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Because we use some effects which were not created by us, they can have errors which cause crashes. But now because I have a lot of free time, I'm going to fix that ;)
Yes, the most changes we would like to do are failing because of the low RAM usage and the single core support. We have doubled the fleet capacity, of course we can make optional patches :)
Yes, there will be a version before 3.0. We do plan bigger changes, but without professional modelers this is not possible.
Well, now in my vacation I have time to work on. Thank you!
Yes ;) . I'm actually testing the new version :)
Thank you, the update is nearly complete ;)
Well, I will work on this. Sorry for not answering earlier, but I lost my password and I had no time to get a new one. Be sure that it will be compatible soon ;)
Well, write a private message to me with your ideas, and I can tell you some of the changes I will do ;)
THIS is detailed feedback! Thank you very much! :D
I'm still collecting ideas, also I'm busied with the SGU mod. But the stuff we did want to do we have completed ;)
Well, a guy had found one bug. As I've written, the mod is free of startup bugs. It is still possible that other coding bugs are causing crashes while you play. That you get crashes is strange, I can't help you. The problem is that I have made many mistakes when I was a noob at modding. The development had started with Entrenchment. And I converted it to Diplomacy and then to Rebellion.... ;)
Thank you very very much! If you find more, tell me please ;)
When does that happen exactly? I'm not sure and I would be very appreciated if you can tell me that :)
That's not normal. Did you use 7-zip to unpack the file? I really have no idea why that happens. When I play with friends, we do not get minidumps...
What do you mean with "Skirmish"? I play the game very often and I do not have crashes ;)
Well, in the late game the game is lagging. Normally that only happens in multiplayer. In singleplayer I've played a big game for 6 hours and it did not have any lag ;)
I'll have a look on it ;) Thank you!
Thank you for that tip ;) . I think there's just a file linked wrong. It will be fixed in the update. Did you play the TEC Loyalists or Rebels?
I know that bug. I had it several times in multiplayer and it sucks ;) . It seems that it does not happen because of Crazy...
Well, I've worked for many, many hours on fixing the bugs and understanding the system. And excepting a few particle bugs which does not cause crashes, the mod is totally free of bugs. There is the possibility that you used maps which you have created without the mod. This causes crashes at a special point because I have changed the GalaxyScenario (especially the planet groups). I don't know anything about crashing issues in the normal game. In the multiplayer I had a crash because of the custom map problem, but in singleplayer the game had no problems. Maybe I've not played long enough ;) . Thank you for the tips and I can say that this texture issue is fixed in the next update :D
There should not be a mitigation problem. But if you see a hip with such high mitigation, report this ;)
I'll have a look on it. And yes, I was surprised too when I saw that capital ships are attacking the player. I think that I'll change that a bit, but I'm sure that one capital ship is acceptabel ;) . But now I'm going to celebrate! I wish you a happy new year! :D
Thank you very very much! I wish you a happy new year too ! Yes, with Crazy enabled you can make a map. And I recommend a multiplayer game, that is very funny, I have just tested the mod with my friends ;) . And the min AI strengh I use is Hard :) . Have fun!
Yes. Normally the mod should not crash during singleplayer :) Try out the normal maps, if you want to have much fun ); Systems of War. Also you can create new custom maps with crazy ;)
That looks nice! Do you want to create a grey imperial and a red republic version?
Well, maybe it is interesting to you that I have not changed the size of the Rebel fleet. I can change that if I get more similar feedback. Also only the Pirate defenses are stronger, the attacking fleets are the same like in previous versions. Have a look at Distant Stars! In that mod (which seems to bei dead) you are attacked by capitalships! And I can not makel the Capture ability better - I know that it sucks. So chill out andere wait for the next update! Thank you for the feedback :D
ok, I was wrong, but today I'm releasing the mod. I just had too much to do ;)
Well, I've nearly finished the update. A functional is in my dropbox and available to my friends ;) . I'm just experimenting with the black hole... It will get new features ;)
Today it will be uploaded. And I Promise, from now you'll hate black holes! ;)
It's christmas in two days ;)