Hey, I am a modder for the game Sins of a Solar Empire
my secret fetish.
Hehe it's a feature : ^)
You're welcome! A smaller scope update is Coming soon as we get closer to a 3.0
Sadly many people stopped playing Sins :/
what is your problem?
I plan to add further units, yeah. But all of the modelers are working on SGI, so it'll take time.
we could cooperate, but please do nothing without me.
as far as I know, everything should be in this download..
just don't use the ability ^^
you are welcome! I hope the version is stable enough, but during hours of the games I did not have crashes very frequently - and those I had were obviously caused by the "Spawn Missile Platform" ability.
If you want something new in the mod, I'll like to hear your ideas!
I am aware of that bug (as I wrote in the description) and it is probably going to be removed in the next version.
1. New ships might not be very easy, because we'd have to make new models - and all of the capacities are used for SGI. But I do have plans to rework the Derelict ships and some capital ships.
2. New abilities are coming, especially since we decided to work on every race to make them more distinct from each other
3. New stars have the same problem like new ships - we'd need new effects etc
4. new weapons are possible, I have to try out something
yeah, of course! Had some stuff to do before, and actually I finished that work a weak ago, but hey, it is there now!
Feel free to tell me what you would like to see in the future :D
I'll have a look at this!
Thank you for your report! I will have a look at this and fix it in the next update (after I survived my final exams xD)
That means you think it is too much music? Well, I won't add new music, but I wanted to have some diversity ingame. And to make the music as beautiful as possible. Also I wanted to replace some tracks I did not until the last update.
I can think about using other mods, but first I have to talk to the creator and I have to evaluate how this would affect game experience. I think Crazy is fine on it current state, but I would like to add further abilities and maybe ships.
The "masterplan" is to add a whole new race, but it will take time until I have the capacities I need for that.
But thank you very much for that positive feedback! I'd like to hear more :D
would be nice when you downgrade when you wanna do a "Crazy" session. This does not take long, and I look forward for some feedback!
I will update "Crazy" when I have some time, but I am working on SGI atm
This is weird, because is shouldn't. Could you download it again? Did you unpack with 7zip? Did you use Rebellion v1.82?
a joke for the April 1st? xD
well, did you use 7zip? And I would recommend you to activate the mod via "EnabledMods.txt", just copy this downloaded file into the correct mod folder. Also you need to ensure that you use Reb. v1.82 and not 1.83 (which is a beta version)
I would like to get feedback! But no problem :D
it is not deleted, but the Missile Defense Platforms won't be able to use it until I have a solution.
laa? I found the solution in removing "phase missile swarm" from the Defense Platform. Somehow it did not work and could have also crashed while using that ability on standard missile platforms
I found the bug which probably caused this. It is related to the "Spawn Missile Defense" ability of the Jarun Migrator. A hotfix is coming soon.
of course ^^
Yep, I try to fix this (or to delete the ability if not possible)
I found a bug related to the Jarun Migrator. I will upload a hotfix until eastern.
exactly now ^^
I am happy to tell you that I am alive :D
Hey, I think I can answer your question. I hope I have soon more contact to the SGI Team, but I can tell you that the replicators from SG1 are a big balancing problem. Also the series does not show many replicator ships, the most ships are captured by them. And this leads to the problem: Which abilities could we give them? Capturing is one of the few things which come to my mind. At the same time this would be overpowered.