I'm into the command and conquer series, halo series and just about any battlefield game that has helicopters period. i enjoy using unorthodox tactics to fool my opponents into total chaos. my current gaming status is somewhat unfortunate. i am now operating off a MAC, and that being said, i can no longer play most games. i have an alternate PC for any mods i download however so i can still do some reviews and comment with due intel. right now i play games via steam. Borderlands 2 and Star Conflict are on the list as well as Alpha Games such as Interstellar Marines. If anyone would like to group up on BL2 or team up on Star Conflict, my Steam Username is TiberiumWolf. Oh and btw, for those that i consider friends on Borderlands 2, i tend to create and hand out Legendary Rare guns that the creators were either too lazy or too useless to come up with on their own. And I'm talking gamebreaker damage without it being counted as illegal or crash worthy.

Comment History  (210 - 240 of 584)
Tiberium_Exposure
Tiberium_Exposure @ Arc Trooper Mod v4.0 Beta Trailer

What's the name of the song that was used in this trailer? it sounds distinctly familiar, but i cant remember where i heard it from.....

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ HydroCraft

update?

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Yuuzhan Vong at War

a final version by 2015, or a beta by 2015? i am sorry, but it is a question burning a hole in the back of my mind and i just had to ask.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Legacy Era: Second Imperial Civil War

i got the maps from online via download, and i put them in the standard custom maps folder in the FoC area, but they wont show up when i run the older version of the mod. do i have to re-locate the map files to the mod's data folder to run them properly?

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ TI-Shirts

will we be able to buy shirt's like these anywhere? or is this just for show?

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ HydroCraft

Freeman, put it this way, i am like a living fountain of ideas. only problem is, my computer doesn't currently (i am still looking) have the hardware to run minecraft or modding equipment efficiently. so all i can do is provide ideas. and speaking of ideas, how about a new mob? baby cave creepers? creepers that are as small as cave spiders, and can fit through 1x1 block space, but still have the explosive power of the adult creepers, while at the same time being much faster and have the ability to jump like that of a cave spider. it would "force" players to rethink how they build fort's or houses. perhaps even give it the ability to dive underwater and stay under the water without taking damage from lack of air (like that of the squid).

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ C&C Crazy Mod: Revived

absolutely no other mod for any game has megas in it. i looked at every mod site online in 4 different languages. this would be the very first, if you could pull it off. might be able to use the TW3 nod avatar model as a base to start with....

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Super Star Wars: Rise of the Droid Empire

is it possible for there to be a mini-texture patch to be released to somehow fix the jumbled icon's problem? attempting to play the mod with everything the way it is, is very confusing and neigh impossible.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Vader's New Order - Empire Surrounded

ssi' ruuk? pretty much the polar opposite to the yuu'zahn vong. or maybe the killiks? or even the mandalorians?

Good karma+2 votes
Tiberium_Exposure
Tiberium_Exposure @ The Third War

what we would get out of this mod that cannot be gotten anywhere else is the sense of a alternate path. your mod timeline diverges on its own story that is different from all of the other mods. it really does not matter what the other mods offer, as your mod is exactly that, yours. stop worrying about what the others have done, or built up on or improved as that means little to nothing to the gamers that are able to play "your" mod. as long as it holds true the classic dynamics of the original game and adds a new sort of challenge or a story that can can be flowed with, it will do very well. We are always on the lookout for new ideas, as that keeps gamers motivated to continue playing the game. furthermore, who care if the game is a decade old. EA released the ultimate pack with all of the C&C games so it just re-kick-started the entire C&C genera, and everyone who had no idea about all of these mods and games all those years ago are now currently browsing the mods now and are looking for something to keep them interested. so don't give up just because of what others have "already done." instead, try thinking about what they haven't done then apply your own custom theme that will effectively tie-in to your untested mod. (btw, the new faction looks great regardles of how "old" it is. i just hope we will get to at least see a beta and try it out. might even be able to supply newer ideas via feedback to improve upon what you have already made.)

Good karma+2 votes
Tiberium_Exposure
Tiberium_Exposure @ C&C Crazy Mod: Revived

the absolute obscenely O.P. idea came to mind. would it be possible to, as a USA or related USA faction unit of course, make MEGAS from the cartoon network show MEGAS XLR as a unit in this mod? i know it would take a modeling genius, and several lines of coding, but you have to admit, it would be OUTRAGEOUSLY COOL if it were in this mod! at the very least, please, please, please! give it some thought. so far, no other team has ever attempted to put MEGAS as a unit into a RTS or even into a game before, and it would be the absolute craziest thing you could do to the C&C Universe. Please think it over! as it would be the childhood dream of at least a few hundred thousand people to see MEGAS in a videogame!

Good karma+3 votes
Tiberium_Exposure
Tiberium_Exposure @ Legacy Era: Second Imperial Civil War

just wondering something. i had this problem with the older version of this mod as well, but how would this mod be able to be played with non-mod included maps? i mean other custom space maps. more to the point, how to make non-mod space maps compatible to be run with the mod for space combat?

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Star Wars Battlefront 2:The Ultimate Battle

tracking. please do not fail us!

Good karma+2 votes
Tiberium_Exposure
Tiberium_Exposure @ C&C Crazy Mod: Revived

i have a funny idea. know how usa has some light artillery? well, do you happen to remember those old hot wheels launcher sets? think of this, a mobile artillery piece about the same size as the nuke cannon, only it has a car launcher housing in the back and a hot wheels track with ramp leading off of the front. And it launches explosive hot wheels cars.... and if a target is too far, the hot wheel car that is launched, per special ability, can be launched, then it can speed toward the intended target once it lands on the ground. it would give USA something can can be both ground based and hit opponents units at long ranges. (it could replace the tomahawk missile launcher).

Good karma+2 votes
Tiberium_Exposure
Tiberium_Exposure @ C&C Crazy Mod: Revived

Do you think you can make a butter tank that is yellow and fires a liquid stream of boiling hot margarine to kill infantry? it can replace the toxin tractor for the cookie general! and soil the ground with butter spread that can burn the skin of enemy infantry over time and kill them! it would greatly complement the cookie general since the toxin tractor anthrax obviously does not.

Good karma+2 votes
Tiberium_Exposure
Tiberium_Exposure @ The Emperor meets Santa

ewok handler

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Super Star Wars: Rise of the Droid Empire

well i am only asking because i run XP OS, and gold pack, and it isn't working same as keoni's. the icons are like a colage all jumbled up and wrong. the mod runs fine, except for that point. and Gold pack is released with the latest update already installed, so think some light can be shed on that?

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ HydroCraft

btw, rather than a furnace cart, why not a propane burner cart? it would put use for that propane tank of yours and would make for a funny system. and possibly be a faster version of the furnace cart, but it lasts longer per-tank. like 1 tank = 500 coal? this added onto the idea of linking minecarts together like a train, it would make for even more interesting ideas to crop up.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ HydroCraft

furthermore, can you somehow make this mod so that it does not require the use of modloader? some computers cannot load modloader and it very much jacks up java on computers that try to run it. (speaking from experience here, sometimes it gets to the point where it cannot run minecraft anymore until the whole computer is wiped and reset.)

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ HydroCraft

another idea, how about a way to put water into the nether? i know the only way right now is to go on creative and place ice blocks, but there is no way to mine those same ice blocks in survival for use in the nether. (only reason i bring this up, is because the bottom of the nether is all fresh lava. when water hits it, it is the ultimate source of obsidian for mining. one block of ice can easily make a plateau of obsidian in the nether's lava floor. (if you wanna see what i mean, spawn a ice block in the nether and surround all sides but one with glowstone (glowstone melts ice faster in the nether for some reason.). it would also help with traversing the nether without supreme fall damage and it could make for some interesting ground-based builds in survival.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ HydroCraft

how about a way to link mine-carts together( like train-cars. linked but not stuck inside of each-other.)? or even better yet, mine-carts that can seat more than 1 person at a time, like a actual train car? then if you figure out how to link them together, you can link the carts behind the furnace car and have an actual train, rather than powered rails. it would be useful for early-game, and it wouldn't involve red-stone or that annoying glitch of having the furnace cart push your cart, and when you hop out it reverses direction.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ GTA Doctor who

well what about that one time both factions were in London battling each-other (episode: Doomsday)? can there be like one world where they are constantly in a state of all-out war? that way there can be some fun at least? even if it is just kicking back and watching them tear each-other apart?

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Anti-Tank Squads

what map is this? just wondering, because i recognize it from C&C3 and would very much like a link to where i can download it.

Good karma+2 votes
Tiberium_Exposure
Tiberium_Exposure @ Super Star Wars: Rise of the Droid Empire

hey keoni, i got a theory about this. would you happen to be running either the EAW gold pack or on a XP OS or both?

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ HydroCraft

what would be cool is if you could make something the equivalent of a guile suit? like it can make you invisible if your not moving and mobs cannot spot you? make it from leaf blocks somehow farmed from trees and string collected from spiders? it would be something nice to have in-game, especially when hunting mobs at night and it would finally put the leaves on the trees to good use other than setting them on fire or chopping at them for saplings/ apples. at least give it some thought please?

Good karma+3 votes
Tiberium_Exposure
Tiberium_Exposure @ GTA Doctor who

will the Daleks and Cybermen be in this? like a character model switch between the gangs? like one gang is the Daleks and another is they Cybermen? this way if they fight, it makes sense and keep true the the doctor who feel?

Good karma+2 votes
Tiberium_Exposure
Tiberium_Exposure @ Overlord Cultists

Maybe in the future replace the saucers with a devastator warship model that launches a sort of plasma missile? just copy switch out the IFV rocket weapon with the new overwritten model and change the texture on the rockets to have a bright blue/purple glow? its possible and it would get rid of that nasty machine model and give it a more organic feel. BTW the scrin never used saucers, they used a more organic approach rather than mechanical.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Scrin Overlord's Wrath

does it break apart and scatter tiberium everywhere like in KW? Or is it just tiberium radiation?

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ C&C: Reloaded

Seeing as you have all of the war factions but one, would it be possible to have the Forgotten as a faction in the future? i mean you have match-ups for each faction except yuri.

Allies : GDI
Soviets : NOD
Yuri : ???

compared to the other two, Yuri is in many ways just like the forgotten as they use lost or forgotten technology and abilities. to have the mutants as a playable faction would balance out the mod and make it even more interesting (like you could have a 2v2v2 of each pairing per team.).
so can you please take it as an idea or possibly under some consideration?

p.s. The Forgotten are an Essential part of the Tiberium universe and they would have became a use-able faction in the original games had EA not taken over. there is only one mod that actually recognizes the Forgotten as a military strength, but it is For C&C3:TW. so think it could be an applicable superpower in this game as well? besides, the only other power for the tiberium universe would be the scrin, and if that were added it would **** over the mod, being the extreme O.P. faction that it is.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Covenant at War

well is there a way to locate where the problem is originating from and fix it? Unlike the standard version, it may be a hidden file that is not found in the original 2-disc version of the game. i just hope this fact is taken into consideration for any, if possible updates, in the near or distant future.

Good karma+1 vote
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