I'm into the command and conquer series, halo series and just about any battlefield game that has helicopters period. i enjoy using unorthodox tactics to fool my opponents into total chaos. my current gaming status is somewhat unfortunate. i am now operating off a MAC, and that being said, i can no longer play most games. i have an alternate PC for any mods i download however so i can still do some reviews and comment with due intel. right now i play games via steam. Borderlands 2 and Star Conflict are on the list as well as Alpha Games such as Interstellar Marines. If anyone would like to group up on BL2 or team up on Star Conflict, my Steam Username is TiberiumWolf. Oh and btw, for those that i consider friends on Borderlands 2, i tend to create and hand out Legendary Rare guns that the creators were either too lazy or too useless to come up with on their own. And I'm talking gamebreaker damage without it being counted as illegal or crash worthy.

Comment History  (540 - 570 of 584)
Tiberium_Exposure
Tiberium_Exposure @ Why you should avoid Infiltrators & Stormcommandos

if you pay close attention to Star Wars History, most imperial commandos were once Republic commandos. a small section of those were also known as the ARC NULLS. and these that were once republic commandos were trained by the galaxies most feared bounty hunters. the alpha, beta, delta, and theta class republic / imperial commandos are the most to be feared, as they know a wealth of knowledge about every possible vehicle, species, and or structure they come across, as well as how to infiltrate it and if need be, exterminate it. these 2 are only a small percentage of the total population of this class of unit. some in the star wars history are equipped with jet-packs and vacuum sealed armor to be able to operate in Zero-G. they are like the U.S. Navy seals of the star wars universe. you do not want to **** with them. if you spot any of them on a planet in this mods campaign, use raid parties on that planet. do not risk going in head on. use raid parties until the commandos die then do as you wish. wookieepedia only tells you what people have posted. if you want to know everything abut them, screw wookieepedia and read the novels and tech booklets.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Star Wars - Clone Wars

if capture is possible, it would have to be a super unit for the pirates. that way there is something to replace the night sisters w/ rancor. and that isn't the only thing that can beat it. phrick slugs. phrick is an element mentioned in the Star wars Battlefront renegade squadron campaign. it is the galaxies hardest known element. a box made of phrick survived the destruction of Alderaan, while the box was on the planets surface. a slug made of that material at the zwillo beast would effectively kill it, especially if that slug was a container/ injector filled with a poison of some sort. also the objective wouldn't be to capture it, only lead it into the enemies base and watch the fireworks as they desperately try to kill it with any and everything they have. it would be fun when raiding a CIS base with a small amount of infantry or tanks.

Good karma0 votes
Tiberium_Exposure
Tiberium_Exposure @ Star Wars - Clone Wars

i have an idea. not sure if you will include it as it will be a major pain in the *** for anyone caught on the ground with it on the same map. the planet malastare and the Zwillo Beast. if your doing a mod running through the close wars series, you you might want to include this particularily devastating creature. its impervious to lightsabers and turbolaser damage. it is immune to force tricks of any kind, and it scares both jedi and sith shitless on a daily basis. so, please, at least think about it.

Good karma+2 votes
Tiberium_Exposure
Tiberium_Exposure @ Project Raptor: The Foxtrot Code

this mod is messed up. the last time i tried installing it on my computer at home it ran perfect, but when i tried un-installing ti to try another mod, it crashed my computer. i even tried un-installing the game Zero hour and it wouldn't let me until i uninstalled the mod. something about the system still in use when the mod was dormant. so i don't know if anyone else has ever had this problem, but i had to use the go-back program in system menu just to backtrack to before i installed the mod, that way i could un-install. if your gonna make a mod, don't make it so that it will be the only mod you can ever play after installing. to do that is to be lame and unfair. and if that wasn't intentional, and just a glitch in the programming, well, then you might wanna take a look at it. i run a WindowsXP service pack 3. all of the system upgrades installed and it ran perfectly until i installed the mod. I'm not going to touch or go within 5-feet of downloading this mod until there is some assurance that that kinda crap cant possibly happen again for any reason.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ MetaVerse Addon

any recent news on how this mod is coming along? or any news on when a beta test will begin? because this looks interesting enough that it would cause a tear in spacetime and cause any and every dimension to convulse and cross. lol daleks vs IG-88. lol Jack O'Niell vs Han Solo. lolz, the possibilities are endless...

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Super Star Wars: Rise of the Droid Empire

i have one question and an idea for a future update of this mod. the planet malastare, and the worst nightmare to any fleet and or large base. The Zwillo Beast. the only creature with a hide that is absolutely impervious to lightsabers, the body and mind of the creature is soo distant and animal like, it is completely unaffected by force-based attacks. it stands close to 60 stories tall and has 6 limbs all completely covered in armor plating. nothing short of an orbital bombardment can slow it down or kill it. and i know you have seen it in the series. so far it has been the only creature that has scared the Jedi and the sith shitless. to have something like that pop up out of the blue and start rampaging anything that enters its territory, like say in the middle of a X-large map, would make for some fun gaming. also it would allow the introduction of a funny tactic, luring it into an enemy base with distraction ground units. can you at least think about this. its like a deathstar only smaller, it has legs and arms , and it is a living creature. please think about it. and if you don't know about this creature, look it up. its pretty much famous. the only thing that can slow it down is massive amounts of radiation or itself.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Clone Stun Ray Vehicle

my only question is will you be adding the beast of malastare? the zwillo beast to be precise as a random creature. like an maxed out oversized bull rancor. because if that can be a neutral unit that is an enemy of both the clones and the droids, it would make for a pretty interesting battle trying to lure it into the enemies base and just be able to sit back and watch a beast that is impervious to the force and lightsabers utterly devastate a CIS outpost or base.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Beta now or beta later?

release the beta later, but try to get done with what you need to get don as soon as humanly possible. and what i mean when i say that is, take your time and try not to leave any major pc crashing bugs laying around. the only thing that some people are wondering is if the beta will be released anytime around christmas. because a beat around that time period would fit into almost everyones timetables, and end up being an awesome christmas present that everyone from both halo and star wars communities can fully enjoy.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Command & Conquer: Nations at War

* nyan dog eats nyan cat* that is the only gore-ific scene that will make me laugh hysterically. that and some dude jumping off of a garage to land onto an ATV and cracking his nuts on the gas cap.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Command & Conquer: Nations at War

this mod looks like the peak of badassery, the only mod i know of that i can compare this to is the Foc mod Super Star wars. its a star wars empire at war forces of corruption mod. that is the only other rts mod that i can think of that might be able to beat this one by 50 votes.

Good karma+2 votes
Tiberium_Exposure
Tiberium_Exposure @ Super Star Wars: Rise of the Droid Empire

when is mods first release going to be, because this looks too badass to go to waste. from the pic's i have seen so far, it looks like you have the basic unit structure down to the point, enough for a beta of the new rebel and empire factions. so when is the beta or full 1.00 version going to be released, because i am having some minor mental issues from all of this waiting. and also, would it be possible, if on release, for it to be in Zip file form. not everyone has winrar, and honestly zip files are both faster to install and easier to be scanned by anti-virus programs so that no nasty bugs hitch a ride onto the downloaded files. rar files cannot be scanned properly until it is too late. by the time a rar file is opened, a worm or other noxious infection could be poking around inside the pc.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Yuuzhan Vong at War

will Zonama Sekot be a planet that can be battled in space over or on the ground as a level? because that is a prime section of the war. that living planet is the only reason why the Vong survived extinction to the bothans.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ C&C Stargate Universe

when is full version planned to be released? because it certainly looks like you have all of the bugs worked out so far, all you need is atlantis, the replicants and the wraith from the pegasus galaxy. those 3 added onto this would be every stargate fan's worst nightmare and favorite dream come reality.

Good karma+2 votes
Tiberium_Exposure
Tiberium_Exposure @ Tiberium Essence

this looks like to could be #5 out of 100 if it gets enough votes. i am hoping this one gets to top 5, as it is totally freakishly badass. personally, i enjoy the music that you come up with for this mod. it is epic and it reminds me of how the games are supposed to be. the music that is for this mod reminds me of the older CnC games and simply said, you gotta respect the classics, and this mod does it right! one thing i want to ask though, will this mod be released via zip file? because my pc has problems when loading anything through winrar. its glitchy and sometimes it cuts the file off halfway through download.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Domination

that secret unit is gonna break the game. no mastermind is supposed to do that without crashing the game completely.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Kane's Wrath Reloaded Beta Version 0.7

when you release full version, can it be in zip. file form? rar files cause my pc to go nutts, and buying a new one isnt an option. also zip files are easier to download and install. its faster and there is less lag. it may take a long time, but it also gives anti-virus programs more time to scan the file and keep unwanted interference from slipping through or tagging along onto the file. unlike rar files.

Good karma+2 votes
Tiberium_Exposure
Tiberium_Exposure @ New Ascendancy Model Ingame

!!!!!!!!!!!!!! *died of stroke, too much to handle*( last thoughts: this is ******* badass! i hope i hope i hope i get to play it, damn why isn't my heart beating?!? NOOOOOOOOOooooooooooooooo *dead*)

Good karma+2 votes
Tiberium_Exposure
Tiberium_Exposure @ Campaign Commander

when is mod beta going to be released? im getting edgy just thinking about it!

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ The End of Days

when is the 1.0 going to be released? because these demos are getting to be a hastle. the overlap is the problem, deleting one to play another, my pc is getting jacked up because of it.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Twisted Insurrection: Public Beta 2

im sry to ask this, but i do not have the ability to download rar files or install the winrar. my pc keeps reading error whenever i try to install it. is it possible to release a zip version of this mod? it would be greatly appreciated as i cannot wait to play it.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Project Phantom

any idea when beta is gonna be released? and if so can it me loaded on zip file. im operating off of my parents pc and i cant install any thing along the lines of winrar. also it would make it easier for everyone else that is still on an old windows 2000 or xp.

Good karma+2 votes
Tiberium_Exposure
Tiberium_Exposure @ Star Wars: For The Republic

this looks badass, keep up the good work, and i hope to play it when the beta is released.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Installation / Un-installation Tutorial

does it work the same way with the campaign levels?

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ (EWM) Enhanced Weapons Mod

from the installation of the mods area, backup of what old files?specifics plz. i'm sry, but im a noob at this.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Halo Custom Edition

you have a virus in your sub systems. its common when downloading without running a virus scan simultaneously. technically speaking, there is nothing you can really do about it other than wipe your system. that or if you live anywhere near a best buy, call up geek squad and see if they can help you out with you primary error problem. up to you, but if i were you, i wouldn't tamper with the computer too much. it might trigger something far worse than what is currently going on in your PC.

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Grunt Campaign

im new to modding halo and i was wondering how i would install any of these. this is both to see how it works out in campaign and to get a dumbfounded look from my younger brother when he sees this ( big time halo fanatic).

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Halo:Evolutionized Combat

one thing about the pistol not being powerful anymore. will it still be powerful enough to bring down flood combat forms, or will it be suicide to use it?

Good karma+1 vote
Tiberium_Exposure
Tiberium_Exposure @ Reality: ODST

i cant wait, this is like a breath of fresh air compared to breathing the recycled air of regular Halo Combat Evolved

Good karma+2 votes
Tiberium_Exposure
Tiberium_Exposure @ Project Lumoria

how do you install this onto the game? i'm new to modding on halo ad i don't really know where to start.

Good karma+2 votes
Tiberium_Exposure
Tiberium_Exposure @ Command & Conquer: The Third Tiberium War

why was this mod postponed indefinitely? what happened?

Good karma+1 vote
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