Mordor. I was using a model for the pikemen that was just a grufty orc because I was having problems with the Mordor Pike Orcs but I have decided to fix the Pike Orc no matter what. It will also free up the old model for me to use to make another new unit with. It might take a while though as Im relying heavly on help from other modders on modding forums but I can always work on other things in the meantime, like Gondor Spearmen (my next little project).

+1 vote     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Jun 25 2012, 3:50pm replied:

Ah, I did wonder. I rather doubt I'll be doing that to be honest. It would be chaos!

+1 vote     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Jun 25 2012, 3:24pm replied:

Do you mean remove the housecolor (the color you pick when setting up a battle)? Also, do you mean remove it for the sake of pictures or remove it completely?

+1 vote     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Jun 25 2012, 6:44am says:

Just added some more pics. I'll add the infor to the Feature later.

+2 votes     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Jun 25 2012, 6:38am says:

Yes, Im the only one? :/

+2 votes     media: Radagast
Titan-Cronus
Titan-Cronus Jun 20 2012, 3:49pm says:

Also, if I remove the Rohan units from Gondor then I'll have to remove the Rohan units from Rhonanion, Men of Dale from the Dwarves and Elves from Arnor. I'll have to have a good think about it.

+2 votes     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Jun 20 2012, 3:44pm says:

I did actually think about removing all the Rohan units from Gondor but then I would need to replace them. I'd need to make some new Spearmen (like you said) and some mounted archers (I was thinking about mounted Rangers maybe). I did also contemplate making some Knights of Dol Amroth on foot at one point, I could have made them able to toggle weapons.

One of the problems I have with gondor as they are at the moment is that I think they have too many buildings. It makes their base a bit crowded. I think they could do with loosing the Marketplace but its too iconic as a Gondor building.

I might go have a look at Gondor, there could be some fun to be had with them but I'll not make any proises.

+2 votes     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Jun 20 2012, 4:26am says:

Hey there fella.

I've just been working on Mordor. I have removed all the humans and given them one or two new units. I have also removed the Mumakil pen and replaced it with a Wargpit. Obviously, doing all that doesn't take ages, what's been taking the most time is balancing. I couldn't get Mordor to survive the first rush so I had a lot of tweaking to do but it's all good now.

So, back to the finishing touches now, unless there are othere factions that people want to see changed.

+2 votes     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Jun 7 2012, 1:57pm says:

I actually thought, I could just make the human units for Mordor available from the Inn, what do we reckon?

+2 votes     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Jun 7 2012, 1:31pm says:

Alrighty, I've been playing around with Mordor and Im thinking of getting rid of the Mumakil pen and Haradrim Palace (and adding something else). What do you guys think, do you reckon that without the Mumakil and other human units Mordor would be ruined?
Basically, I just want to make it nearly all Orcs and Trolls and maybe some other Orcish units (like some form of Orc cavalry).

+2 votes     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Jun 4 2012, 5:18am says:

See, when I actually started making the mod, like I said I was just trying to add the Beornings. Then I had the idea to add some more units to Isengard, Mordor and Angmar. I was going to give Isengard some Wild Men, Mordor some more Easterling and Haradrim and Angmar some more King's Men units but in the end I had so many units that I just made them into new factions (with the exception of Wildmen).
The problem I have now is that I have used up nearly all my ideas for new units on the new factions. That said, nearly all my ideas so far have been human units (with the obvious exceptions) but there will be things I can do with the Orcs, Goblins, Uruks and creatures.

Leave It with me and I'll see what ideas spring to mind. : )

+2 votes     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Jun 3 2012, 10:24am says:

Btw, I have pretty much left all the existing factions as they were but a lot of people have asked me to improve them too. Im not really sure what I can do to improve them all that much but if you have any ideas, I'll see what I can do.

One thing that I did think of was to give Isengard some more Wild Men and a Wildman horde producing building of some kind. The books said that wild men did actually use horses (im not sure if they were used in LotR when they attacked the westfold though) so I could maybe give them some wild men cavalry or something too.

Anyway, if you have any ideas, just post 'em! ; )

+2 votes     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Jun 3 2012, 9:54am replied:

I did think about giving Rohan both Ent heroes but then the Elves would have had none. In the end, I just left the Elven Entmoot how it was and just gave Rohan Leaflock.

Yea, I quite likes the scorpions too, particularly Ubayy, the Siege Scorpion. It took quite a bit of messing around to get him balanced and even now Im not completely sure if he's right. I might come back to him before the end. I also improved the the Haradrim's Mumakil too, gave them a bit more armour.

+2 votes     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Jun 1 2012, 6:58pm says:

Ah yea, King's men, I found them quite a challanging faction to fight against. I actually want to change the spells that their Necromancers use but havn't got any ideas for them yet.

+2 votes     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus Jun 1 2012, 6:31pm says:

Hey there. I glad that you like it.

Just out of curiosity, what factions are you guys using? Like whats your favourites and why and whatnot?

+2 votes     mod: The Battle of the Pelennor Fields
Titan-Cronus
Titan-Cronus May 31 2012, 6:12pm says:

Im glad you got it working Crow.

I also Finally managed to get a new version of the mod up but it's just awaiting authorisation.

+3 votes     mod: The Battle of the Pelennor Fields
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